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servicio de noticias del blog de mexico

FivexGames busca Desarrollador de Aplicaciones Móviles en Unity

Empresa: FivexGames
Web: www.fivexgames.com
Actividades: Desarrollo de videojuegos

Información acerca de la empresa:
En FivexGames nuestra misión es desarrollar videojuegos donde la gente disfrute y se lo pase bien, es por ello que siempre los creamos con mucho cuidado y atención en que la experiencia ofrecida sea la adecuada a todos los niveles (Mecánicas, UI, UX, Visual, Audio…).

Afincados en Madrid, somos una empresa de desarrollo de videojuegos joven y dinámica. Trabajamos en nuevos e interesantes videojuegos y proyectos, es por ello que siempre estamos deseosos de poder contar con nuevos talentos y oportunidades (si deseas contactarnos estaremos encantados). Con una visión global de los videojuegos y su desarrollo, vamos desde la investigación e ideación hasta su comercialización y publicación. En FivexGames creemos que el talento, el respeto, el esfuerzo y la pasión son claves para realizar un buen trabajo y esa es nuestra filosofía

Tipo de jornada:

Jornada completa

Texto de la oferta:

Buscamos un/a desarrollador/a con experiencia en Unity para trabajar en la creación de aplicaciones móviles multiplataforma. La persona seleccionada será responsable de desarrollar, optimizar y publicar aplicaciones en Android e iOS con sistemas de monetización integrados.

Si te interesa el desarrollo móvil y quieres trabajar en proyectos de entretenimiento interactivo con proyección internacional, ¡queremos conocerte!

Si te interesa, no te olvides de enviarnos:
– Curriculum actualizado.
– Portfolio con animaciones 2D y VFX (obligatorio).
– Enlace a videojuegos publicados en los que hayas participado (cualquier plataforma).

Requisitos mínimos:

Buscamos profesionales con:
– Experiencia demostrable en Unity para desarrollo móvil (Android e iOS).
– Haber publicado al menos una aplicación o videojuego en Google Play y App Store.
– Experiencia en integración de monetización móvil (IAPs, publicidad, reward ads…).
– Dominio de C# y buenas prácticas de programación.
– Capacidad para optimización de rendimiento en dispositivos móviles.
– Dominio de Unity y de gestión de assets.
– Autonomía, proactividad y capacidad para trabajar en equipo en entornos ágiles.
– Inglés técnico.
– Capacidad de trabajo con equipos externos y con requisitos de terceros y la integración del feedback recibido.

Requisitos deseados:

Se valorará positivamente:
– Experiencia en proyectos previos, preferiblemente publicados (demostrable).
– Titulación técnica o equivalente.
– Experiencia con integración de analíticas móviles y liveops (Firebase, Unity Analytics u otros).
– Conocimiento en optimización de memoria, batching, light baking y shaders móviles.
– Experiencia con gestión de notificaciones push y sistemas de login cross-platform.
– Conocimientos básicos de integración de assets 2D.
– Haber trabajado en proyectos multiplataforma o integraciones con backends
– Haber usado Unity Services
– Haber desarrollado videojuegos online o multijugador

Responsabilidades:

Entre tus funciones principales estarán:
– Desarrollar e implementar funcionalidades para aplicaciones móviles en Unity.
– Publicar y mantener aplicaciones en Android e iOS.
– Integrar sistemas de monetización y analíticas.
– Optimizar el rendimiento para garantizar una experiencia fluida en dispositivos móviles.
– Participar en la realización de pruebas, resolución de bugs y pruebas de estabilidad.
– Colaborar en la planificación de sprints y entregas con un equipo multidisciplinar remoto.
– Participación en el proceso de desarrollo general aportando conocimiento y habilidades relacionadas con tus capacidades y especialidad.

Beneficios:

– Disponibilidad de modelos de trabajo en remoto, con posibilidad de modelos híbridos (sujeto a negociación).
– Incorporación a proyectos con garantías de publicación y proyección internacional.
– Oportunidad de desarrollo de carrera profesional en un entorno dinámico y en expansión.
– Condiciones laborales sujetas a la experiencia y valía del candidato.
http://dlvr.it/TMQc0w

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servicio de noticias del blog de mexico

FivexGames busca Diseñador de Videojuegos Móviles (F2P)

Empresa: FivexGames
Web: www.fivexgames.com
Actividades: Desarrollo de videojuegos

Información acerca de la empresa:
En FivexGames nuestra misión es desarrollar videojuegos donde la gente disfrute y se lo pase bien, es por ello que siempre los creamos con mucho cuidado y atención en que la experiencia ofrecida sea la adecuada a todos los niveles (Mecánicas, UI, UX, Visual, Audio…).

Afincados en Madrid, somos una empresa de desarrollo de videojuegos joven y dinámica. Trabajamos en nuevos e interesantes videojuegos y proyectos, es por ello que siempre estamos deseosos de poder contar con nuevos talentos y oportunidades (si deseas contactarnos estaremos encantados). Con una visión global de los videojuegos y su desarrollo, vamos desde la investigación e ideación hasta su comercialización y publicación. En FivexGames creemos que el talento, el respeto, el esfuerzo y la pasión son claves para realizar un buen trabajo y esa es nuestra filosofía

Tipo de jornada:

Jornada completa

Texto de la oferta:

Buscamos un/a Game Designer con experiencia en juegos móviles Free-to-Play (F2P) para integrarse en nuestro equipo de desarrollo.
La persona seleccionada se encargará de diseñar y equilibrar mecánicas, sistemas y economía de juego, participando en todo el ciclo de desarrollo, desde la concepción hasta la publicación.
Si te apasiona la creación de experiencias móviles, entiendes la importancia del balanceo de recursos, progresión y retención, y quieres participar en proyectos con proyección internacional, ¡queremos conocerte!

Si te interesa, no te olvides de enviarnos:
– Curriculum actualizado.
– Portfolio o documentos de diseño de juego (GDD, sistemas, economy design) si dispones de ellos.
– Ejemplos de proyectos F2P en los que hayas trabajado.

Requisitos mínimos:

Buscamos profesionales con:
– Experiencia como Game Designer en videojuegos móviles F2P.
– Conocimientos sólidos en economía de juego y balance de recursos.
– Experiencia en diseño de progresión, retención y monetización.
– Uso de herramientas técnicas y capacidad para analizar métricas, hacer diferentes pruebas y actuar en función de los resultados para aplicar correcciones.
– Capacidad de creación, diseño y depuración de sistemas de juegos, con progresión y profundidad.
– Capacidad para crear y gestionar documentos de diseño, métricas, tablas de balanceo y documentación de sistemas de juego.
– Habilidad para trabajar en equipos multidisciplinares con programadores, artistas y productores.
– Capacidad de trabajo con equipos externos y con requisitos de terceros y la integración del feedback recibido.
– Inglés técnico.

Requisitos deseados:

Se valorará positivamente:
– Experiencia en diseño de sistemas sociales, LiveOps o eventos temporales.
– Conocimientos de minijuegos, puzzles o mecánicas casual/social.
– Haber trabajado en proyectos Unity (entender limitaciones técnicas y flujos de integración).
– Capacidad para analizar métricas de juegos F2P.
– Conocimientos avanzados en matemáticas.
– Conocimientos de ux y psicología de videojuegos móviles F2P.

Responsabilidades:

Entre tus funciones principales estarán:
– Diseñar mecánicas y sistemas de juego F2P para móviles.
– Definir y equilibrar la economía de juego, incluyendo monedas, recursos y progresión.
– Colaborar en la definición de sistemas de juegos, de retención, LiveOps y monetización entre otros.
– Crear documentación clara y actualizada para todo el equipo de desarrollo.
– Analizar y ajustar balance tras pruebas internas y datos de test.
– Participar en la ideación de contenido y eventos junto con el equipo de producto.
– Participación en el proceso de desarrollo general aportando conocimiento y habilidades relacionadas con tus capacidades y especialidad.

Beneficios:

– Disponibilidad de modelos de trabajo en remoto, con posibilidad de modelos híbridos (sujeto a negociación).
– Incorporación a proyectos con garantías de publicación y proyección internacional.
– Oportunidad de desarrollo de carrera profesional en un entorno dinámico y en expansión.
– Condiciones laborales sujetas a la experiencia y valía del candidato.
http://dlvr.it/TMQc0v

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servicio de noticias del blog de mexico

FivexGames busca Animador 2D para videojuegos

Empresa: FivexGames
Web: www.fivexgames.com
Actividades: Desarrollo de videojuegos

Información acerca de la empresa:
En FivexGames nuestra misión es desarrollar videojuegos donde la gente disfrute y se lo pase bien, es por ello que siempre los creamos con mucho cuidado y atención en que la experiencia ofrecida sea la adecuada a todos los niveles (Mecánicas, UI, UX, Visual, Audio…).

Afincados en Madrid, somos una empresa de desarrollo de videojuegos joven y dinámica. Trabajamos en nuevos e interesantes videojuegos y proyectos, es por ello que siempre estamos deseosos de poder contar con nuevos talentos y oportunidades (si deseas contactarnos estaremos encantados). Con una visión global de los videojuegos y su desarrollo, vamos desde la investigación e ideación hasta su comercialización y publicación. En FivexGames creemos que el talento, el respeto, el esfuerzo y la pasión son claves para realizar un buen trabajo y esa es nuestra filosofía

Tipo de jornada:

Jornada completa

Texto de la oferta:

Buscamos un/a Animador/a 2D con experiencia en videojuegos para unirse a nuestro equipo artístico.

La persona seleccionada será responsable de dar vida a personajes, props y efectos visuales con animaciones fluidas, expresivas y optimizadas para dispositivos móviles.
Si disfrutas creando animaciones divertidas y VFX 2D que potencien la experiencia de juego, ¡queremos conocerte!

Si te interesa, no te olvides de enviarnos:
– Curriculum actualizado.
– Portfolio con animaciones 2D y VFX (obligatorio).
– Enlace a videojuegos publicados en los que hayas participado (cualquier plataforma).

Requisitos mínimos:

Buscamos profesionales con:
– Experiencia en animación 2D para videojuegos.
– Al menos un juego publicado en cualquier plataforma.
– Dominio de herramientas de animación 2D (Spine, After Effects, Toon Boom, Animate o similares).
– Capacidad para crear efectos visuales 2D ligeros (VFX) como partículas, brillos, impactos o transiciones.
– Conocimientos de los fundamentos de la animación
– Capacidad para optimizar animaciones y efectos para móvil.
– Capacidad de trabajo con equipos externos y con requisitos de terceros y la integración del feedback recibido.

Requisitos deseados:

Se valorará positivamente:
– Experiencia en videojuegos móviles y comprensión de limitaciones técnicas.
– Conocimientos de Unity y pipeline de integración de animaciones y VFX.
– Experiencia en videojuegos móviles y comprensión de limitaciones técnicas.
– Experiencia en animación de UI o HUDs animados.
– Experiencia en desarrollo de elementos artísticos 2D generales.
– Capacidad para crear animaciones modulares y reutilizables para LiveOps.
– Sensibilidad artística por estilos kawaii/casual/social gaming.
– Conocimiento del trabajo de animación por IA.

Responsabilidades:

Entre tus funciones principales estarán:
– Animar personajes, props y elementos 2D para videojuegos móviles.
– Diseñar y producir efectos visuales 2D ligeros (VFX) que potencien el gameplay.
– Preparar y optimizar assets para integración en motor.
– Integración de recursos de terceros, incluyendo su adaptación si es necesario al estilo y requisitos del juego
– Colaborar con el equipo de arte y diseño para mantener la consistencia visual.
– Iterar animaciones y VFX según feedback interno y pruebas de juego.
– Participación en el proceso de desarrollo general aportando conocimiento y habilidades relacionadas con tus capacidades y especialidad.

Beneficios:

– Disponibilidad de modelos de trabajo en remoto, con posibilidad de modelos híbridos (sujeto a negociación).
– Incorporación a proyectos con garantías de publicación y proyección internacional.
– Oportunidad de desarrollo de carrera profesional en un entorno dinámico y en expansión.
– Condiciones laborales sujetas a la experiencia y valía del candidato.
http://dlvr.it/TMQc0j

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servicio de noticias del blog de mexico

FivexGames busca Artista 2D para videojuegos

Empresa: FivexGames
Web: www.fivexgames.com
Actividades: Desarrollo de videojuegos

Información acerca de la empresa:
En FivexGames nuestra misión es desarrollar videojuegos donde la gente disfrute y se lo pase bien, es por ello que siempre los creamos con mucho cuidado y atención en que la experiencia ofrecida sea la adecuada a todos los niveles (Mecánicas, UI, UX, Visual, Audio…).

Afincados en Madrid, somos una empresa de desarrollo de videojuegos joven y dinámica. Trabajamos en nuevos e interesantes videojuegos y proyectos, es por ello que siempre estamos deseosos de poder contar con nuevos talentos y oportunidades (si deseas contactarnos estaremos encantados). Con una visión global de los videojuegos y su desarrollo, vamos desde la investigación e ideación hasta su comercialización y publicación. En FivexGames creemos que el talento, el respeto, el esfuerzo y la pasión son claves para realizar un buen trabajo y esa es nuestra filosofía

Tipo de jornada:

Jornada completa

Texto de la oferta:

Buscamos un/a Artista 2D especializado/a en creación de personajes y escenarios para videojuegos para unirse a nuestro equipo creativo.
La persona seleccionada será responsable de diseñar personajes adorables, escenarios y elementos visuales que den vida al mundo del juego, asegurando un estilo atractivo, consistente y optimizado para su uso en el motor de desarrollo Unity.
Si te apasiona el diseño de entornos y personajes cute/kawaii, entornos coloridos y arte para videojuegos, ¡queremos conocerte!

Si te interesa, no te olvides de enviarnos:
– Curriculum actualizado.
– Portfolio con personajes, escenarios y assets 2D (obligatorio).
– Enlace a videojuegos publicados en los que hayas participado (cualquier plataforma).

Requisitos mínimos:

Buscamos profesionales con:
– Experiencia en creación de personajes y escenarios 2D para videojuegos.
– Dominio de herramientas de ilustración digital (Photoshop, Illustrator, Clip Studio u otras).
– Capacidad para entregar assets listos para su integración, con organización y limpieza.
– Comprensión de color, silueta, composición y estilo cute/kawaii.
– Habilidad para trabajar en equipo multidisciplinar (arte, diseño, programación)
– Capacidad de trabajo con equipos externos y con requisitos de terceros y la integración del feedback recibido.

Requisitos deseados:

Se valorará positivamente:
– Experiencia previa en videojuegos móviles.
– Al menos un juego publicado en cualquier plataforma.
– Conocimientos básicos de Unity y pipeline de integración de assets.
– Habilidad para crear iconos y props estilizados que complementen escenarios y personajes.
– Experiencia básica en UI/UX para videojuegos.
– Interés por animación 2D o VFX ligeros.

Responsabilidades:

Entre tus funciones principales estarán:
– Desarrollar personajes 2D con estilo kawaii/casual, incluyendo expresiones y variaciones estéticas.
– Crear escenarios, props y elementos visuales consistentes con la identidad del juego.
– Preparar assets listos para el motor, optimizados para móvil.
– Colaborar con diseño y programación para asegurar coherencia visual en todo el proyecto.
– Integración de recursos de terceros, incluyendo su adaptación si es necesario al estilo de juego
– Colaboración en el desarrollo de la biblia artística del juego y de la IP de la mano del equipo de desarrollo.
– Participar en iteraciones de estilo y revisiones artísticas junto al equipo de arte.
– Participación en el proceso de desarrollo general aportando conocimiento y habilidades relacionadas con tus capacidades y especialidad.

Beneficios:

– Disponibilidad de modelos de trabajo en remoto, con posibilidad de modelos híbridos (sujeto a negociación).
– Incorporación a proyectos con garantías de publicación y proyección internacional.
– Oportunidad de desarrollo de carrera profesional en un entorno dinámico y en expansión.
– Condiciones laborales sujetas a la experiencia y valía del candidato.
http://dlvr.it/TMQbyx

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servicio de noticias del blog de mexico

Produktia busca Diseñadora de sonido inmersivo y música adaptativa (FMOD)

Empresa: Produktia
Web: www.produktia.tv
Actividades: Animación 3D
Arte conceptual
Desarrollo de aplicaciones
Infoarquitectura
Producción audiovisual
Realidad virtual

Número de trabajadores: 8
Información acerca de la empresa:
Estudio de creación.
Videos: 3D/CGI . Corporate . 360
Realidad Virtual
APP
Web APP

Tipo de contrato:

Contrato de duración determinada

Tipo de jornada:

Jornada parcial (Mañana)

Texto de la oferta:

PROYECTO: NEURON – Una experiencia XR que te hace dudar de tus recuerdos y de tu propia identidad.

¿QUÉ BUSCAMOS?
Una diseñadora de sonido 3D y música adaptativa con experiencia en entornos interactivos. Buscamos a alguien con sensibilidad emocional y sonora, capaz de construir paisajes sonoros que guíen al usuario a través de la narrativa. Idealmente con conocimientos de FMOD y Unity.

Requisitos mínimos:

Experiencia con FMOD y diseño de sonido 3D.
Sensibilidad artística y narrativa.
Conocimientos técnicos de integración en Unity.
Experiencia previa en videojuegos, instalaciones o teatro sonoro.

Responsabilidades:

Composición de música adaptativa para VR.
Diseño de paisajes sonoros reactivos e inmersivos.
Integración de audio en Unity mediante FMOD.
Apoyo en el ritmo narrativo y dramaturgia sonora.

Beneficios:

ontrato laboral a media jornada.
De septiembre a diciembre 2025.
Teletrabajo o modalidad híbrida posible.
http://dlvr.it/TMQVWB

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Kepri Studios busca Editor de Vídeo

trabajos: Empresa: Kepri Studios
Web: https://keprigames.com
Actividades: Desarrollo de aplicaciones
Desarrollo de videojuegos
Desarrollo web

Número de trabajadores: 1
Información acerca de la empresa:
Pequeño estudio de videojuegos indie con sede en Sevilla, España.

Tipo de contrato:

Contrato de duración determinada

Tipo de jornada:

Jornada indiferente

Texto de la oferta:

Se busca editor de vídeo para hacer un breve tráiler (~1 min) de nuestro nuevo juego, ”Azulejo Parejo”.
Tenemos un presupuesto limitado a 50€.

Requisitos mínimos:

Conocimientos y experiencia en edición de vídeo y audio.

Requisitos deseados:

– Haber hecho ya algún tráiler, ya sea cinematográfico o de videojuego.
– Visión artística.

Responsabilidades:

Entregarlo antes del día 20 de agosto.
http://dlvr.it/TMNxx0

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servicio de noticias del blog de mexico

Roguelike Game busca Community Manager Roguelike

trabajos: Tipo de contrato:

Autónomo/freelance

Texto de la oferta:

We’re looking for a Community Manager passionate about indie games, especially the roguelike genre, and skilled in social media. This role involves creating, managing, and growing digital communities by producing engaging content, interacting with the audience, and executing strategies to boost engagement and brand presence across platforms like Twitter, Instagram, TikTok, Discord, and more.

Buscamos un Community Manager apasionado por los videojuegos indie, especialmente del estilo roguelike, y experto en redes sociales. Será responsable de crear, gestionar y hacer crecer comunidades digitales, generando contenido atractivo, interactuando con la audiencia y ejecutando estrategias que impulsen el engagement y la presencia de marca en plataformas como Twitter, Instagram, TikTok, Discord y más.

Requisitos deseados:

– Experiencia en gestión de comunidades y redes sociales internacionales.

Responsabilidades:

– Programar contenido atractivo para redes sociales: campañas, arte, actualizaciones del juego…
– Interactuar con la audiencia y fomentar una comunidad activa.
– Gestionar y moderar comunidades en Discord y otras plataformas.
– Analizar métricas y proponer mejoras basadas en datos.
– Recoger y transmitir feedback de la comunidad al equipo de desarrollo.

Beneficios:

– Experiencia en gestión de comunidades y redes sociales.
– Conocimiento de plataformas como Twitter/X, TikTok, Discord e Instagram.
– Pasión por videojuegos indie, especialmente roguelike.
– Buen nivel de comunicación en español e inglés.
– Creatividad y autonomía para generar contenido.
– Nociones básicas de métricas y análisis.
– Iniciativa, sin necesidad de experiencia previa.
http://dlvr.it/TMNTp5

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Produktia busca Diseñadora de sonido inmersivo y música adaptativa (FMOD)

trabajos: Empresa: Produktia
Web: www.produktia.tv
Actividades: Animación 3D
Arte conceptual
Desarrollo de aplicaciones
Infoarquitectura
Producción audiovisual
Realidad virtual

Número de trabajadores: 8
Información acerca de la empresa:
Estudio de creación.
Videos: 3D/CGI . Corporate . 360
Realidad Virtual
APP
Web APP

Tipo de contrato:

Contrato de duración determinada

Tipo de jornada:

Jornada parcial (Mañana)

Texto de la oferta:

PROYECTO: NEURON – Una experiencia XR que te hace dudar de tus recuerdos y de tu propia identidad.

¿QUÉ BUSCAMOS?
Una diseñadora de sonido 3D y música adaptativa con experiencia en entornos interactivos. Buscamos a alguien con sensibilidad emocional y sonora, capaz de construir paisajes sonoros que guíen al usuario a través de la narrativa. Idealmente con conocimientos de FMOD y Unity.

Requisitos mínimos:

Experiencia con FMOD y diseño de sonido 3D.
Sensibilidad artística y narrativa.
Conocimientos técnicos de integración en Unity.
Experiencia previa en videojuegos, instalaciones o teatro sonoro.

Responsabilidades:

Composición de música adaptativa para VR.
Diseño de paisajes sonoros reactivos e inmersivos.
Integración de audio en Unity mediante FMOD.
Apoyo en el ritmo narrativo y dramaturgia sonora.

Beneficios:

ontrato laboral a media jornada.
De septiembre a diciembre 2025.
Teletrabajo o modalidad híbrida posible.
http://dlvr.it/TMN0pG

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Produktia busca Programadora Unity VR

trabajos: Empresa: Produktia
Web: www.produktia.tv
Actividades: Animación 3D
Arte conceptual
Desarrollo de aplicaciones
Infoarquitectura
Producción audiovisual
Realidad virtual

Número de trabajadores: 8
Información acerca de la empresa:
Estudio de creación.
Videos: 3D/CGI . Corporate . 360
Realidad Virtual
APP
Web APP

Tipo de contrato:

Contrato de duración determinada

Tipo de jornada:

Jornada parcial (Mañana)

Texto de la oferta:

PROYECTO: NEURON – Experiencia inmersiva de realidad virtual sobre IA, poder y manipulación de la información.

¿QUÉ BUSCAMOS?
Desde Produktia buscamos una programadora Unity con experiencia en realidad virtual para unirse al equipo de desarrollo de una experiencia narrativa inmersiva para dispositivos Meta Quest 3. Valoramos especialmente perfiles femeninos por cuestiones de paridad.

Requisitos mínimos:

Experiencia previa con Unity y VR.
Buen dominio de C# y gestión de escenas modulares.
Conocimientos básicos de FMOD, Timeline, cinemáticas.
Sensibilidad por el lenguaje narrativo interactivo.

Responsabilidades:

Programación de la experiencia con Unity (C#) y XR Interaction Toolkit.
Desarrollo de interacciones (mirada, manos, decisiones narrativas).
Integración de sonido, visuales y comportamiento del usuario.
Testing y optimización para VR standalone.

Beneficios:

Contrato laboral temporal (media jornada) de 3,5 meses.
Del 15 de septiembre al 31 de diciembre de 2025.
Horario flexible y entorno creativo con compromiso paritario.
http://dlvr.it/TMN0b0

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Produktia busca Artista técnica 3D (Blender + Unity)

trabajos: Empresa: Produktia
Web: www.produktia.tv
Actividades: Animación 3D
Arte conceptual
Desarrollo de aplicaciones
Infoarquitectura
Producción audiovisual
Realidad virtual

Número de trabajadores: 8
Información acerca de la empresa:
Estudio de creación.
Videos: 3D/CGI . Corporate . 360
Realidad Virtual
APP
Web APP

Tipo de contrato:

Contrato de duración determinada

Tipo de jornada:

Jornada parcial (Mañana)

Texto de la oferta:

PROYECTO: NEURON – Narrativa inmersiva y crítica sobre el control digital, el caos y la memoria.

¿QUÉ BUSCAMOS?
Buscamos una artista técnica 3D para dar forma visual a los espacios del proyecto. Tu papel será clave para transmitir la dualidad visual de la experiencia: orden minimalista frente a caos generado proceduralmente.

Requisitos mínimos:

Experiencia con Blender y Unity.
Capacidad para crear atmósferas visuales expresivas con pocos elementos.
Interés por el arte digital, el diseño inmersivo o los videojuegos alternativos.
Conocimientos básicos del pipeline VR.

Responsabilidades:

Modelado y diseño de entornos en Blender.
Integración de materiales, texturas y shaders en Unity.
Diseño conceptual de espacios inmersivos.
Optimización para dispositivos VR.

Beneficios:

Contrato laboral a media jornada.
Periodo: del 15 de septiembre al 31 de diciembre de 2025.
Horario flexible.
http://dlvr.it/TMN0YW

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Kepri Studios busca Editor de Vídeo

Empresa: Kepri Studios
Web: https://keprigames.com
Actividades: Desarrollo de aplicaciones
Desarrollo de videojuegos
Desarrollo web

Número de trabajadores: 1
Información acerca de la empresa:
Pequeño estudio de videojuegos indie con sede en Sevilla, España.

Tipo de contrato:

Contrato de duración determinada

Tipo de jornada:

Jornada indiferente

Texto de la oferta:

Se busca editor de vídeo para hacer un breve tráiler (~1 min) de nuestro nuevo juego, ”Azulejo Parejo”.
Tenemos un presupuesto limitado a 50€.

Requisitos mínimos:

Conocimientos y experiencia en edición de vídeo y audio.

Requisitos deseados:

– Haber hecho ya algún tráiler, ya sea cinematográfico o de videojuego.
– Visión artística.

Responsabilidades:

Entregarlo antes del día 20 de agosto.
http://dlvr.it/TMMz0Z

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Produktia busca Diseñadora de sonido inmersivo y música adaptativa (FMOD)

Empresa: Produktia
Web: www.produktia.tv
Actividades: Animación 3D
Arte conceptual
Desarrollo de aplicaciones
Infoarquitectura
Producción audiovisual
Realidad virtual

Número de trabajadores: 8
Información acerca de la empresa:
Estudio de creación.
Videos: 3D/CGI . Corporate . 360
Realidad Virtual
APP
Web APP

Tipo de contrato:

Contrato de duración determinada

Tipo de jornada:

Jornada parcial (Mañana)

Texto de la oferta:

PROYECTO: NEURON – Una experiencia XR que te hace dudar de tus recuerdos y de tu propia identidad.

¿QUÉ BUSCAMOS?
Una diseñadora de sonido 3D y música adaptativa con experiencia en entornos interactivos. Buscamos a alguien con sensibilidad emocional y sonora, capaz de construir paisajes sonoros que guíen al usuario a través de la narrativa. Idealmente con conocimientos de FMOD y Unity.

Requisitos mínimos:

Experiencia con FMOD y diseño de sonido 3D.
Sensibilidad artística y narrativa.
Conocimientos técnicos de integración en Unity.
Experiencia previa en videojuegos, instalaciones o teatro sonoro.

Responsabilidades:

Composición de música adaptativa para VR.
Diseño de paisajes sonoros reactivos e inmersivos.
Integración de audio en Unity mediante FMOD.
Apoyo en el ritmo narrativo y dramaturgia sonora.

Beneficios:

ontrato laboral a media jornada.
De septiembre a diciembre 2025.
Teletrabajo o modalidad híbrida posible.
http://dlvr.it/TMMtsl

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Roguelike Game busca Community Manager Roguelike

Tipo de contrato:

Autónomo/freelance

Texto de la oferta:

We’re looking for a Community Manager passionate about indie games, especially the roguelike genre, and skilled in social media. This role involves creating, managing, and growing digital communities by producing engaging content, interacting with the audience, and executing strategies to boost engagement and brand presence across platforms like Twitter, Instagram, TikTok, Discord, and more.

Buscamos un Community Manager apasionado por los videojuegos indie, especialmente del estilo roguelike, y experto en redes sociales. Será responsable de crear, gestionar y hacer crecer comunidades digitales, generando contenido atractivo, interactuando con la audiencia y ejecutando estrategias que impulsen el engagement y la presencia de marca en plataformas como Twitter, Instagram, TikTok, Discord y más.

Requisitos deseados:

– Experiencia en gestión de comunidades y redes sociales internacionales.

Responsabilidades:

– Programar contenido atractivo para redes sociales: campañas, arte, actualizaciones del juego…
– Interactuar con la audiencia y fomentar una comunidad activa.
– Gestionar y moderar comunidades en Discord y otras plataformas.
– Analizar métricas y proponer mejoras basadas en datos.
– Recoger y transmitir feedback de la comunidad al equipo de desarrollo.

Beneficios:

– Experiencia en gestión de comunidades y redes sociales.
– Conocimiento de plataformas como Twitter/X, TikTok, Discord e Instagram.
– Pasión por videojuegos indie, especialmente roguelike.
– Buen nivel de comunicación en español e inglés.
– Creatividad y autonomía para generar contenido.
– Nociones básicas de métricas y análisis.
– Iniciativa, sin necesidad de experiencia previa.
http://dlvr.it/TMMPv1

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Produktia busca Diseñadora de sonido inmersivo y música adaptativa (FMOD)

Empresa: Produktia
Web: www.produktia.tv
Actividades: Animación 3D
Arte conceptual
Desarrollo de aplicaciones
Infoarquitectura
Producción audiovisual
Realidad virtual

Número de trabajadores: 8
Información acerca de la empresa:
Estudio de creación.
Videos: 3D/CGI . Corporate . 360
Realidad Virtual
APP
Web APP

Tipo de contrato:

Contrato de duración determinada

Tipo de jornada:

Jornada parcial (Mañana)

Texto de la oferta:

PROYECTO: NEURON – Una experiencia XR que te hace dudar de tus recuerdos y de tu propia identidad.

¿QUÉ BUSCAMOS?
Una diseñadora de sonido 3D y música adaptativa con experiencia en entornos interactivos. Buscamos a alguien con sensibilidad emocional y sonora, capaz de construir paisajes sonoros que guíen al usuario a través de la narrativa. Idealmente con conocimientos de FMOD y Unity.

Requisitos mínimos:

Experiencia con FMOD y diseño de sonido 3D.
Sensibilidad artística y narrativa.
Conocimientos técnicos de integración en Unity.
Experiencia previa en videojuegos, instalaciones o teatro sonoro.

Responsabilidades:

Composición de música adaptativa para VR.
Diseño de paisajes sonoros reactivos e inmersivos.
Integración de audio en Unity mediante FMOD.
Apoyo en el ritmo narrativo y dramaturgia sonora.

Beneficios:

ontrato laboral a media jornada.
De septiembre a diciembre 2025.
Teletrabajo o modalidad híbrida posible.
http://dlvr.it/TMMCCX

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Produktia busca Diseñadora de sonido inmersivo y música adaptativa (FMOD)

Empresa: Produktia
Web: www.produktia.tv
Actividades: Animación 3D
Arte conceptual
Desarrollo de aplicaciones
Infoarquitectura
Producción audiovisual
Realidad virtual

Número de trabajadores: 8
Información acerca de la empresa:
Estudio de creación.
Videos: 3D/CGI . Corporate . 360
Realidad Virtual
APP
Web APP

Tipo de contrato:

Contrato de duración determinada

Tipo de jornada:

Jornada parcial (Mañana)

Texto de la oferta:

PROYECTO: NEURON – Una experiencia XR que te hace dudar de tus recuerdos y de tu propia identidad.

¿QUÉ BUSCAMOS?
Una diseñadora de sonido 3D y música adaptativa con experiencia en entornos interactivos. Buscamos a alguien con sensibilidad emocional y sonora, capaz de construir paisajes sonoros que guíen al usuario a través de la narrativa. Idealmente con conocimientos de FMOD y Unity.

Requisitos mínimos:

Experiencia con FMOD y diseño de sonido 3D.
Sensibilidad artística y narrativa.
Conocimientos técnicos de integración en Unity.
Experiencia previa en videojuegos, instalaciones o teatro sonoro.

Responsabilidades:

Composición de música adaptativa para VR.
Diseño de paisajes sonoros reactivos e inmersivos.
Integración de audio en Unity mediante FMOD.
Apoyo en el ritmo narrativo y dramaturgia sonora.

Beneficios:

ontrato laboral a media jornada.
De septiembre a diciembre 2025.
Teletrabajo o modalidad híbrida posible.
http://dlvr.it/TMLvv1

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Produktia busca Diseñadora de sonido inmersivo y música adaptativa (FMOD)

Empresa: Produktia
Web: www.produktia.tv
Actividades: Animación 3D
Arte conceptual
Desarrollo de aplicaciones
Infoarquitectura
Producción audiovisual
Realidad virtual

Número de trabajadores: 8
Información acerca de la empresa:
Estudio de creación.
Videos: 3D/CGI . Corporate . 360
Realidad Virtual
APP
Web APP

Tipo de contrato:

Contrato de duración determinada

Tipo de jornada:

Jornada parcial (Mañana)

Texto de la oferta:

PROYECTO: NEURON – Una experiencia XR que te hace dudar de tus recuerdos y de tu propia identidad.

¿QUÉ BUSCAMOS?
Una diseñadora de sonido 3D y música adaptativa con experiencia en entornos interactivos. Buscamos a alguien con sensibilidad emocional y sonora, capaz de construir paisajes sonoros que guíen al usuario a través de la narrativa. Idealmente con conocimientos de FMOD y Unity.

Requisitos mínimos:

Experiencia con FMOD y diseño de sonido 3D.
Sensibilidad artística y narrativa.
Conocimientos técnicos de integración en Unity.
Experiencia previa en videojuegos, instalaciones o teatro sonoro.

Responsabilidades:

Composición de música adaptativa para VR.
Diseño de paisajes sonoros reactivos e inmersivos.
Integración de audio en Unity mediante FMOD.
Apoyo en el ritmo narrativo y dramaturgia sonora.

Beneficios:

ontrato laboral a media jornada.
De septiembre a diciembre 2025.
Teletrabajo o modalidad híbrida posible.
http://dlvr.it/TMLvFV

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Produktia busca Programadora Unity VR

Empresa: Produktia
Web: www.produktia.tv
Actividades: Animación 3D
Arte conceptual
Desarrollo de aplicaciones
Infoarquitectura
Producción audiovisual
Realidad virtual

Número de trabajadores: 8
Información acerca de la empresa:
Estudio de creación.
Videos: 3D/CGI . Corporate . 360
Realidad Virtual
APP
Web APP

Tipo de contrato:

Contrato de duración determinada

Tipo de jornada:

Jornada parcial (Mañana)

Texto de la oferta:

PROYECTO: NEURON – Experiencia inmersiva de realidad virtual sobre IA, poder y manipulación de la información.

¿QUÉ BUSCAMOS?
Desde Produktia buscamos una programadora Unity con experiencia en realidad virtual para unirse al equipo de desarrollo de una experiencia narrativa inmersiva para dispositivos Meta Quest 3. Valoramos especialmente perfiles femeninos por cuestiones de paridad.

Requisitos mínimos:

Experiencia previa con Unity y VR.
Buen dominio de C# y gestión de escenas modulares.
Conocimientos básicos de FMOD, Timeline, cinemáticas.
Sensibilidad por el lenguaje narrativo interactivo.

Responsabilidades:

Programación de la experiencia con Unity (C#) y XR Interaction Toolkit.
Desarrollo de interacciones (mirada, manos, decisiones narrativas).
Integración de sonido, visuales y comportamiento del usuario.
Testing y optimización para VR standalone.

Beneficios:

Contrato laboral temporal (media jornada) de 3,5 meses.
Del 15 de septiembre al 31 de diciembre de 2025.
Horario flexible y entorno creativo con compromiso paritario.
http://dlvr.it/TMLv6Q

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Produktia busca Artista técnica 3D (Blender + Unity)

Empresa: Produktia
Web: www.produktia.tv
Actividades: Animación 3D
Arte conceptual
Desarrollo de aplicaciones
Infoarquitectura
Producción audiovisual
Realidad virtual

Número de trabajadores: 8
Información acerca de la empresa:
Estudio de creación.
Videos: 3D/CGI . Corporate . 360
Realidad Virtual
APP
Web APP

Tipo de contrato:

Contrato de duración determinada

Tipo de jornada:

Jornada parcial (Mañana)

Texto de la oferta:

PROYECTO: NEURON – Narrativa inmersiva y crítica sobre el control digital, el caos y la memoria.

¿QUÉ BUSCAMOS?
Buscamos una artista técnica 3D para dar forma visual a los espacios del proyecto. Tu papel será clave para transmitir la dualidad visual de la experiencia: orden minimalista frente a caos generado proceduralmente.

Requisitos mínimos:

Experiencia con Blender y Unity.
Capacidad para crear atmósferas visuales expresivas con pocos elementos.
Interés por el arte digital, el diseño inmersivo o los videojuegos alternativos.
Conocimientos básicos del pipeline VR.

Responsabilidades:

Modelado y diseño de entornos en Blender.
Integración de materiales, texturas y shaders en Unity.
Diseño conceptual de espacios inmersivos.
Optimización para dispositivos VR.

Beneficios:

Contrato laboral a media jornada.
Periodo: del 15 de septiembre al 31 de diciembre de 2025.
Horario flexible.
http://dlvr.it/TMLv5s

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2Awesome Studio busca Game Producer

trabajos: Empresa: 2Awesome Studio
Web: http://www.2awesomestudio.com/
Actividades: Animación 3D
Arte conceptual
Desarrollo de aplicaciones
Desarrollo de videojuegos
Investigación y desarrollo
Publicidad
Realidad virtual

Número de trabajadores: 30
Información acerca de la empresa:
2Awesome Studio is an independent game development studio founded by 2 ex-space engineers, based in Barcelona, specialized in high quality game development and porting, with more than 30 employees. Including software engineers, graphic artists and QA staff.
We are making games were no man has gone before!

Tipo de jornada:

Jornada completa

Texto de la oferta:

2Awesome Studio is an independent game development studio and indie publisher whose mission is to add awesomeness to reality by creating video games with fresh, addictive mechanics. Regardless of genre, platform, or IP, we bring great ideas to life. Our teams are currently working on Altered Alma, a space-opera Metroidvania set in Neo-Barcelona, AK-xolotl, the cutest and deadliest roguelite shooter, and other unannounced titles.
At 2Awesome Studio, we are committed to building a diverse and inclusive team where everyone has equal opportunities, regardless of gender, ethnicity, background, or identity.

Website: www.2awesomestudio.com

To apply, please send an email to: jobs at 2awesomestudio dot com with the subject line:
2Awesome Studio – Game Producer

Your application should include:
*Your CV or a link to your LinkedIn profile.
*A brief introduction about yourself and your professional background. What games have you worked on as a producer?
*Why would you like to work with us?
*What games do you enjoy playing in your free time?

THE ROLE

2Awesome Studio is looking for a talented Game Producer to help lead the development and delivery of our game projects and IPs.

As a Game Producer, you will oversee projects throughout the entire product lifecycle, from development to QA and launch. You’ll work closely with studio leadership to define the vision, set strategy, and ensure that our games are delivered on time, on budget, and at the highest quality.

This role requires strong project management skills, a player-first mindset, and the ability to lead and coordinate cross-functional teams in a fast-paced, remote environment.

Requisitos mínimos:

*You have shipped at least 2 titles on PC and/or console from start to finish as a Game Producer.
*Excellent organizational and written communication skills in English.
*Familiarity with agile methodologies and sprint-based workflows (we currently operate on bi-weekly sprints).
*Experience with project management tools such as ClickUp, Jira, or Monday.com. Proficiency with Google Workspace or Microsoft Office.
*Strong understanding of production processes and the typical challenges faced by development teams, with practical solutions.
*Analytical mindset to optimize budgets, schedules, and resources effectively.
*High interpersonal awareness, you can spot blockers or issues even if they’re not voiced.
*Demonstrated ability to collaborate across multiple international teams (internal and external).
*Proactive in identifying and solving problems.
*Availability within CET timezone working hours.

Requisitos deseados:

*Up-to-date knowledge across a range of game genres.
*Spanish language skills.
*Experience with console backends, certification processes, and release management.
*Comfortable managing multiple projects at once.
*Experience working in remote, semi-asynchronous, cross-timezone teams.
*Ability to support team building and staffing to ensure projects have the resources they need.
*Knowledge of AI based tools to speed up processes

Responsabilidades:

*Define and maintain project plans (scope, milestones, deliverables) aligned with game objectives.
*Collaborate with Studio Managers to ensure product goals align with studio vision.
*Own and lead the product development roadmap.
*Identify risks and create appropriate contingency plans.
*Break down creative concepts into structured development tasks.
*Coordinate with multiple teams to keep tasks, sprint planning, and milestones on schedule.
*Track progress, identify blockers, and ensure timely follow-up.
*Support team meetings with agendas, notes, and action items (standups, sprint planning, etc.).
*Assist in preparing agendas and notes for standups, sprint planning, and team meetings.
*Facilitate clear, effective communication across teams and partners, including platform holders.
*Read between the lines, communicate empathetically to support your team’s best performance.
*Oversee QA and localization workflows.

Beneficios:

*A collaborative work environment with passionate, global teammates.
*Flexible schedule with core hours from 10am to 4pm CEST.
*Flat, agile organizational structure.
*Full-time: 36 hours/week, Monday to Thursday, 3-day weekends!
*Regular team-building activities, including online gaming sessions and remote social events.
http://dlvr.it/TMLt8G

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StickyLock B.V. busca Realistic 3D Environment & props Artist (mid-level)

trabajos: Empresa: StickyLock B.V.
Web: https://stickylock.com/
Actividades: Animación 3D
Arte conceptual
Contenidos para móviles
Desarrollo de aplicaciones
Desarrollo de videojuegos
Diseño 3D
Edición de videojuegos
Investigación y desarrollo
Post-producción
Producción audiovisual
Producción de audio
Realidad virtual
Servicios para empresas
Simulación 3D
Testing & QA

Número de trabajadores: 20
Información acerca de la empresa:
We are StickyLock – a passionate international studio creating innovative digital experiences.

Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.

We have offices in the Netherlands(HQ) and Spain.

We truly love what we do and want to share our passion for the interactive entertainment industry with professionals and players worldwide.

Tipo de jornada:

Jornada completa

Texto de la oferta:

Realistic 3D Environment & props Artist (mid-level/ full time)

Do you want to work for an international digital entertainment studio where you can put all your creativity in stunning landscapes and props, so our customers get the best immersive experience?

For our office in Palma de Mallorca, Spain we are looking for a Mid Environment & props Artist with an eye for detail and a hands-on mentality. Our ideal candidate has expertise in 3D modeling software, advanced texturing skills and strong knowledge of Unreal Engine 5 and its environment creation tools.

Who are we:
We are StickyLock: a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.
Our offices are in the Netherlands and Spain. Currently we are developing a realistic simulated golf game.

Requisitos mínimos:

• A degree in Arts and a minimum of 3+ years of relevant work experience,
• A professional portfolio showcasing a wide range of environment artwork,
• Expertise in 3D modelling software such as Maya, 3ds Max, or Blender,
• Experience in Unreal Engine 5, including newer technologies like Nanite and Lumen,
• Advanced texturing skills using tools like Substance painter, Zbrush, or Photoshop,
• Strong English level >B2 (written and spoken), for seamless collaboration and documentation,
• Excellent time management, organizational and prioritization skills.

Who are YOU:
A self-motivated and highly organized person, capable of working independently and with in-office and remote team members to meet deadlines and milestone requirements.

Requisitos deseados:

• Affinity with technology and/or golf,
• Experienced in working in an internationally operating organization,
• A critical eye for realistic graphics, showcased by artwork in your portfolio.

Responsabilidades:

• Create high-quality photoreal 3D environments, including landscapes, nature and props,
• Ensure artistic consistency and quality across all assets and environments,
• Optimize assets and environments for performance without compromising visual quality,
• Troubleshoot technical and creative challenges with our technical team related to environments and visual fidelity,
• Deliver work on time and according to schedule,
• Provide clear communication to the Art team members and actively collaborate with the entire production team to ensure alignment with the project’s vision and scope.

Beneficios:

• A good salary according to experience,
• Working within an innovative, international and fast-growing environment,
• Work in a great project with a lot of visibility and international press coverage,
• Pleasant and informal working atmosphere,
• Team-building activities,
• Fully remote or in-office Mallorca, Spain (relocation pack provided).
http://dlvr.it/TML28D

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Sky-Arm Technologies busca Programador Web

trabajos: Tipo de contrato:

Contrato de duración determinada

Texto de la oferta:

Se necesita programador web para la página de Sky-Arm Technologies. Una futura empresa dedicada a los videojuegos y a los mods de simuladores aereos.
http://dlvr.it/TMKy2C

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StickyLock B.V. busca Realistic 3D Environment & props Artist (mid-level)

Empresa: StickyLock B.V.
Web: https://stickylock.com/
Actividades: Animación 3D
Arte conceptual
Contenidos para móviles
Desarrollo de aplicaciones
Desarrollo de videojuegos
Diseño 3D
Edición de videojuegos
Investigación y desarrollo
Post-producción
Producción audiovisual
Producción de audio
Realidad virtual
Servicios para empresas
Simulación 3D
Testing & QA

Número de trabajadores: 20
Información acerca de la empresa:
We are StickyLock – a passionate international studio creating innovative digital experiences.

Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.

We have offices in the Netherlands(HQ) and Spain.

We truly love what we do and want to share our passion for the interactive entertainment industry with professionals and players worldwide.

Tipo de jornada:

Jornada completa

Texto de la oferta:

Realistic 3D Environment & props Artist (mid-level/ full time)

Do you want to work for an international digital entertainment studio where you can put all your creativity in stunning landscapes and props, so our customers get the best immersive experience?

For our office in Palma de Mallorca, Spain we are looking for a Mid Environment & props Artist with an eye for detail and a hands-on mentality. Our ideal candidate has expertise in 3D modeling software, advanced texturing skills and strong knowledge of Unreal Engine 5 and its environment creation tools.

Who are we:
We are StickyLock: a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.
Our offices are in the Netherlands and Spain. Currently we are developing a realistic simulated golf game.

Requisitos mínimos:

• A degree in Arts and a minimum of 3+ years of relevant work experience,
• A professional portfolio showcasing a wide range of environment artwork,
• Expertise in 3D modelling software such as Maya, 3ds Max, or Blender,
• Experience in Unreal Engine 5, including newer technologies like Nanite and Lumen,
• Advanced texturing skills using tools like Substance painter, Zbrush, or Photoshop,
• Strong English level >B2 (written and spoken), for seamless collaboration and documentation,
• Excellent time management, organizational and prioritization skills.

Who are YOU:
A self-motivated and highly organized person, capable of working independently and with in-office and remote team members to meet deadlines and milestone requirements.

Requisitos deseados:

• Affinity with technology and/or golf,
• Experienced in working in an internationally operating organization,
• A critical eye for realistic graphics, showcased by artwork in your portfolio.

Responsabilidades:

• Create high-quality photoreal 3D environments, including landscapes, nature and props,
• Ensure artistic consistency and quality across all assets and environments,
• Optimize assets and environments for performance without compromising visual quality,
• Troubleshoot technical and creative challenges with our technical team related to environments and visual fidelity,
• Deliver work on time and according to schedule,
• Provide clear communication to the Art team members and actively collaborate with the entire production team to ensure alignment with the project’s vision and scope.

Beneficios:

• A good salary according to experience,
• Working within an innovative, international and fast-growing environment,
• Work in a great project with a lot of visibility and international press coverage,
• Pleasant and informal working atmosphere,
• Team-building activities,
• Fully remote or in-office Mallorca, Spain (relocation pack provided).
http://dlvr.it/TMKv26

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2Awesome Studio busca Game Producer

Empresa: 2Awesome Studio
Web: http://www.2awesomestudio.com/
Actividades: Animación 3D
Arte conceptual
Desarrollo de aplicaciones
Desarrollo de videojuegos
Investigación y desarrollo
Publicidad
Realidad virtual

Número de trabajadores: 30
Información acerca de la empresa:
2Awesome Studio is an independent game development studio founded by 2 ex-space engineers, based in Barcelona, specialized in high quality game development and porting, with more than 30 employees. Including software engineers, graphic artists and QA staff.
We are making games were no man has gone before!

Tipo de jornada:

Jornada completa

Texto de la oferta:

2Awesome Studio is an independent game development studio and indie publisher whose mission is to add awesomeness to reality by creating video games with fresh, addictive mechanics. Regardless of genre, platform, or IP, we bring great ideas to life. Our teams are currently working on Altered Alma, a space-opera Metroidvania set in Neo-Barcelona, AK-xolotl, the cutest and deadliest roguelite shooter, and other unannounced titles.
At 2Awesome Studio, we are committed to building a diverse and inclusive team where everyone has equal opportunities, regardless of gender, ethnicity, background, or identity.

Website: www.2awesomestudio.com

To apply, please send an email to: jobs at 2awesomestudio dot com with the subject line:
2Awesome Studio – Game Producer

Your application should include:
*Your CV or a link to your LinkedIn profile.
*A brief introduction about yourself and your professional background. What games have you worked on as a producer?
*Why would you like to work with us?
*What games do you enjoy playing in your free time?

THE ROLE

2Awesome Studio is looking for a talented Game Producer to help lead the development and delivery of our game projects and IPs.

As a Game Producer, you will oversee projects throughout the entire product lifecycle, from development to QA and launch. You’ll work closely with studio leadership to define the vision, set strategy, and ensure that our games are delivered on time, on budget, and at the highest quality.

This role requires strong project management skills, a player-first mindset, and the ability to lead and coordinate cross-functional teams in a fast-paced, remote environment.

Requisitos mínimos:

*You have shipped at least 2 titles on PC and/or console from start to finish as a Game Producer.
*Excellent organizational and written communication skills in English.
*Familiarity with agile methodologies and sprint-based workflows (we currently operate on bi-weekly sprints).
*Experience with project management tools such as ClickUp, Jira, or Monday.com. Proficiency with Google Workspace or Microsoft Office.
*Strong understanding of production processes and the typical challenges faced by development teams, with practical solutions.
*Analytical mindset to optimize budgets, schedules, and resources effectively.
*High interpersonal awareness, you can spot blockers or issues even if they’re not voiced.
*Demonstrated ability to collaborate across multiple international teams (internal and external).
*Proactive in identifying and solving problems.
*Availability within CET timezone working hours.

Requisitos deseados:

*Up-to-date knowledge across a range of game genres.
*Spanish language skills.
*Experience with console backends, certification processes, and release management.
*Comfortable managing multiple projects at once.
*Experience working in remote, semi-asynchronous, cross-timezone teams.
*Ability to support team building and staffing to ensure projects have the resources they need.
*Knowledge of AI based tools to speed up processes

Responsabilidades:

*Define and maintain project plans (scope, milestones, deliverables) aligned with game objectives.
*Collaborate with Studio Managers to ensure product goals align with studio vision.
*Own and lead the product development roadmap.
*Identify risks and create appropriate contingency plans.
*Break down creative concepts into structured development tasks.
*Coordinate with multiple teams to keep tasks, sprint planning, and milestones on schedule.
*Track progress, identify blockers, and ensure timely follow-up.
*Support team meetings with agendas, notes, and action items (standups, sprint planning, etc.).
*Assist in preparing agendas and notes for standups, sprint planning, and team meetings.
*Facilitate clear, effective communication across teams and partners, including platform holders.
*Read between the lines, communicate empathetically to support your team’s best performance.
*Oversee QA and localization workflows.

Beneficios:

*A collaborative work environment with passionate, global teammates.
*Flexible schedule with core hours from 10am to 4pm CEST.
*Flat, agile organizational structure.
*Full-time: 36 hours/week, Monday to Thursday, 3-day weekends!
*Regular team-building activities, including online gaming sessions and remote social events.
http://dlvr.it/TMKm9q

Categories
servicio de noticias del blog de mexico

StickyLock B.V. busca Realistic 3D Environment & props Artist (mid-level)

trabajos: Empresa: StickyLock B.V.
Web: https://stickylock.com/
Actividades: Animación 3D
Arte conceptual
Contenidos para móviles
Desarrollo de aplicaciones
Desarrollo de videojuegos
Diseño 3D
Edición de videojuegos
Investigación y desarrollo
Post-producción
Producción audiovisual
Producción de audio
Realidad virtual
Servicios para empresas
Simulación 3D
Testing & QA

Número de trabajadores: 20
Información acerca de la empresa:
We are StickyLock – a passionate international studio creating innovative digital experiences.

Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.

We have offices in the Netherlands(HQ) and Spain.

We truly love what we do and want to share our passion for the interactive entertainment industry with professionals and players worldwide.

Tipo de jornada:

Jornada completa

Texto de la oferta:

Realistic 3D Environment & props Artist (mid-level/ full time)

Do you want to work for an international digital entertainment studio where you can put all your creativity in stunning landscapes and props, so our customers get the best immersive experience?

For our office in Palma de Mallorca, Spain we are looking for a Mid Environment & props Artist with an eye for detail and a hands-on mentality. Our ideal candidate has expertise in 3D modeling software, advanced texturing skills and strong knowledge of Unreal Engine 5 and its environment creation tools.

Who are we:
We are StickyLock: a passionate international studio creating innovative digital experiences.?Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.
Our offices are in the Netherlands and Spain. Currently we are developing a realistic simulated golf game.

Requisitos mínimos:

• A degree in Arts and a minimum of 3+ years of relevant work experience,
• A professional portfolio showcasing a wide range of environment artwork,
• Expertise in 3D modelling software such as Maya, 3ds Max, or Blender,
• Experience in Unreal Engine 5, including newer technologies like Nanite and Lumen,
• Advanced texturing skills using tools like Substance painter, Zbrush, or Photoshop,
• Strong English level >B2 (written and spoken), for seamless collaboration and documentation,
• Excellent time management, organizational and prioritization skills.

Who are YOU:
A self-motivated and highly organized person, capable of working independently and with in-office and remote team members to meet deadlines and milestone requirements.

Requisitos deseados:

• Affinity with technology and/or golf,
• Experienced in working in an internationally operating organization,
• A critical eye for realistic graphics, showcased by artwork in your portfolio.

Responsabilidades:

• Create high-quality photoreal 3D environments, including landscapes, nature and props,
• Ensure artistic consistency and quality across all assets and environments,
• Optimize assets and environments for performance without compromising visual quality,
• Troubleshoot technical and creative challenges with our technical team related to environments and visual fidelity,
• Deliver work on time and according to schedule,
• Provide clear communication to the Art team members and actively collaborate with the entire production team to ensure alignment with the project’s vision and scope.

Beneficios:

• A good salary according to experience,
• Working within an innovative, international and fast-growing environment,
• Work in a great project with a lot of visibility and international press coverage,
• Pleasant and informal working atmosphere,
• Team-building activities,
• Fully remote or in-office Mallorca, Spain (relocation pack provided).
http://dlvr.it/TMK0y1

Categories
servicio de noticias del blog de mexico

StickyLock B.V. busca Realistic 3D Environment & props Artist (mid-level)

Empresa: StickyLock B.V.
Web: https://stickylock.com/
Actividades: Animación 3D
Arte conceptual
Contenidos para móviles
Desarrollo de aplicaciones
Desarrollo de videojuegos
Diseño 3D
Edición de videojuegos
Investigación y desarrollo
Post-producción
Producción audiovisual
Producción de audio
Realidad virtual
Servicios para empresas
Simulación 3D
Testing & QA

Número de trabajadores: 20
Información acerca de la empresa:
We are StickyLock – a passionate international studio creating innovative digital experiences.

Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.

We have offices in the Netherlands(HQ) and Spain.

We truly love what we do and want to share our passion for the interactive entertainment industry with professionals and players worldwide.

Tipo de jornada:

Jornada completa

Texto de la oferta:

Realistic 3D Environment & props Artist (mid-level/ full time)

Do you want to work for an international digital entertainment studio where you can put all your creativity in stunning landscapes and props, so our customers get the best immersive experience?

For our office in Palma de Mallorca, Spain we are looking for a Mid Environment & props Artist with an eye for detail and a hands-on mentality. Our ideal candidate has expertise in 3D modeling software, advanced texturing skills and strong knowledge of Unreal Engine 5 and its environment creation tools.

Who are we:
We are StickyLock: a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.
Our offices are in the Netherlands and Spain. Currently we are developing a realistic simulated golf game.

Requisitos mínimos:

• A degree in Arts and a minimum of 3+ years of relevant work experience,
• A professional portfolio showcasing a wide range of environment artwork,
• Expertise in 3D modelling software such as Maya, 3ds Max, or Blender,
• Experience in Unreal Engine 5, including newer technologies like Nanite and Lumen,
• Advanced texturing skills using tools like Substance painter, Zbrush, or Photoshop,
• Strong English level >B2 (written and spoken), for seamless collaboration and documentation,
• Excellent time management, organizational and prioritization skills.

Who are YOU:
A self-motivated and highly organized person, capable of working independently and with in-office and remote team members to meet deadlines and milestone requirements.

Requisitos deseados:

• Affinity with technology and/or golf,
• Experienced in working in an internationally operating organization,
• A critical eye for realistic graphics, showcased by artwork in your portfolio.

Responsabilidades:

• Create high-quality photoreal 3D environments, including landscapes, nature and props,
• Ensure artistic consistency and quality across all assets and environments,
• Optimize assets and environments for performance without compromising visual quality,
• Troubleshoot technical and creative challenges with our technical team related to environments and visual fidelity,
• Deliver work on time and according to schedule,
• Provide clear communication to the Art team members and actively collaborate with the entire production team to ensure alignment with the project’s vision and scope.

Beneficios:

• A good salary according to experience,
• Working within an innovative, international and fast-growing environment,
• Work in a great project with a lot of visibility and international press coverage,
• Pleasant and informal working atmosphere,
• Team-building activities,
• Fully remote or in-office Mallorca, Spain (relocation pack provided).
http://dlvr.it/TMJv3h

Categories
servicio de noticias del blog de mexico

Sky-Arm Technologies busca Programador Web

Tipo de contrato:

Contrato de duración determinada

Texto de la oferta:

Se necesita programador web para la página de Sky-Arm Technologies. Una futura empresa dedicada a los videojuegos y a los mods de simuladores aereos.
http://dlvr.it/TMJpyj

Categories
servicio de noticias del blog de mexico

Aristocrat busca Senior Data Scientist

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

You will join us as our new Senior data scientist within a highly experienced and talented data science team. You will be given the autonomy to lead on projects and will gain experience from working with a large and diverse set of data. This role sits within our product focussed games data science team.

Requisitos mínimos:

What We”re Looking For

Bachelor/Master/PhD degree in a relevant technical field, or equivalent experience in a relevant role.
Extensive experience solving analytical problems using quantitative and qualitative approaches.
Experience of A/B Testing
Worked with large data sets, moving computation towards data layer.
Used machine learning and modeling.
Experience using visualization techniques to record and communicate findings.

Responsabilidades:

What will your role involve?

Translates ambiguous business problems into measurable analytical components.
Implements methodologies to generate, collect and measure data for business use.
Uses a big data environment for analysis and works with engineers in the collection and curation of game data.
Works with unstructured/semi structured data to extract useful analytic measures.
Performs statistical analysis on experimental or business data to validate and quantify trends or patterns.
Defines best practices for analysis and visualization.
Collaborates with key business leaders to understand business problems and leverage analytic tools and processes for problem solving.
Writes advanced SQL for exploratory analysis.
Translates computational solutions/statistical models to implementable code.
Constructs recommendations and strategic/tactical plans based on business data and market knowledge.
Leads or collaborates with a team of data scientists, business intelligence analysts or big data engineers on analytical projects.
Capable of both fast paced business requirement and long term deep-dive analysis and finding the proper balance between the two.
Mentors junior data scientists.

Beneficios:

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

Teambuilding-Aristocrat

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None
http://dlvr.it/TMJVYm

Categories
servicio de noticias del blog de mexico

Aristocrat busca UX Designer

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

As a mid-level UX Designer, you’ll play a key role in shaping features and systems that enhance player engagement, retention, and satisfaction. You’ll work closely with cross-disciplinary partners including Product, Art, UI, and Research, helping to deliver intuitive, delightful, and measurable experiences.

This is a hands-on role where your design decisions will reach a global audience and directly influence one of the largest mobile social casino games in the world.

Requisitos mínimos:

What We’re Looking For

2-4 years of professional experience as a UX Designer, Interaction Designer, or equivalent role

A portfolio showcasing user-centered design solutions, with examples of wireframes, flows, prototypes, and shipped features and their impact

Proficiency with UX tools like Figma, Sketch, Adobe XD, or similar

Strong understanding of interaction design, usability principles, and design systems

Experience collaborating with cross-functional teams in a fast-paced environment

Ability to use qualitative and quantitative data to inform and defend design decisions

Clear and confident communication skills, with the ability to present and explain designs to technical and non-technical audiences

A passion for mobile games and a curiosity about what makes them engaging and successful

Requisitos deseados:

Bonus Points

Experience designing for mobile games or entertainment products

Familiarity with Unity or game development pipelines

Interest in social casino games or other mobile-first genres

Responsabilidades:

What You’ll Do

Lead UX design for new features and improvements, balancing player needs with product goals

Create user flows, wireframes, and prototypes that communicate and validate design intent

Partner with UX Researchers and leverage data insights to inform and iterate on designs

Work closely with Product Managers, Game Designers, and UI Designers to deliver cohesive, high-quality player experiences

Contribute to the evolution of Cashman Casino’s design system, ensuring consistent patterns and visual language across features

Present and articulate design solutions to stakeholders and integrate feedback effectively

Support the growth of UX craft within the team by sharing knowledge, tools, and best practices

Report to the Director of User Experience Design

Beneficios:

Perks
– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

Teambuilding-Aristocrat

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None
http://dlvr.it/TMJVYb

Categories
servicio de noticias del blog de mexico

Aristocrat busca Art Manager

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We are seeking a dynamic and experienced Art Lead to drive the artistic vision, execution, and team management for our Innovation Lab. This role is an exciting opportunity to shape the creative direction of new games and ensure seamless coordination between internal and external teams while maintaining high artistic and technical standards.
As an Art Lead, you will play a pivotal role in influencing and shaping the game’s creative vision, art execution, and overall player experience—from early ideation to market launch. You will partner closely with the Art Director, Product Directors, Game Designers, Engineers, and Project Managers to ensure the successful development, iteration, and release of compelling mobile games.

Beyond delivering stunning visuals, this role is about strategy, leadership, and innovation. In addition to developing and refining the art direction, pipeline workflows, and team strategy, you will mentor and guide a team of talented artists across multiple workstreams, fostering a culture of collaboration, creativity, and continuous improvement. You will be responsible for the your artists professional and personal growth as well as bringing the team together and drive the team spirit and collaboration culture.

Requisitos mínimos:

Required Experience & Skills

5+ years of experience leading or managing a team of artists in a mobile game development environment.

Demonstrated expertise in mobile game art development, from concept through completion.

Strong leadership and mentorship skills, with experience managing artists at different career levels.

Proven ability to develop and execute art strategies that align with game and business objectives.

Excellent communication and collaboration skills, with the ability to work effectively with multiple stakeholders.

Deep understanding of art pipelines, production tools, and optimization techniques in a game development setting.

Ability to create and guide a wide range of game assets, ensuring consistency and quality across all visual elements.

Familiarity with market testing and iterative development processes.

Experience working on a game from prototype to launch.

Strong problem-solving skills and a proactive, solution-oriented mindset.

Passion for mobile gaming and industry trends, with a keen eye for innovation and player expectations.

Responsabilidades:

Creative & Strategic Leadership

Own and drive the creative direction for the game, ensuring all artistic elements align with business objectives and player experience goals.

Influence and shape the game’s visual style from concept through launch, ensuring a cohesive look, feel, and tone of voice.

Champion innovation by exploring and implementing new visual approaches that enhance gameplay and engagement.

Ensure artistic consistency and quality across all assets, balancing high-fidelity visuals with clarity and gameplay readability.

Team Leadership & Management

Lead, mentor, and inspire a team of artists across various disciplines, ensuring clear direction, collaboration, and growth.

Establish and communicate team objectives, ensuring alignment with the overall game and company vision.

Build and maintain trust within the team by providing consistent feedback, support, and career development guidance.

Foster a positive and collaborative team culture, encouraging ownership, creativity, and accountability.

Project Execution & Coordination

Oversee art production pipelines and workflows, optimizing efficiency and ensuring seamless cross-department collaboration.

Work closely with production teams to manage schedules, prioritize tasks, and ensure project deadlines and milestones are met.

Coordinate with game designers, developers, and product managers to ensure art direction enhances gameplay and player engagement.

Adapt and problem-solve when technical or production challenges arise, ensuring a smooth development process.

Operational Excellence

Establish and refine standardized processes to improve asset creation, implementation, and iteration cycles.

Own the creation and delivery of compelling art concepts that enable effective market testing and prototype validation.

Leverage data and player insights to iterate on visual styles and optimize the player experience.

Ensure technical constraints and optimizations are accounted for in asset creation, maintaining performance and quality across all platforms

Beneficios:

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

Teambuilding-Aristocrat

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None
http://dlvr.it/TMJVXP

Categories
servicio de noticias del blog de mexico

StickyLock B.V. busca Realistic 3D Environment & props Artist (mid-level)

Empresa: StickyLock B.V.
Web: https://stickylock.com/
Actividades: Animación 3D
Arte conceptual
Contenidos para móviles
Desarrollo de aplicaciones
Desarrollo de videojuegos
Diseño 3D
Edición de videojuegos
Investigación y desarrollo
Post-producción
Producción audiovisual
Producción de audio
Realidad virtual
Servicios para empresas
Simulación 3D
Testing & QA

Número de trabajadores: 20
Información acerca de la empresa:
We are StickyLock – a passionate international studio creating innovative digital experiences.

Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.

We have offices in the Netherlands(HQ) and Spain.

We truly love what we do and want to share our passion for the interactive entertainment industry with professionals and players worldwide.

Tipo de jornada:

Jornada completa

Texto de la oferta:

Realistic 3D Environment & props Artist (mid-level/ full time)

Do you want to work for an international digital entertainment studio where you can put all your creativity in stunning landscapes and props, so our customers get the best immersive experience?

For our office in Palma de Mallorca, Spain we are looking for a Mid Environment & props Artist with an eye for detail and a hands-on mentality. Our ideal candidate has expertise in 3D modeling software, advanced texturing skills and strong knowledge of Unreal Engine 5 and its environment creation tools.

Who are we:
We are StickyLock: a passionate international studio creating innovative digital experiences.?Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.
Our offices are in the Netherlands and Spain. Currently we are developing a realistic simulated golf game.

Requisitos mínimos:

• A degree in Arts and a minimum of 3+ years of relevant work experience,
• A professional portfolio showcasing a wide range of environment artwork,
• Expertise in 3D modelling software such as Maya, 3ds Max, or Blender,
• Experience in Unreal Engine 5, including newer technologies like Nanite and Lumen,
• Advanced texturing skills using tools like Substance painter, Zbrush, or Photoshop,
• Strong English level >B2 (written and spoken), for seamless collaboration and documentation,
• Excellent time management, organizational and prioritization skills.

Who are YOU:
A self-motivated and highly organized person, capable of working independently and with in-office and remote team members to meet deadlines and milestone requirements.

Requisitos deseados:

• Affinity with technology and/or golf,
• Experienced in working in an internationally operating organization,
• A critical eye for realistic graphics, showcased by artwork in your portfolio.

Responsabilidades:

• Create high-quality photoreal 3D environments, including landscapes, nature and props,
• Ensure artistic consistency and quality across all assets and environments,
• Optimize assets and environments for performance without compromising visual quality,
• Troubleshoot technical and creative challenges with our technical team related to environments and visual fidelity,
• Deliver work on time and according to schedule,
• Provide clear communication to the Art team members and actively collaborate with the entire production team to ensure alignment with the project’s vision and scope.

Beneficios:

• A good salary according to experience,
• Working within an innovative, international and fast-growing environment,
• Work in a great project with a lot of visibility and international press coverage,
• Pleasant and informal working atmosphere,
• Team-building activities,
• Fully remote or in-office Mallorca, Spain (relocation pack provided).
http://dlvr.it/TMHtH4

Categories
servicio de noticias del blog de mexico

Aristocrat busca Senior Data Scientist

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

You will join us as our new Senior data scientist within a highly experienced and talented data science team. You will be given the autonomy to lead on projects and will gain experience from working with a large and diverse set of data. This role sits within our product focussed games data science team.

Requisitos mínimos:

What We”re Looking For

Bachelor/Master/PhD degree in a relevant technical field, or equivalent experience in a relevant role.
Extensive experience solving analytical problems using quantitative and qualitative approaches.
Experience of A/B Testing
Worked with large data sets, moving computation towards data layer.
Used machine learning and modeling.
Experience using visualization techniques to record and communicate findings.

Responsabilidades:

What will your role involve?

Translates ambiguous business problems into measurable analytical components.
Implements methodologies to generate, collect and measure data for business use.
Uses a big data environment for analysis and works with engineers in the collection and curation of game data.
Works with unstructured/semi structured data to extract useful analytic measures.
Performs statistical analysis on experimental or business data to validate and quantify trends or patterns.
Defines best practices for analysis and visualization.
Collaborates with key business leaders to understand business problems and leverage analytic tools and processes for problem solving.
Writes advanced SQL for exploratory analysis.
Translates computational solutions/statistical models to implementable code.
Constructs recommendations and strategic/tactical plans based on business data and market knowledge.
Leads or collaborates with a team of data scientists, business intelligence analysts or big data engineers on analytical projects.
Capable of both fast paced business requirement and long term deep-dive analysis and finding the proper balance between the two.
Mentors junior data scientists.

Beneficios:

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

Teambuilding-Aristocrat

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None
http://dlvr.it/TMHNM2

Categories
servicio de noticias del blog de mexico

Aristocrat busca UX Designer

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

As a mid-level UX Designer, you’ll play a key role in shaping features and systems that enhance player engagement, retention, and satisfaction. You’ll work closely with cross-disciplinary partners including Product, Art, UI, and Research, helping to deliver intuitive, delightful, and measurable experiences.

This is a hands-on role where your design decisions will reach a global audience and directly influence one of the largest mobile social casino games in the world.

Requisitos mínimos:

What We’re Looking For

2-4 years of professional experience as a UX Designer, Interaction Designer, or equivalent role

A portfolio showcasing user-centered design solutions, with examples of wireframes, flows, prototypes, and shipped features and their impact

Proficiency with UX tools like Figma, Sketch, Adobe XD, or similar

Strong understanding of interaction design, usability principles, and design systems

Experience collaborating with cross-functional teams in a fast-paced environment

Ability to use qualitative and quantitative data to inform and defend design decisions

Clear and confident communication skills, with the ability to present and explain designs to technical and non-technical audiences

A passion for mobile games and a curiosity about what makes them engaging and successful

Requisitos deseados:

Bonus Points

Experience designing for mobile games or entertainment products

Familiarity with Unity or game development pipelines

Interest in social casino games or other mobile-first genres

Responsabilidades:

What You’ll Do

Lead UX design for new features and improvements, balancing player needs with product goals

Create user flows, wireframes, and prototypes that communicate and validate design intent

Partner with UX Researchers and leverage data insights to inform and iterate on designs

Work closely with Product Managers, Game Designers, and UI Designers to deliver cohesive, high-quality player experiences

Contribute to the evolution of Cashman Casino’s design system, ensuring consistent patterns and visual language across features

Present and articulate design solutions to stakeholders and integrate feedback effectively

Support the growth of UX craft within the team by sharing knowledge, tools, and best practices

Report to the Director of User Experience Design

Beneficios:

Perks
– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

Teambuilding-Aristocrat

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None
http://dlvr.it/TMHNM1

Categories
servicio de noticias del blog de mexico

Aristocrat busca Art Manager

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We are seeking a dynamic and experienced Art Lead to drive the artistic vision, execution, and team management for our Innovation Lab. This role is an exciting opportunity to shape the creative direction of new games and ensure seamless coordination between internal and external teams while maintaining high artistic and technical standards.
As an Art Lead, you will play a pivotal role in influencing and shaping the game’s creative vision, art execution, and overall player experience—from early ideation to market launch. You will partner closely with the Art Director, Product Directors, Game Designers, Engineers, and Project Managers to ensure the successful development, iteration, and release of compelling mobile games.

Beyond delivering stunning visuals, this role is about strategy, leadership, and innovation. In addition to developing and refining the art direction, pipeline workflows, and team strategy, you will mentor and guide a team of talented artists across multiple workstreams, fostering a culture of collaboration, creativity, and continuous improvement. You will be responsible for the your artists professional and personal growth as well as bringing the team together and drive the team spirit and collaboration culture.

Requisitos mínimos:

Required Experience & Skills

5+ years of experience leading or managing a team of artists in a mobile game development environment.

Demonstrated expertise in mobile game art development, from concept through completion.

Strong leadership and mentorship skills, with experience managing artists at different career levels.

Proven ability to develop and execute art strategies that align with game and business objectives.

Excellent communication and collaboration skills, with the ability to work effectively with multiple stakeholders.

Deep understanding of art pipelines, production tools, and optimization techniques in a game development setting.

Ability to create and guide a wide range of game assets, ensuring consistency and quality across all visual elements.

Familiarity with market testing and iterative development processes.

Experience working on a game from prototype to launch.

Strong problem-solving skills and a proactive, solution-oriented mindset.

Passion for mobile gaming and industry trends, with a keen eye for innovation and player expectations.

Responsabilidades:

Creative & Strategic Leadership

Own and drive the creative direction for the game, ensuring all artistic elements align with business objectives and player experience goals.

Influence and shape the game’s visual style from concept through launch, ensuring a cohesive look, feel, and tone of voice.

Champion innovation by exploring and implementing new visual approaches that enhance gameplay and engagement.

Ensure artistic consistency and quality across all assets, balancing high-fidelity visuals with clarity and gameplay readability.

Team Leadership & Management

Lead, mentor, and inspire a team of artists across various disciplines, ensuring clear direction, collaboration, and growth.

Establish and communicate team objectives, ensuring alignment with the overall game and company vision.

Build and maintain trust within the team by providing consistent feedback, support, and career development guidance.

Foster a positive and collaborative team culture, encouraging ownership, creativity, and accountability.

Project Execution & Coordination

Oversee art production pipelines and workflows, optimizing efficiency and ensuring seamless cross-department collaboration.

Work closely with production teams to manage schedules, prioritize tasks, and ensure project deadlines and milestones are met.

Coordinate with game designers, developers, and product managers to ensure art direction enhances gameplay and player engagement.

Adapt and problem-solve when technical or production challenges arise, ensuring a smooth development process.

Operational Excellence

Establish and refine standardized processes to improve asset creation, implementation, and iteration cycles.

Own the creation and delivery of compelling art concepts that enable effective market testing and prototype validation.

Leverage data and player insights to iterate on visual styles and optimize the player experience.

Ensure technical constraints and optimizations are accounted for in asset creation, maintaining performance and quality across all platforms

Beneficios:

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

Teambuilding-Aristocrat

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None
http://dlvr.it/TMHNL5

Categories
servicio de noticias del blog de mexico

Voragine Game Studios busca Animator Pixel Artist

trabajos: Tipo de jornada:

Jornada completa

Texto de la oferta:

Voragine Game Studio is a videogame company based in Madrid, whose team is composed of developers experienced in the industry.

After a successful crowdfunding campaign, we are currently developing our first title Eden””s Guardian, a pixel-art 2D metroidvania and we””re looking for passionate developers to help us realize our vision.

The subject of the email must be: Application – Animator Pixel Artist and please attach there your curriculum, cover letter (optional) and portfolio.

Requisitos mínimos:

– A portfolio showing pixel art animations.
– Strong grasp of motion, timing, and squash & stretch principles in pixel art.
– Previous experience working on video games or similar projects.
– Ability to follow a defined art style.
– Good communication skills and reliability with deadlines.
– Fundamentals of 2D animation: squash & stretch, anticipation, follow through, etc.
– Strong control of volume, shape, and style with limited pixels.
– Great ability using tools like Aseprite, Photoshop, etc.

Requisitos deseados:

– Experience in Metroidvania, soulslike, or platformer games.
– Basic knowledge of implementation in Unity.
– Interest in contributing to other visual elements (VFX, cutscenes, etc.).
– Passion for indie games, dark atmospheres, or strong narrative experiences.
– English fluency.
– Spanish speaker.

Responsabilidades:

– To animate playable characters, enemies, and NPCs in pixel art (idle, walk, attack, death, etc.).
– To create animations for interactive elements (switches, doors, traps, moving platforms, etc.).
– To collaborate with the art and design team to ensure visual consistency and expressive animation.
– To optimize animations for implementation in Unity.

Beneficios:

– Flexible working hours (within a range).
– Relaxed work environment: no clients, no unreasonable deadlines, no crunch time, etc.
– An ambitious project with an established visual style and active development.
– Potential for ongoing work on this or future projects.
http://dlvr.it/TMGdMC

Categories
servicio de noticias del blog de mexico

Voragine Game Studios busca Environment Pixel Artist

trabajos: Tipo de jornada:

Jornada completa

Texto de la oferta:

Voragine Game Studio is a videogame company based in Madrid, whose team is composed of developers experienced in the industry.

After a successful crowdfunding campaign, we are currently developing our first title Eden””s Guardian, a pixel-art 2D metroidvania and we””re looking for passionate developers to help us realize our vision.

The subject of the email must be: Application – Environment Pixel Artist and please attach there your curriculum, cover letter (optional) and portfolio.

Requisitos mínimos:

– 3+ years of experience as a pixel artist in small or mid-sized teams or freelance jobs (portfolio required).
– Good adaptability to a defined visual style and ability to work with art guidelines.
– Ability to interpret concept art and smoothly translate it into pixel art.
– Knowledge of Color theory.
– Knowledge of Aseprite.
– Knowledge of Photoshop.

Requisitos deseados:

– Knowledge of 2D animation in pixel art.
– Experience with Unity.
– Familiarity with retro or indie-style games.
– English fluency.
– Spanish speaker.

Responsabilidades:

– To design and render detailed environments and backgrounds (tile-based and full scenes).
– To create a wide range of props that integrate naturally into the environment.
– To create UI and interactive visual elements.

Beneficios:

– Permanent, full-time contract.
– Flexible working hours (within a range).
– Relaxed work environment: no clients, no unreasonable deadlines, no crunch time, etc.
– An ambitious project with an established visual style and active development.
– Potential for ongoing work on this or future projects.
http://dlvr.it/TMGdMB

Categories
servicio de noticias del blog de mexico

Voragine Game Studios busca Associate Programmer

trabajos: Tipo de jornada:

Jornada completa

Texto de la oferta:

Voragine Game Studio is a videogame company based in Madrid, whose team is composed of developers experienced in the industry.

After a successful crowdfunding campaign, we are currently developing our first title Eden””s Guardian, a pixel-art 2D metroidvania and we””re looking for passionate developers to help us realize our vision.

The subject of the email must be: Application – Associate Programmer and please attach there your curriculum, cover letter (optional) and portfolio.

Requisitos mínimos:

– 3+ years of experience as a game programmer.
– Experience as Gameplay Programmer, at least one title published as programmer.
– Pro-activeness on problem solution and new features.
– Maintain all the code clean and scalable.
– Knowledge of Unity.
– Knowledge of C#.
– Knowledge in gameplay programming.
– Knowledge of Version Control Systems.

Requisitos deseados:

– Experience with submission processes
– Art & Gameplay sensibilities
– Spanish speaker.

Responsabilidades:

– To create and maintain tools according to the design team requirements
– To maintain gameplay mechanics fluid and scalable
– To aid the team in following the guidelines for creating content

Beneficios:

– Permanent, full-time contract.
– Flexible working hours (within a range).
– Relaxed work environment: no clients, no unreasonable deadlines, no crunch time, etc.
– An ambitious project with an established visual style and active development.
– Potential for ongoing work on this or future projects.
http://dlvr.it/TMGdM9

Categories
servicio de noticias del blog de mexico

Voragine Game Studios busca Producer

trabajos: Tipo de jornada:

Jornada completa

Texto de la oferta:

Voragine Game Studio is a videogame company based in Madrid, whose team is composed of developers experienced in the industry.

After a successful crowdfunding campaign, we are currently developing our first title Eden””s Guardian, a pixel-art 2D metroidvania and we””re looking for passionate developers to help us realize our vision.

The subject of the email must be: Application – Producer and please attach there your curriculum, cover letter (optional) and portfolio.

Requisitos mínimos:

– 3+ years of experience as a game producer in small or mid-sized teams
– Strong understanding of production pipelines
– Know-how of agile methodologies and their application
– Proven ability to understand and coordinate different departments (art, design, code, narrative)
– Proven successful track record in delivering timely milestones
– Proactivity in problem-solving and identifying workflow bottlenecks
– Great communicational and organizational skills
– Knowledge of Notion
– Knowledge of Hack n”” Plan
– Knowledge of other Project Management Software

Requisitos deseados:

– At least one title published as Producer-
– Experience in videogame development
– Experience with submission processes
– Spanish speaker.

Responsabilidades:

– To be the main responsable of creating and maintaining planning according to objectives.
– To keep track of the team””s tasks, and provide solutions and alternatives when they””re not being met.
– To aid in budget tracking and other financial aspects.
– To direct the course of the project together with the department leads.

Beneficios:

– Permanent, full-time contract.
– Flexible working hours (within a range).
– Relaxed work environment: no clients, no unreasonable deadlines, no crunch time, etc.
– An ambitious project with an established visual style and active development.
– Potential for ongoing work on this or future projects.
http://dlvr.it/TMGdM5

Categories
servicio de noticias del blog de mexico

Voragine Game Studios busca Concept Artist

trabajos: Tipo de jornada:

Jornada completa

Texto de la oferta:

Voragine Game Studio is a videogame company based in Madrid, whose team is composed of developers experienced in the industry.

After a successful crowdfunding campaign, we are currently developing our first title, Eden””s Guardian, a pixel-art 2D metroidvania, and we””re looking for passionate concept artists to help us bring its world to life.

Requisitos mínimos:

– 3+ years of experience as a concept artist in videogame projects.
– Strong skills in Photoshop and excellent use of color and composition.
– Ability to generate creative and coherent visual ideas aligned with the art direction.
– Experience in 2D games, preferably metroidvania.
– Ability to deliver highly detailed concepts for accurate interpretation by pixel artists.
– Basic knowledge of UI design.
– Must be able to communicate effectively in Spanish.
– Knowledge of Photoshop (advanced level).
– Knowledge of Digital collaboration tools (Drive, Notion, etc.).
– Experience working with a drawing tablet in a digital workflow.

Requisitos deseados:

– Strong understanding of visual storytelling and environment design.
– Experience working in multidisciplinary teams.
– Sensitivity for mood, architecture, and spatial design in 2D visuals.

Responsabilidades:

– To create environment concepts with strong visual and narrative intent.
– To adapt concepts to match the game’s style and technical constraints.
– To support the art team with UI-related tasks when required.
– To collaborate with the art director and other departments to ensure visual consistency.

Beneficios:

– Flexible working hours (within a range).
– Relaxed work environment: no clients, no unreasonable deadlines, no crunch time, etc.
– An ambitious project with an established visual style and active development.
– Potential for ongoing work on this or future projects
http://dlvr.it/TMGdLh

Categories
servicio de noticias del blog de mexico

Voragine Game Studios busca Animator Pixel Artist

Tipo de jornada:

Jornada completa

Texto de la oferta:

Voragine Game Studio is a videogame company based in Madrid, whose team is composed of developers experienced in the industry.

After a successful crowdfunding campaign, we are currently developing our first title Eden””s Guardian, a pixel-art 2D metroidvania and we””re looking for passionate developers to help us realize our vision.

The subject of the email must be: Application – Animator Pixel Artist and please attach there your curriculum, cover letter (optional) and portfolio.

Requisitos mínimos:

– A portfolio showing pixel art animations.
– Strong grasp of motion, timing, and squash & stretch principles in pixel art.
– Previous experience working on video games or similar projects.
– Ability to follow a defined art style.
– Good communication skills and reliability with deadlines.
– Fundamentals of 2D animation: squash & stretch, anticipation, follow through, etc.
– Strong control of volume, shape, and style with limited pixels.
– Great ability using tools like Aseprite, Photoshop, etc.

Requisitos deseados:

– Experience in Metroidvania, soulslike, or platformer games.
– Basic knowledge of implementation in Unity.
– Interest in contributing to other visual elements (VFX, cutscenes, etc.).
– Passion for indie games, dark atmospheres, or strong narrative experiences.
– English fluency.
– Spanish speaker.

Responsabilidades:

– To animate playable characters, enemies, and NPCs in pixel art (idle, walk, attack, death, etc.).
– To create animations for interactive elements (switches, doors, traps, moving platforms, etc.).
– To collaborate with the art and design team to ensure visual consistency and expressive animation.
– To optimize animations for implementation in Unity.

Beneficios:

– Flexible working hours (within a range).
– Relaxed work environment: no clients, no unreasonable deadlines, no crunch time, etc.
– An ambitious project with an established visual style and active development.
– Potential for ongoing work on this or future projects.
http://dlvr.it/TMFrCJ

Categories
servicio de noticias del blog de mexico

Voragine Game Studios busca Environment Pixel Artist

Tipo de jornada:

Jornada completa

Texto de la oferta:

Voragine Game Studio is a videogame company based in Madrid, whose team is composed of developers experienced in the industry.

After a successful crowdfunding campaign, we are currently developing our first title Eden””s Guardian, a pixel-art 2D metroidvania and we””re looking for passionate developers to help us realize our vision.

The subject of the email must be: Application – Environment Pixel Artist and please attach there your curriculum, cover letter (optional) and portfolio.

Requisitos mínimos:

– 3+ years of experience as a pixel artist in small or mid-sized teams or freelance jobs (portfolio required).
– Good adaptability to a defined visual style and ability to work with art guidelines.
– Ability to interpret concept art and smoothly translate it into pixel art.
– Knowledge of Color theory.
– Knowledge of Aseprite.
– Knowledge of Photoshop.

Requisitos deseados:

– Knowledge of 2D animation in pixel art.
– Experience with Unity.
– Familiarity with retro or indie-style games.
– English fluency.
– Spanish speaker.

Responsabilidades:

– To design and render detailed environments and backgrounds (tile-based and full scenes).
– To create a wide range of props that integrate naturally into the environment.
– To create UI and interactive visual elements.

Beneficios:

– Permanent, full-time contract.
– Flexible working hours (within a range).
– Relaxed work environment: no clients, no unreasonable deadlines, no crunch time, etc.
– An ambitious project with an established visual style and active development.
– Potential for ongoing work on this or future projects.
http://dlvr.it/TMFrCH

Categories
servicio de noticias del blog de mexico

Voragine Game Studios busca Associate Programmer

Tipo de jornada:

Jornada completa

Texto de la oferta:

Voragine Game Studio is a videogame company based in Madrid, whose team is composed of developers experienced in the industry.

After a successful crowdfunding campaign, we are currently developing our first title Eden””s Guardian, a pixel-art 2D metroidvania and we””re looking for passionate developers to help us realize our vision.

The subject of the email must be: Application – Associate Programmer and please attach there your curriculum, cover letter (optional) and portfolio.

Requisitos mínimos:

– 3+ years of experience as a game programmer.
– Experience as Gameplay Programmer, at least one title published as programmer.
– Pro-activeness on problem solution and new features.
– Maintain all the code clean and scalable.
– Knowledge of Unity.
– Knowledge of C#.
– Knowledge in gameplay programming.
– Knowledge of Version Control Systems.

Requisitos deseados:

– Experience with submission processes
– Art & Gameplay sensibilities
– Spanish speaker.

Responsabilidades:

– To create and maintain tools according to the design team requirements
– To maintain gameplay mechanics fluid and scalable
– To aid the team in following the guidelines for creating content

Beneficios:

– Permanent, full-time contract.
– Flexible working hours (within a range).
– Relaxed work environment: no clients, no unreasonable deadlines, no crunch time, etc.
– An ambitious project with an established visual style and active development.
– Potential for ongoing work on this or future projects.
http://dlvr.it/TMFrCD

Categories
servicio de noticias del blog de mexico

Voragine Game Studios busca Producer

Tipo de jornada:

Jornada completa

Texto de la oferta:

Voragine Game Studio is a videogame company based in Madrid, whose team is composed of developers experienced in the industry.

After a successful crowdfunding campaign, we are currently developing our first title Eden””s Guardian, a pixel-art 2D metroidvania and we””re looking for passionate developers to help us realize our vision.

The subject of the email must be: Application – Producer and please attach there your curriculum, cover letter (optional) and portfolio.

Requisitos mínimos:

– 3+ years of experience as a game producer in small or mid-sized teams
– Strong understanding of production pipelines
– Know-how of agile methodologies and their application
– Proven ability to understand and coordinate different departments (art, design, code, narrative)
– Proven successful track record in delivering timely milestones
– Proactivity in problem-solving and identifying workflow bottlenecks
– Great communicational and organizational skills
– Knowledge of Notion
– Knowledge of Hack n”” Plan
– Knowledge of other Project Management Software

Requisitos deseados:

– At least one title published as Producer-
– Experience in videogame development
– Experience with submission processes
– Spanish speaker.

Responsabilidades:

– To be the main responsable of creating and maintaining planning according to objectives.
– To keep track of the team””s tasks, and provide solutions and alternatives when they””re not being met.
– To aid in budget tracking and other financial aspects.
– To direct the course of the project together with the department leads.

Beneficios:

– Permanent, full-time contract.
– Flexible working hours (within a range).
– Relaxed work environment: no clients, no unreasonable deadlines, no crunch time, etc.
– An ambitious project with an established visual style and active development.
– Potential for ongoing work on this or future projects.
http://dlvr.it/TMFrCC

Categories
servicio de noticias del blog de mexico

Voragine Game Studios busca Concept Artist

Tipo de jornada:

Jornada completa

Texto de la oferta:

Voragine Game Studio is a videogame company based in Madrid, whose team is composed of developers experienced in the industry.

After a successful crowdfunding campaign, we are currently developing our first title, Eden””s Guardian, a pixel-art 2D metroidvania, and we””re looking for passionate concept artists to help us bring its world to life.

Requisitos mínimos:

– 3+ years of experience as a concept artist in videogame projects.
– Strong skills in Photoshop and excellent use of color and composition.
– Ability to generate creative and coherent visual ideas aligned with the art direction.
– Experience in 2D games, preferably metroidvania.
– Ability to deliver highly detailed concepts for accurate interpretation by pixel artists.
– Basic knowledge of UI design.
– Must be able to communicate effectively in Spanish.
– Knowledge of Photoshop (advanced level).
– Knowledge of Digital collaboration tools (Drive, Notion, etc.).
– Experience working with a drawing tablet in a digital workflow.

Requisitos deseados:

– Strong understanding of visual storytelling and environment design.
– Experience working in multidisciplinary teams.
– Sensitivity for mood, architecture, and spatial design in 2D visuals.

Responsabilidades:

– To create environment concepts with strong visual and narrative intent.
– To adapt concepts to match the game’s style and technical constraints.
– To support the art team with UI-related tasks when required.
– To collaborate with the art director and other departments to ensure visual consistency.

Beneficios:

– Flexible working hours (within a range).
– Relaxed work environment: no clients, no unreasonable deadlines, no crunch time, etc.
– An ambitious project with an established visual style and active development.
– Potential for ongoing work on this or future projects
http://dlvr.it/TMFr9v

Categories
servicio de noticias del blog de mexico

Aristocrat busca UI Animator

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We’re looking for a skilled and imaginative UI Animator to help bring our Innovation Lab titles to life—adding motion, clarity, and expression to the player experience. In this role, you’ll collaborate with UI/UX designers, game artists, and developers to transform static mockups into engaging, polished in-game animations that enhance usability and elevate visual appeal.

You’ll be responsible for animating UI elements, 2D characters, and environments, and for ensuring smooth implementation in Unity. This role sits at the intersection of design, storytelling, and tech—where performance, aesthetics, and gameplay meet.

Technical art experience is a strong plus and will directly support your ability to optimize, prototype, and implement animations across the product. You’ll also begin exploring generative AI tools for motion concepting and creative acceleration.

Experience with tech art or generative AI tools is a strong plus, offering extended scope to prototype, optimize, and expand the creative toolkit.

Requisitos mínimos:

What We”re Looking For

2+ years of experience animating UI and 2D elements in a game development setting

Strong grasp of animation principles: timing, easing, flow, and visual feedback

Solid understanding of UI animation and implementation in Unity

Artistic eye for motion, design, layout, and composition

Familiarity with After Effects, Animate, Spine, or similar for rapid prototyping

Understanding of mobile performance constraints and optimization

Experience with Unity timelines, shaders, or light scripting is a plus

Generative AI skills are a strong plus—especially in prototyping or expanding animation concepts

Professional-level English and excellent communication skills

Requisitos deseados:

About you

Team player with a flexible, problem-solving mindset

Able to take feedback constructively and work with minimal rework

Detail-oriented, quality-driven, and deadline-conscious

Passionate about mobile games, player experience, and the power of motion

Curious and proactive—especially about emerging creative tools and technology

Responsabilidades:

Key Responsibilities

Animate UI elements and transitions that bring clarity, responsiveness, and delight

Translate static designs and motion comps into fully functional, in-game animations

Collaborate with UX, UI, and development teams to ensure consistency, usability, and performance

Animate 2D characters and environments to support narrative and gameplay moments

Create prototypes using tools like After Effects, Animate, or Spine

Work within Unity’s 2D animation system to implement assets directly in-game

Partner with technical artists to optimize assets for performance and platform requirements

Maintain clear documentation, animation libraries, and motion guidelines

Explore and prototype using generative AI tools to support animation concepting and ideation

Contribute to a performance-focused culture where polish, feedback, and iteration are key

Beneficios:

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

Teambuilding-Aristocrat

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None
http://dlvr.it/TMCvfw

Categories
servicio de noticias del blog de mexico

Aristocrat busca Senior Associate Game Artist

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We’re looking for a versatile and motivated Game Artist to join our growing Innovation Lab art team. This is a hands-on role ideal for someone who’s already contributed to released titles and is now ready to level up their craft and impact. You’ll be creating high-quality 2D assets, exploring visual ideas, and collaborating closely with a cross-disciplinary team to bring our games to life.

You’ll also contribute to UI design projects and begin working with generative AI tools to support concept development and streamline production workflows—helping us move faster while staying true to our creative standards.

Requisitos mínimos:

What we”re looking for

2+ years experience in game development, ideally on casual or mobile titles

A portfolio showcasing strong characters, props, and environments in modern casual styles

Solid understanding of composition, color, lighting, and form

Skilled in Photoshop with a sharp eye for detail and finish

Basic understanding of 3D tools and Unity

Strong visual communication skills and a collaborative mindset

Flexible, proactive approach with a willingness to take creative direction

Awareness of game art pipelines and production processes

Professional-level English

Responsabilidades:

Key Responsibilities

Create polished 2D assets that align with project style and visual direction

Produce visual research, references, and moodboards to support concept development

Sketch and iterate on ideas quickly to present multiple creative directions

Follow feedback and apply revisions with clarity and intent

Collaborate with UI, concept, and production teams to meet shared goals

Support development of characters, props, and environments alongside senior artists

Help document art strategies and maintain style guides

Organize tasks and deliverables using Jira and other production tools

Integrate assets into Unity and support implementation as needed

Begin leveraging generative AI tools to aid concepting and increase production efficiency

Contribute to UI projects to uphold the studio’s high visual standards

Beneficios:

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

Teambuilding-Aristocrat

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None
Skilled in Photoshop with a sharp eye for detail and finish

Basic understanding of 3D tools and Unity

Strong visual communication skills and a collaborative mindset

Flexible, proactive approach with a willingness to take creative direction

Awareness of game art pipelines and production processes

Professional-level English

If you”re passionate about game art, excited to explore new creative technologies, and thrive in a high-performance culture—we’d love to hear from you.
http://dlvr.it/TMCvLv

Categories
servicio de noticias del blog de mexico

Aristocrat busca UI Animator

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We’re looking for a skilled and imaginative UI Animator to help bring our Innovation Lab titles to life—adding motion, clarity, and expression to the player experience. In this role, you’ll collaborate with UI/UX designers, game artists, and developers to transform static mockups into engaging, polished in-game animations that enhance usability and elevate visual appeal.

You’ll be responsible for animating UI elements, 2D characters, and environments, and for ensuring smooth implementation in Unity. This role sits at the intersection of design, storytelling, and tech—where performance, aesthetics, and gameplay meet.

Technical art experience is a strong plus and will directly support your ability to optimize, prototype, and implement animations across the product. You’ll also begin exploring generative AI tools for motion concepting and creative acceleration.

Experience with tech art or generative AI tools is a strong plus, offering extended scope to prototype, optimize, and expand the creative toolkit.

Requisitos mínimos:

What We”re Looking For

2+ years of experience animating UI and 2D elements in a game development setting

Strong grasp of animation principles: timing, easing, flow, and visual feedback

Solid understanding of UI animation and implementation in Unity

Artistic eye for motion, design, layout, and composition

Familiarity with After Effects, Animate, Spine, or similar for rapid prototyping

Understanding of mobile performance constraints and optimization

Experience with Unity timelines, shaders, or light scripting is a plus

Generative AI skills are a strong plus—especially in prototyping or expanding animation concepts

Professional-level English and excellent communication skills

Requisitos deseados:

About you

Team player with a flexible, problem-solving mindset

Able to take feedback constructively and work with minimal rework

Detail-oriented, quality-driven, and deadline-conscious

Passionate about mobile games, player experience, and the power of motion

Curious and proactive—especially about emerging creative tools and technology

Responsabilidades:

Key Responsibilities

Animate UI elements and transitions that bring clarity, responsiveness, and delight

Translate static designs and motion comps into fully functional, in-game animations

Collaborate with UX, UI, and development teams to ensure consistency, usability, and performance

Animate 2D characters and environments to support narrative and gameplay moments

Create prototypes using tools like After Effects, Animate, or Spine

Work within Unity’s 2D animation system to implement assets directly in-game

Partner with technical artists to optimize assets for performance and platform requirements

Maintain clear documentation, animation libraries, and motion guidelines

Explore and prototype using generative AI tools to support animation concepting and ideation

Contribute to a performance-focused culture where polish, feedback, and iteration are key

Beneficios:

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

Teambuilding-Aristocrat

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None
http://dlvr.it/TMBr1c

Categories
servicio de noticias del blog de mexico

Aristocrat busca Senior Associate Game Artist

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We’re looking for a versatile and motivated Game Artist to join our growing Innovation Lab art team. This is a hands-on role ideal for someone who’s already contributed to released titles and is now ready to level up their craft and impact. You’ll be creating high-quality 2D assets, exploring visual ideas, and collaborating closely with a cross-disciplinary team to bring our games to life.

You’ll also contribute to UI design projects and begin working with generative AI tools to support concept development and streamline production workflows—helping us move faster while staying true to our creative standards.

Requisitos mínimos:

What we”re looking for

2+ years experience in game development, ideally on casual or mobile titles

A portfolio showcasing strong characters, props, and environments in modern casual styles

Solid understanding of composition, color, lighting, and form

Skilled in Photoshop with a sharp eye for detail and finish

Basic understanding of 3D tools and Unity

Strong visual communication skills and a collaborative mindset

Flexible, proactive approach with a willingness to take creative direction

Awareness of game art pipelines and production processes

Professional-level English

Responsabilidades:

Key Responsibilities

Create polished 2D assets that align with project style and visual direction

Produce visual research, references, and moodboards to support concept development

Sketch and iterate on ideas quickly to present multiple creative directions

Follow feedback and apply revisions with clarity and intent

Collaborate with UI, concept, and production teams to meet shared goals

Support development of characters, props, and environments alongside senior artists

Help document art strategies and maintain style guides

Organize tasks and deliverables using Jira and other production tools

Integrate assets into Unity and support implementation as needed

Begin leveraging generative AI tools to aid concepting and increase production efficiency

Contribute to UI projects to uphold the studio’s high visual standards

Beneficios:

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

Teambuilding-Aristocrat

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None
Skilled in Photoshop with a sharp eye for detail and finish

Basic understanding of 3D tools and Unity

Strong visual communication skills and a collaborative mindset

Flexible, proactive approach with a willingness to take creative direction

Awareness of game art pipelines and production processes

Professional-level English

If you”re passionate about game art, excited to explore new creative technologies, and thrive in a high-performance culture—we’d love to hear from you.
http://dlvr.it/TMBqkh

Categories
servicio de noticias del blog de mexico

StickyLock B.V. busca Senior Environment Artist

trabajos: Empresa: StickyLock B.V.
Web: https://stickylock.com/
Actividades: Animación 3D
Arte conceptual
Contenidos para móviles
Desarrollo de aplicaciones
Desarrollo de videojuegos
Diseño 3D
Edición de videojuegos
Investigación y desarrollo
Post-producción
Producción audiovisual
Producción de audio
Realidad virtual
Servicios para empresas
Simulación 3D
Testing & QA

Número de trabajadores: 20
Información acerca de la empresa:
We are StickyLock – a passionate international studio creating innovative digital experiences.

Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.

We have offices in the Netherlands(HQ) and Spain.

We truly love what we do and want to share our passion for the interactive entertainment industry with professionals and players worldwide.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

Do you want to work for an international digital entertainment studio where you can put all your creativity in stunning landscapes, so our customers get the best immersive experience?

For our office in Palma de Mallorca, Spain we are looking for a Senior Environment Artist with an eye for detail, solid knowledge of game development processes, especially the art- and rendering pipeline and a hands-on mentality. Our ideal candidate has expertise in 3D modeling software, advanced texturing skills and extensive knowledge of Unreal Engine 5 and its environment creation tools.

Who are we:
We are StickyLock – a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.

Our offices are in the Netherlands and Spain. Currently we are developing a realistic simulated golf game.

Requisitos mínimos:

What will you bring with you:
• A degree in Arts and a minimum of 6 years of relevant work experience,
• A professional portfolio showcasing a wide range of environment artwork,
• Expertise in 3D modelling software such as Maya, 3ds Max, or Blender,
• Experience in Unreal Engine 5, including newer technologies like Nanite and Lumen,
• Advanced texturing skills using tools like Substance Painter, Substance Designer, or Photoshop,
• Strong written and verbal communication in English,
• Excellent time management, organizational and prioritization skills.

Who are YOU:
A self-motivated and highly organized person, capable of working independently and with in-office and remote team members to meet deadlines and milestone requirements.

Requisitos deseados:

What makes you stand out:
• Affinity with technology and/or golf,
• Experienced in working in an internationally operating organization,
• A critical eye for realistic graphics, showcased by artwork in your portfolio.

Responsabilidades:

What will you be doing:
• Create high-quality 3D environments, including landscapes, nature and props,
• Ensure artistic consistency and quality across all assets and environments,
• Optimize assets and environments for performance without compromising visual quality,
• Troubleshoot and solve technical and creative challenges with our technical team related to environments and visual fidelity,
• Deliver work on time and according to schedule, set the example as a senior,
• Provide clear direction to the Art team members and actively collaborate with the entire production team to ensure alignment with the project’s vision and scope,
• Provide mentorship if needed.

Beneficios:

What we offer:
• A good salary according to experience,
• Working within an innovative, international and fast-growing environment,
• Work in a great project with a lot of visibility and international press coverage,
• Excellent and informal working atmosphere,
• Team-building activities,
• Fully remote or in-office Mallorca, Spain (relocation pack provided).
http://dlvr.it/TMBdPz

Categories
servicio de noticias del blog de mexico

StickyLock B.V. busca Senior Environment Artist

Empresa: StickyLock B.V.
Web: https://stickylock.com/
Actividades: Animación 3D
Arte conceptual
Contenidos para móviles
Desarrollo de aplicaciones
Desarrollo de videojuegos
Diseño 3D
Edición de videojuegos
Investigación y desarrollo
Post-producción
Producción audiovisual
Producción de audio
Realidad virtual
Servicios para empresas
Simulación 3D
Testing & QA

Número de trabajadores: 20
Información acerca de la empresa:
We are StickyLock – a passionate international studio creating innovative digital experiences.

Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.

We have offices in the Netherlands(HQ) and Spain.

We truly love what we do and want to share our passion for the interactive entertainment industry with professionals and players worldwide.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

Do you want to work for an international digital entertainment studio where you can put all your creativity in stunning landscapes, so our customers get the best immersive experience?

For our office in Palma de Mallorca, Spain we are looking for a Senior Environment Artist with an eye for detail, solid knowledge of game development processes, especially the art- and rendering pipeline and a hands-on mentality. Our ideal candidate has expertise in 3D modeling software, advanced texturing skills and extensive knowledge of Unreal Engine 5 and its environment creation tools.

Who are we:
We are StickyLock – a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.

Our offices are in the Netherlands and Spain. Currently we are developing a realistic simulated golf game.

Requisitos mínimos:

What will you bring with you:
• A degree in Arts and a minimum of 6 years of relevant work experience,
• A professional portfolio showcasing a wide range of environment artwork,
• Expertise in 3D modelling software such as Maya, 3ds Max, or Blender,
• Experience in Unreal Engine 5, including newer technologies like Nanite and Lumen,
• Advanced texturing skills using tools like Substance Painter, Substance Designer, or Photoshop,
• Strong written and verbal communication in English,
• Excellent time management, organizational and prioritization skills.

Who are YOU:
A self-motivated and highly organized person, capable of working independently and with in-office and remote team members to meet deadlines and milestone requirements.

Requisitos deseados:

What makes you stand out:
• Affinity with technology and/or golf,
• Experienced in working in an internationally operating organization,
• A critical eye for realistic graphics, showcased by artwork in your portfolio.

Responsabilidades:

What will you be doing:
• Create high-quality 3D environments, including landscapes, nature and props,
• Ensure artistic consistency and quality across all assets and environments,
• Optimize assets and environments for performance without compromising visual quality,
• Troubleshoot and solve technical and creative challenges with our technical team related to environments and visual fidelity,
• Deliver work on time and according to schedule, set the example as a senior,
• Provide clear direction to the Art team members and actively collaborate with the entire production team to ensure alignment with the project’s vision and scope,
• Provide mentorship if needed.

Beneficios:

What we offer:
• A good salary according to experience,
• Working within an innovative, international and fast-growing environment,
• Work in a great project with a lot of visibility and international press coverage,
• Excellent and informal working atmosphere,
• Team-building activities,
• Fully remote or in-office Mallorca, Spain (relocation pack provided).
http://dlvr.it/TM9YV8

Categories
servicio de noticias del blog de mexico

Virtual Zone busca Project Manager VR

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

¿Quiénes somos?
Virtual Zone es una startup en plena expansión especializada en el desarrollo de experiencias de realidad virtual únicas, inmersivas y de alto impacto. Nuestro equipo está formado por gente joven, creativa y con mucho talento. Estamos creciendo rápido y buscamos a una persona clave que nos ayude a escalar nuestros proyectos sin perder la esencia que nos hace diferentes.

¿Qué buscamos?
Buscamos a un/a Project Manager que lidere y coordine los proyectos de desarrollo de experiencias VR, garantizando una comunicación fluida entre el equipo técnico, el equipo creativo y la dirección. Este perfil será el puente entre la visión y la ejecución, convirtiendo ideas en planes concretos y gestionables.

Requisitos mínimos:

Grado en Ingeniería Informática, Multimedia, Diseño y Desarrollo de Videojuegos, Telecomunicaciones o similar.
O bien Grado en Comunicación Audiovisual, Producción Digital, Gestión de Proyectos o ADE si tiene experiencia en tecnología o videojuegos.
Experiencia previa gestionando proyectos digitales (idealmente videojuegos, XR o tecnología interactiva).
Capacidad organizativa, liderazgo y pensamiento estructurado.
Gran habilidad de comunicación interpersonal y empatía.
Tolerancia al cambio y capacidad de adaptación constante.
Persona calmada, proactiva, con energía positiva y actitud resolutiva.
Nivel alto de español (imprescindible) y buen nivel de inglés.

Soft skills imprescindibles:
Comunicación clara y empática.
Organización y priorización de tareas.
Resolución de conflictos y toma de decisiones.
Capacidad de adaptación.
Liderazgo natural y gestión de equipos multidisciplinares.

Requisitos deseados:

Conocimientos técnicos recomendables:
Saber cómo funciona el desarrollo en Unity o Unreal (a nivel básico).
Entender qué es una build, un bug tracker, un repo, un sprint…
Manejar herramientas tipo Trello, ClickUp, Jira, Notion o similares.
Tener nociones de VR: qué es el hand tracking, qué gafas existen, qué limitaciones tienen, etc.

Certificaciones valoradas:
Scrum Master o Product Owner (PSM, CSM, etc.).
PMP (Project Management Professional).
Agile / Kanban / Lean / Prince2.

Responsabilidades:

Comprender nuestro negocio, clientes, mercado y necesidades del producto.
Planificar y supervisar múltiples proyectos VR en paralelo.
Crear timelines, hojas de ruta, documentos de tareas y cronogramas.
Realizar seguimiento diario/semanal del progreso del equipo técnico.
Detectar cuellos de botella, anticiparse a los riesgos y proponer soluciones.
Canalizar las ideas del equipo creativo/dirección y traducirlas en tareas claras para los equipos de desarrollo.
Coordinar con los leads técnicos, dirección y tu superior directo.
Generar reportes de estado semanales y mensuales.
Fomentar un ambiente de trabajo positivo, organizado y flexible.

Beneficios:

Ser parte de un equipo joven, innovador y con gran proyección internacional.
Proyectos punteros en VR y tecnologías emergentes.
Cultura de startup: dinámica, cercana, sin burocracia, con espacio para aportar ideas.
Formación continua sobre nuestras herramientas, experiencias y procesos.
Flexibilidad entrada/salida horaria.

Queremos conocerte si eres una persona que sabe adaptarse, que transmite confianza, que disfruta liderando sin imponer, que tiene vocación de orden y ganas de meterse en una startup en crecimiento donde cada día puede ser diferente, pero siempre apasionante.
http://dlvr.it/TM9WHd