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servicio de noticias del blog de mexico

Aristocrat busca Senior Game Economy Manager

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

Are you a skilled game economist with at least 2 years of crafting, analyzing, and coordinating economies in the gaming industry? In your next role you will form part of a major game management team in advising, strategizing and optimizing the economy of one of the top grossing games in the genre. You will additionally play a crucial role in developing the overall game economy strategy and vision at Product Madness.

As a Sr. Game Economy Manager, you will be crucial to the success of our games. You will work closely with our product, game ops, and data teams to design and balance the economy of our games and to provide the teams with actionable insights. In parallel to this, you will also be an integral part of the Game Economy team, helping to build the craft of game economy in the company, supporting long-term strategy, helping build and evaluate top-class tooling to continuously improve our ways of working, and ensuring we support new games currently in production.

Requisitos mínimos:

What We’re Looking For

2+ years of experience working in the field of game economy

Good understanding of behavioural economics and motivational theories

Experience in predictive analytics, segmentation, and related areas

A proven understanding of SQL

Possessing a solid grasp of numerical simulation methods and their applications (such as Monte Carlo, Metropolis-Hastings, etc.) is beneficial

Intermediate Python or R is an advantage

Great personal communication skills

Ability to work with ambiguity

Highly curious problem solver

Collaborator leadership skills

Ability to switch context quickly

Responsabilidades:

What You’ll Do

Assist the teams responsible for product development, game operations, and data management by accurately understanding the game economy to drive growth and improve player happiness. This will include creating and testing high-level strategies for pricing of all purchasable items and collectibles, and balancing the economy of the game.

Explore the segmentation of the players based on behaviour and motivation theory, and recommend new and useful segments to use for our game operations and feature design.

Define and help build simulations and predictive models to forecast the results of changes and balancing of content, for optimal player experience.

Increase the level of insights in the game economy within the teams.

Implement game economy guidelines and promote knowledge sharing across the company, collaborating with other Game Economy Managers to develop this knowledge base.

Beneficios:

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None
http://dlvr.it/TTHLVC

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servicio de noticias del blog de mexico

Vesta busca Editor Videos + Trailers

trabajos: Texto de la oferta:

Buscamos Editor de Vídeo / Trailers para videojuego.

Estamos buscando un editor de vídeo especializado en trailers para ayudarnos a crear piezas promocionales atractivas y con buen ritmo para nuestro videojuego.
Necesitamos a alguien con criterio visual y capacidad para realizar composiciones con material ya preparado, montar escenas de gameplay, resaltar los puntos fuertes del proyecto y transmitir su tono de forma clara y efectiva.

Se valorará experiencia previa editando trailers de videojuegos, buen sentido del ritmo, uso de texto en pantalla y portfolio o reel con trabajos similares.

Interesados, enviad portfolio o trabajos previos y disponibilidad.
http://dlvr.it/TTGfZW

Categories
servicio de noticias del blog de mexico

Vesta busca Editor Videos + Trailers

Texto de la oferta:

Buscamos Editor de Vídeo / Trailers para videojuego.

Estamos buscando un editor de vídeo especializado en trailers para ayudarnos a crear piezas promocionales atractivas y con buen ritmo para nuestro videojuego.
Necesitamos a alguien con criterio visual y capacidad para realizar composiciones con material ya preparado, montar escenas de gameplay, resaltar los puntos fuertes del proyecto y transmitir su tono de forma clara y efectiva.

Se valorará experiencia previa editando trailers de videojuegos, buen sentido del ritmo, uso de texto en pantalla y portfolio o reel con trabajos similares.

Interesados, enviad portfolio o trabajos previos y disponibilidad.
http://dlvr.it/TTFtTN

Categories
servicio de noticias del blog de mexico

Agenda – The Week Ahead 29 June – 05 July 2026

Committee and political group meetings, Brussels

Source : © European Union, 2026 – EP
http://dlvr.it/TTDL27

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Press release – MEPs back new EU defence innovation programme

The draft law aims to respond to the new security environment shaped by Russia’s war of aggression against Ukraine, where fast and low-cost defence innovation cycles are critical.
Committee on Industry, Research and Energy
Committee on Security and Defence

Source : © European Union, 2026 – EP
http://dlvr.it/TTCP1W

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Press release – New Eurobarometer survey: media briefing on Tuesday at 10:00

Accredited journalists are invited to an embargoed briefing on the results of a new survey on the public’s view of the EU and its priorities.

Source : © European Union, 2026 – EP
http://dlvr.it/TTCKG2

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Press release – East Asia: stronger cooperation to boost EU’s security and competitiveness

MEPs want the EU to expand diplomatic relations, security cooperation and economic partnerships with like-minded partners in East Asia amid a shifting geopolitical situation.
Committee on Foreign Affairs

Source : © European Union, 2026 – EP
http://dlvr.it/TTBgY7

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servicio de noticias del blog de mexico

Press release – Cardiovascular health: MEPs call on EU to boost disease prevention

On Wednesday, Parliament’s Public Health Committee adopted its response to the EU’s first ever cardiovascular health plan.
Committee on Public Health

Source : © European Union, 2026 – EP
http://dlvr.it/TTBNyv

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servicio de noticias del blog de mexico

Press release – Cardiovascular health: MEPs call on EU to boost disease prevention

On Wednesday, Parliament’s Public Health Committee adopted its response to the EU’s first ever cardiovascular health plan.
Committee on Public Health

Source : © European Union, 2026 – EP
http://dlvr.it/TTBNyv

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servicio de noticias del blog de mexico

Press release – Deal to improve worker protection against exposure to dangerous chemicals

On Tuesday, Parliament and Council negotiators reached a provisional agreement on new rules to improve EU standards protecting workers from exposure to certain dangerous substances.
Committee on Employment and Social Affairs

Source : © European Union, 2026 – EP
http://dlvr.it/TTB2DZ

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Press release – EP leaders in Ireland ahead of the EU presidency

In Dublin, President Metsola and EP political group leaders discussed priorities and laid the groundwork for strong cooperation ahead of Ireland’s Council presidency from 1 July.

Source : © European Union, 2026 – EP
http://dlvr.it/TT9z8M

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servicio de noticias del blog de mexico

Press release – Gender health gap: MEPs call for more EU action

Women’s Rights committee has adopted a draft report on gender inequalities in health, calling for stronger EU action to tackle systemic bias in medical research, diagnosis, and treatment.
Committee on Women’s Rights and Gender Equality

Source : © European Union, 2026 – EP
http://dlvr.it/TT9nZN

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Press release – Digital euro: MEPs want to ensure sovereignty, privacy and financial stability

The digital euro would offer citizens and businesses a private, secure and innovative way to pay, while reducing reliance on non-EU providers.
Committee on Economic and Monetary Affairs

Source : © European Union, 2026 – EP
http://dlvr.it/TT9bf5

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servicio de noticias del blog de mexico

Aristocrat busca UI Artist

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We’re seeking a dedicated, creative, and hardworking UI Artist to join us on a flagship title played by millions worldwide. At Aristocrat, our mission is to bring happiness to life through the power of play. As a UI Artist, you will play a key role in designing visually stunning and engaging interfaces. Our collaborative culture encourages innovation and creativity, offering an outstanding environment for skilled individuals to grow. This is your opportunity to contribute to world-class games while collaborating with a passionate and driven team!

Requisitos mínimos:

What We Are Seeking

Professional level of English.
Outstanding artistic and illustration skills (proportion, composition, color).
Strong knowledge of Information Architecture and Interaction Build.
Understanding of logos, icons, and typography.
Passion for games and interest in visual appeal.
Regular mobile game player.
Skill in developing prototypes with moderate complexity.
Proven workflow crafting clean files.
Awareness of usability principles.
An online portfolio showcasing numerous examples of current up-to-date work.

Responsabilidades:

What You”ll Do

Apply your great knowledge of Adobe Suite to build flawless visual designs.
Apply visual design principles in game development to improve user interfaces.
Implement build systems and adhere strictly to creative project guidelines.
Craft clean files that allow for fast iteration and the creation of final art assets.
Build interfaces autonomously, including wireframes, mockups, and animatics.
Build medium complexity prototypes to succeed in fast-paced environments.
Maintain quality, efficiency, and consistency across your work.
Adapt methodologies and solutions to overcome mobile platform challenges.
Ensure work is completed to a high standard and in line with the desired style.
Collaborate with your team to adapt features for more impact.
Communicate your work successfully to teammates and cross-functional partners.
Uphold usability principles within gameplay build restraints.

Beneficios:

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!
http://dlvr.it/TT9XpH

Categories
servicio de noticias del blog de mexico

Aristocrat busca Senior Game Economy Manager

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

Are you a skilled game economist with at least 2 years of crafting, analyzing, and coordinating economies in the gaming industry? In your next role you will form part of a major game management team in advising, strategizing and optimizing the economy of one of the top grossing games in the genre. You will additionally play a crucial role in developing the overall game economy strategy and vision at Product Madness.

As a Sr. Game Economy Manager, you will be crucial to the success of our games. You will work closely with our product, game ops, and data teams to design and balance the economy of our games and to provide the teams with actionable insights. In parallel to this, you will also be an integral part of the Game Economy team, helping to build the craft of game economy in the company, supporting long-term strategy, helping build and evaluate top-class tooling to continuously improve our ways of working, and ensuring we support new games currently in production.

Requisitos mínimos:

What We’re Looking For

2+ years of experience working in the field of game economy
Good understanding of behavioural economics and motivational theories
Experience in predictive analytics, segmentation, and related areas
A proven understanding of SQL
Possessing a solid grasp of numerical simulation methods and their applications (such as Monte Carlo, Metropolis-Hastings, etc.) is beneficial
Intermediate Python or R is an advantage
Great personal communication skills
Ability to work with ambiguity
Highly curious problem solver
Collaborator leadership skills
Ability to switch context quickly

Responsabilidades:

What You’ll Do

Assist the teams responsible for product development, game operations, and data management by accurately understanding the game economy to drive growth and improve player happiness. This will include creating and testing high-level strategies for pricing of all purchasable items and collectibles, and balancing the economy of the game.

Explore the segmentation of the players based on behaviour and motivation theory, and recommend new and useful segments to use for our game operations and feature design.

Define and help build simulations and predictive models to forecast the results of changes and balancing of content, for optimal player experience.

Increase the level of insights in the game economy within the teams.

Implement game economy guidelines and promote knowledge sharing across the company, collaborating with other Game Economy Managers to develop this knowledge base.

Beneficios:

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!
http://dlvr.it/TT9XYD

Categories
servicio de noticias del blog de mexico

Press release – Special committee adopts proposals to improve the European Democracy Shield

MEPs want an operational Democracy Shield with binding tools, stronger sanctions, platform accountability, and a fully-fledged EU centre for democratic resilience.
Special Committee on the European Democracy Shield

Source : © European Union, 2026 – EP
http://dlvr.it/TT9VLD

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Press release – MEPs in favour of facilitating military mobility

MEPs gave a first green light to plans to support transport of military equipment, troops and assets across the EU to better deter any possible aggression.
Committee on Transport and Tourism

Source : © European Union, 2026 – EP
http://dlvr.it/TT9S3S

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Press release – MEPs back modernised EU-Mexico partnership

On Tuesday, the Foreign Affairs and International Trade committees endorsed the upgraded EU-Mexico partnership, paving the way for closer political ties and expanded trade.
Committee on Foreign Affairs
Committee on International Trade

Source : © European Union, 2026 – EP
http://dlvr.it/TT9S1C

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Press release – Brussels dialogue with Russian pro-democracy and anti-war actors

On Tuesday, the European Parliament will host a conference where participants will explore the prospects and challenges for pro-democracy players in Russia.
Committee on Foreign Affairs

Source : © European Union, 2026 – EP
http://dlvr.it/TT8nzk

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Press release – Combating child sexual abuse: agreement on updated rules

To combat child sexual abuse crimes more effectively, an updated EU directive criminalises new technological offences and extends the limitation periods for prosecuting crimes.
Committee on Civil Liberties, Justice and Home Affairs

Source : © European Union, 2026 – EP
http://dlvr.it/TT8nyh

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Aristocrat busca UI Artist

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We’re seeking a dedicated, creative, and hardworking UI Artist to join us on a flagship title played by millions worldwide. At Aristocrat, our mission is to bring happiness to life through the power of play. As a UI Artist, you will play a key role in designing visually stunning and engaging interfaces. Our collaborative culture encourages innovation and creativity, offering an outstanding environment for skilled individuals to grow. This is your opportunity to contribute to world-class games while collaborating with a passionate and driven team!

Requisitos mínimos:

What We Are Seeking

Professional level of English.
Outstanding artistic and illustration skills (proportion, composition, color).
Strong knowledge of Information Architecture and Interaction Build.
Understanding of logos, icons, and typography.
Passion for games and interest in visual appeal.
Regular mobile game player.
Skill in developing prototypes with moderate complexity.
Proven workflow crafting clean files.
Awareness of usability principles.
An online portfolio showcasing numerous examples of current up-to-date work.

Responsabilidades:

What You”ll Do

Apply your great knowledge of Adobe Suite to build flawless visual designs.
Apply visual design principles in game development to improve user interfaces.
Implement build systems and adhere strictly to creative project guidelines.
Craft clean files that allow for fast iteration and the creation of final art assets.
Build interfaces autonomously, including wireframes, mockups, and animatics.
Build medium complexity prototypes to succeed in fast-paced environments.
Maintain quality, efficiency, and consistency across your work.
Adapt methodologies and solutions to overcome mobile platform challenges.
Ensure work is completed to a high standard and in line with the desired style.
Collaborate with your team to adapt features for more impact.
Communicate your work successfully to teammates and cross-functional partners.
Uphold usability principles within gameplay build restraints.

Beneficios:

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!
http://dlvr.it/TT8dyh

Categories
servicio de noticias del blog de mexico

Aristocrat busca Senior Game Economy Manager

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

Are you a skilled game economist with at least 2 years of crafting, analyzing, and coordinating economies in the gaming industry? In your next role you will form part of a major game management team in advising, strategizing and optimizing the economy of one of the top grossing games in the genre. You will additionally play a crucial role in developing the overall game economy strategy and vision at Product Madness.

As a Sr. Game Economy Manager, you will be crucial to the success of our games. You will work closely with our product, game ops, and data teams to design and balance the economy of our games and to provide the teams with actionable insights. In parallel to this, you will also be an integral part of the Game Economy team, helping to build the craft of game economy in the company, supporting long-term strategy, helping build and evaluate top-class tooling to continuously improve our ways of working, and ensuring we support new games currently in production.

Requisitos mínimos:

What We’re Looking For

2+ years of experience working in the field of game economy
Good understanding of behavioural economics and motivational theories
Experience in predictive analytics, segmentation, and related areas
A proven understanding of SQL
Possessing a solid grasp of numerical simulation methods and their applications (such as Monte Carlo, Metropolis-Hastings, etc.) is beneficial
Intermediate Python or R is an advantage
Great personal communication skills
Ability to work with ambiguity
Highly curious problem solver
Collaborator leadership skills
Ability to switch context quickly

Responsabilidades:

What You’ll Do

Assist the teams responsible for product development, game operations, and data management by accurately understanding the game economy to drive growth and improve player happiness. This will include creating and testing high-level strategies for pricing of all purchasable items and collectibles, and balancing the economy of the game.

Explore the segmentation of the players based on behaviour and motivation theory, and recommend new and useful segments to use for our game operations and feature design.

Define and help build simulations and predictive models to forecast the results of changes and balancing of content, for optimal player experience.

Increase the level of insights in the game economy within the teams.

Implement game economy guidelines and promote knowledge sharing across the company, collaborating with other Game Economy Managers to develop this knowledge base.

Beneficios:

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!
http://dlvr.it/TT8dmS

Categories
servicio de noticias del blog de mexico

Agenda – The Week Ahead 22 – 28 June 2026

Committee meetings, Brussels

Source : © European Union, 2026 – EP
http://dlvr.it/TT6lrH

Categories
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Press release – Press conference: European Democracy Shield findings and recommendations

Following the vote on the report of the Special Committee on the European Democracy Shield, the rapporteur and the committee chair will brief journalists on its findings.
Special Committee on the European Democracy Shield

Source : © European Union, 2026 – EP
http://dlvr.it/TT6lpV

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Pixel Ratio busca Game Developer

trabajos: Empresa: Pixel Ratio
Web: http://pixelratio.es/
Actividades: Desarrollo de videojuegos

Número de trabajadores: 11
Información acerca de la empresa:
Pixel Ratio es un estudio de desarrollo de videojuegos para PC, VR, Consolas y Móviles.
Fundado en 2011, Pixel Ratio está formado por un equipo que siente pasión por su trabajo y cuenta con la experiencia de 30 videojuegos en el mercado.
Además de trabajar en proyectos como Revita, Deer and Boy, Caravan Sandwitch o Shovel Knight Dig, la compañía desarrolla sus propias producciones internas como es el caso de Aby Escape o Alpha Squad.
Estamos buscando personas a las que les apasione el desarrollo de videojuegos tanto como a nosotros.

Tipo de jornada:

Jornada completa

Texto de la oferta:

En Pixel Ratio buscamos a nuestros próximos compañeros de equipo y tenemos vacantes para desarrollador de videojuegos. Nuestro objetivo es crecer y reforzar el equipo de desarrollo para hacer frente a los proyectos de porting actuales y futuros. El candidato o candidata elegido se involucrará en el desarrollo de interesantes proyectos multiplataforma junto a un equipo multidisciplinar y un buen ambiente de trabajo.

Requisitos mínimos:

Experiencia demostrable con Unity 3D/Game Maker.
Conocimiento profundo de estructuras de datos, algoritmos y diseño de software.
Programación en C# orientada a objetos y arquitecturas basadas en componentes. Programación orientada a eventos y mecánicas de juego.
Capacidad de desarrollar código ordenado y mantenible.
Pasión por los videojuegos.

Requisitos deseados:

Experiencia trabajando en desarrollo de juegos con Unity/Unreal.
Experiencia trabajando con entornos multijugador.
Valorable experiencia con Unreal (C++).
Capacidad para organizar, ordenar y documentar código.
Actitud proactiva y buenas habilidades comunicativas. Trabajo en equipo.
Inglés

Responsabilidades:

Diseño y desarrollo de arquitecturas y soluciones para videojuegos.
Desarrollo de sistemas de gameplay y experiencias multijugador.
Desarrollo de juegos multiplataforma (PC, Móviles, Consolas)
Crear código ordenado, documentado y sistemas escalables.

Beneficios:

Posibilidad de trabajo en remoto
http://dlvr.it/TT6hf3

Categories
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Press release – EP leaders visit Dublin ahead of the Irish EU presidency

European Parliament President Roberta Metsola and political group leaders will visit Dublin to prepare for the upcoming Irish presidency of the Council of the EU.

Source : © European Union, 2026 – EP
http://dlvr.it/TT6hPm

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Digital Sun Games busca Senior 3D Character Artist

trabajos: Empresa: Digital Sun Games
Web: www.digitalsungames.com
Actividades: Desarrollo de videojuegos

Número de trabajadores: 50
Información acerca de la empresa:
We are an independent game studio based in Valencia, Spain. We are the developers of the indie hit Moonlighter and a multi-game studio, working on several high-quality indie games.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

Digital Sun is a standout studio in the indie game world. With three successful titles behind us, we’re always pushing creative boundaries and exploring new frontiers. Now, we’re searching for talented individuals to join us as we take on fresh challenges and continue shaping the future of indie gaming.

We are seeking a creative and talented 3D Character Artist to join our in-house team in the vibrant city of Valencia, Spain.

If you are passionate about bringing characters to life through 3D art, we’d love to see your work!

Requisitos mínimos:

Experience in 3D modeling software (e.g., Blender, Maya, 3ds Max) with at least 2 years of experience in professional or personal projects.

Strong understanding of character modeling, texturing, and UV mapping for games.

Experience creating both high-poly and low-poly character models optimized for real-time rendering.

Strong art foundations, preferably with fine arts or illustration studies, with a portfolio showcasing character-focused 3D work.

Experience with game engines (Unity, Unreal Engine) and their asset pipelines.

Experience with version control systems (e.g., Git, Perforce, Plastic SCM, etc.)

Good understanding of lighting, shading, and rendering techniques applied to characters.

Strong communication skills and ability to work in a Spanish and English-speaking environment.

Requisitos deseados:

Knowledge of PBR workflows for texturing (e.g., Substance Painter, Photoshop).

Experience with ZBrush or other sculpting tools for character creation.

Basic understanding of rigging and skinning characters for animation.

Experience with motion capture workflows and creating assets compatible with mocap pipelines.

Familiarity with facial animation systems and blend shapes.

Knowledge of VFX and particle systems as applied to characters.

Experience with console and PC development.

Familiarity with agile development processes (e.g., Scrum or Kanban).

Responsabilidades:

Model, texture, and UV-map game-ready characters, producing both high-poly and low-poly versions optimized for real-time rendering.

Bring characters to life through 3D art that aligns with the studio”s creative vision and art direction.

Integrate character assets into game engines (Unity, Unreal) and their asset pipelines, ensuring proper lighting, shading, and rendering.

Apply PBR texturing workflows and sculpting tools (e.g., Substance Painter, ZBrush) to deliver high-quality, polished character work.

Collaborate with the in-house team in a bilingual (Spanish/English) environment, using version control systems to manage and share assets.

Beneficios:

Flexible working hours with the option to work remotely one day per week (on-site role).

Fully remote option available for the right candidate — work from anywhere.

Work-life balance made easier with a 35-hour work week (7-hour workday).

Competitive salary, aligned with your experience and profile.

A supportive and dynamic work environment, where creativity and collaboration thrive.

The opportunity to work on top-tier, high-quality games that push the boundaries of innovation.

Complimentary breakfast every morning at the office to start your day right.

Private health insurance subsidy to help keep you and your loved ones protected.

Mental health support because we care about your well-being.

Free language classes in both English and Spanish to help you grow personally and professionally.

Optional benefits for transportation and dining to make your daily routine smoother.

Regular social events and team gatherings, fostering a strong sense of community and fun.
http://dlvr.it/TT6bzr

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Press release – Metsola to EU leaders: “We need to deliver. We don’t have the luxury of time.”

At the European Council, President Roberta Metsola called for seizing the momentum on enlargement, competitiveness and the next long-term EU budget.
Committee on Legal Affairs

Source : © European Union, 2026 – EP
http://dlvr.it/TT6HDy

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Press release – ‘Europe for Culture, Culture for Europe’: European institutions commit to placing culture at the heart of EU policy

The Presidents of the European Parliament, Council and Commission set out their shared political commitment to protecting, promoting and supporting culture in Europe.

Source : © European Union, 2026 – EP
http://dlvr.it/TT67P2

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Press release – A solid start – first progress report on the “One Europe, One Market” roadmap

In the first review of the Joint Declaration and Roadmap, the EU institutions took stock of progress made and reaffirmed their commitment to timely delivery.

Source : © European Union, 2026 – EP
http://dlvr.it/TT663Z

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Press release – European Parliament press kit for the European Council of 18-19 June 2026

This press kit includes a selection of European Parliament press releases outlining MEPs’ key priorities regarding the issues on the summit agenda.

Source : © European Union, 2026 – EP
http://dlvr.it/TT5wzZ

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Press release – Parliament condemns Russia’s drone incursions in the EU

The EU will not be intimidated by Russia’s campaign of destabilisation and is determined to defend its security, MEPs say in a resolution adopted on Thursday.
Committee on Foreign Affairs

Source : © European Union, 2026 – EP
http://dlvr.it/TT5pPH

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Notas de prensa – Cuba: los eurodiputados piden sanciones de la UE y un impulso a la transición

El Parlamento condenó el jueves la represión sistemática llevada a cabo por el régimen cubano y demandó un cambio económico y político profundo.
Comisión de Asuntos Exteriores

Fuente : © Unión Europea, 2026 – PE
http://dlvr.it/TT5n4g

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Notas de prensa – Nuevas normas de la UE para un sector del automóvil más sostenible

El PE aprobó el jueves nuevas normas sobre circularidad que abarcan todo el ciclo de uso de los vehículos, desde el diseño hasta el tratamiento al final de su vida útil.
Comisión de Medio Ambiente, Salud Pública y Seguridad Alimentaria
Comisión de Mercado Interior y Protección del Consumidor

Fuente : © Unión Europea, 2026 – PE
http://dlvr.it/TT5n4f

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Notas de prensa – Nicaragua: el PE denuncia la vulneración de derechos humanos y la represión

El PE pide la excarcelación de todos los presos políticos en Nicaragua y el fin de la represión, y a la UE, que suspenda la aplicación del acuerdo de asociación con el país.

Fuente : © Unión Europea, 2026 – PE
http://dlvr.it/TT5n3q

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Pixel Ratio busca Game Developer

Empresa: Pixel Ratio
Web: http://pixelratio.es/
Actividades: Desarrollo de videojuegos

Número de trabajadores: 11
Información acerca de la empresa:
Pixel Ratio es un estudio de desarrollo de videojuegos para PC, VR, Consolas y Móviles.
Fundado en 2011, Pixel Ratio está formado por un equipo que siente pasión por su trabajo y cuenta con la experiencia de 30 videojuegos en el mercado.
Además de trabajar en proyectos como Revita, Deer and Boy, Caravan Sandwitch o Shovel Knight Dig, la compañía desarrolla sus propias producciones internas como es el caso de Aby Escape o Alpha Squad.
Estamos buscando personas a las que les apasione el desarrollo de videojuegos tanto como a nosotros.

Tipo de jornada:

Jornada completa

Texto de la oferta:

En Pixel Ratio buscamos a nuestros próximos compañeros de equipo y tenemos vacantes para desarrollador de videojuegos. Nuestro objetivo es crecer y reforzar el equipo de desarrollo para hacer frente a los proyectos de porting actuales y futuros. El candidato o candidata elegido se involucrará en el desarrollo de interesantes proyectos multiplataforma junto a un equipo multidisciplinar y un buen ambiente de trabajo.

Requisitos mínimos:

Experiencia demostrable con Unity 3D/Game Maker.
Conocimiento profundo de estructuras de datos, algoritmos y diseño de software.
Programación en C# orientada a objetos y arquitecturas basadas en componentes. Programación orientada a eventos y mecánicas de juego.
Capacidad de desarrollar código ordenado y mantenible.
Pasión por los videojuegos.

Requisitos deseados:

Experiencia trabajando en desarrollo de juegos con Unity/Unreal.
Experiencia trabajando con entornos multijugador.
Valorable experiencia con Unreal (C++).
Capacidad para organizar, ordenar y documentar código.
Actitud proactiva y buenas habilidades comunicativas. Trabajo en equipo.
Inglés

Responsabilidades:

Diseño y desarrollo de arquitecturas y soluciones para videojuegos.
Desarrollo de sistemas de gameplay y experiencias multijugador.
Desarrollo de juegos multiplataforma (PC, Móviles, Consolas)
Crear código ordenado, documentado y sistemas escalables.

Beneficios:

Posibilidad de trabajo en remoto
http://dlvr.it/TT5mtc

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Pixel Ratio busca Game Developer

Empresa: Pixel Ratio
Web: http://pixelratio.es/
Actividades: Desarrollo de videojuegos

Número de trabajadores: 11
Información acerca de la empresa:
Pixel Ratio es un estudio de desarrollo de videojuegos para PC, VR, Consolas y Móviles.
Fundado en 2011, Pixel Ratio está formado por un equipo que siente pasión por su trabajo y cuenta con la experiencia de 30 videojuegos en el mercado.
Además de trabajar en proyectos como Revita, Deer and Boy, Caravan Sandwitch o Shovel Knight Dig, la compañía desarrolla sus propias producciones internas como es el caso de Aby Escape o Alpha Squad.
Estamos buscando personas a las que les apasione el desarrollo de videojuegos tanto como a nosotros.

Tipo de jornada:

Jornada completa

Texto de la oferta:

En Pixel Ratio buscamos a nuestros próximos compañeros de equipo y tenemos vacantes para desarrollador de videojuegos. Nuestro objetivo es crecer y reforzar el equipo de desarrollo para hacer frente a los proyectos de porting actuales y futuros. El candidato o candidata elegido se involucrará en el desarrollo de interesantes proyectos multiplataforma junto a un equipo multidisciplinar y un buen ambiente de trabajo.

Requisitos mínimos:

Experiencia demostrable con Unity 3D/Game Maker.
Conocimiento profundo de estructuras de datos, algoritmos y diseño de software.
Programación en C# orientada a objetos y arquitecturas basadas en componentes. Programación orientada a eventos y mecánicas de juego.
Capacidad de desarrollar código ordenado y mantenible.
Pasión por los videojuegos.

Requisitos deseados:

Experiencia trabajando en desarrollo de juegos con Unity/Unreal.
Experiencia trabajando con entornos multijugador.
Valorable experiencia con Unreal (C++).
Capacidad para organizar, ordenar y documentar código.
Actitud proactiva y buenas habilidades comunicativas. Trabajo en equipo.
Inglés

Responsabilidades:

Diseño y desarrollo de arquitecturas y soluciones para videojuegos.
Desarrollo de sistemas de gameplay y experiencias multijugador.
Desarrollo de juegos multiplataforma (PC, Móviles, Consolas)
Crear código ordenado, documentado y sistemas escalables.

Beneficios:

Posibilidad de trabajo en remoto
http://dlvr.it/TT5mR2

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Digital Sun Games busca Senior 3D Character Artist

Empresa: Digital Sun Games
Web: www.digitalsungames.com
Actividades: Desarrollo de videojuegos

Número de trabajadores: 50
Información acerca de la empresa:
We are an independent game studio based in Valencia, Spain. We are the developers of the indie hit Moonlighter and a multi-game studio, working on several high-quality indie games.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

Digital Sun is a standout studio in the indie game world. With three successful titles behind us, we’re always pushing creative boundaries and exploring new frontiers. Now, we’re searching for talented individuals to join us as we take on fresh challenges and continue shaping the future of indie gaming.

We are seeking a creative and talented 3D Character Artist to join our in-house team in the vibrant city of Valencia, Spain.

If you are passionate about bringing characters to life through 3D art, we’d love to see your work!

Requisitos mínimos:

Experience in 3D modeling software (e.g., Blender, Maya, 3ds Max) with at least 2 years of experience in professional or personal projects.

Strong understanding of character modeling, texturing, and UV mapping for games.

Experience creating both high-poly and low-poly character models optimized for real-time rendering.

Strong art foundations, preferably with fine arts or illustration studies, with a portfolio showcasing character-focused 3D work.

Experience with game engines (Unity, Unreal Engine) and their asset pipelines.

Experience with version control systems (e.g., Git, Perforce, Plastic SCM, etc.)

Good understanding of lighting, shading, and rendering techniques applied to characters.

Strong communication skills and ability to work in a Spanish and English-speaking environment.

Requisitos deseados:

Knowledge of PBR workflows for texturing (e.g., Substance Painter, Photoshop).

Experience with ZBrush or other sculpting tools for character creation.

Basic understanding of rigging and skinning characters for animation.

Experience with motion capture workflows and creating assets compatible with mocap pipelines.

Familiarity with facial animation systems and blend shapes.

Knowledge of VFX and particle systems as applied to characters.

Experience with console and PC development.

Familiarity with agile development processes (e.g., Scrum or Kanban).

Responsabilidades:

Model, texture, and UV-map game-ready characters, producing both high-poly and low-poly versions optimized for real-time rendering.

Bring characters to life through 3D art that aligns with the studio”s creative vision and art direction.

Integrate character assets into game engines (Unity, Unreal) and their asset pipelines, ensuring proper lighting, shading, and rendering.

Apply PBR texturing workflows and sculpting tools (e.g., Substance Painter, ZBrush) to deliver high-quality, polished character work.

Collaborate with the in-house team in a bilingual (Spanish/English) environment, using version control systems to manage and share assets.

Beneficios:

Flexible working hours with the option to work remotely one day per week (on-site role).

Fully remote option available for the right candidate — work from anywhere.

Work-life balance made easier with a 35-hour work week (7-hour workday).

Competitive salary, aligned with your experience and profile.

A supportive and dynamic work environment, where creativity and collaboration thrive.

The opportunity to work on top-tier, high-quality games that push the boundaries of innovation.

Complimentary breakfast every morning at the office to start your day right.

Private health insurance subsidy to help keep you and your loved ones protected.

Mental health support because we care about your well-being.

Free language classes in both English and Spanish to help you grow personally and professionally.

Optional benefits for transportation and dining to make your daily routine smoother.

Regular social events and team gatherings, fostering a strong sense of community and fun.
http://dlvr.it/TT5gF1

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Press release – EP TODAY

Thursday 18 June

Source : © European Union, 2026 – EP
http://dlvr.it/TT5bSB

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Press release – Enlargement: MEPs assess the progress of five Western Balkans countries

On Wednesday, Parliament reviewed the EU accession progress of Albania, Bosnia and Herzegovina, Kosovo, North Macedonia and Montenegro.
Committee on Foreign Affairs

Source : © European Union, 2026 – EP
http://dlvr.it/TT4wPn

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Press release – Georgia and Türkiye: No EU accession progress without reforms

MEPs warn of continued democratic backsliding in both countries and call for reforms and a stronger EU response.
Committee on Foreign Affairs

Source : © European Union, 2026 – EP
http://dlvr.it/TT4twQ

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Press release – 2025 Sakharov Prize laureate Andrzej Poczobut receives his award in Strasbourg

On Wednesday, Belarusian journalist Andrzej Poczobut, imprisoned in 2021 before being released in April 2026, addressed MEPs in a formal sitting.

Source : © European Union, 2026 – EP
http://dlvr.it/TT4sqq

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Notas de prensa – Nuevo sistema para el retorno de inmigrantes sin derecho a permanecer en la UE

El PE aprobó el miércoles modificaciones a la política de la UE sobre el retorno de ciudadanos de terceros países que se encuentran en situación irregular en la UE.
Comisión de Libertades Civiles, Justicia y Asuntos de Interior

Fuente : © Unión Europea, 2026 – PE
http://dlvr.it/TT4rVg

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Notas de prensa – Nuevas técnicas genómicas para impulsar la innovación en agricultura sostenible

El Parlamento ha adoptado nuevas normas que facilitan el acceso a nuevas variedades vegetales resistentes al clima y a las plagas, que producen mayores cosechas y requieren menos pesticidas.
Comisión de Medio Ambiente, Salud Pública y Seguridad Alimentaria

Fuente : © Unión Europea, 2026 – PE
http://dlvr.it/TT4rTM

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Press release – EP TODAY

Wednesday 17 June

Source : © European Union, 2026 – EP
http://dlvr.it/TT4d4g

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Press release – Chemicals: deal on simplification of cosmetics, fertiliser and labelling rules

The changes will introduce greater flexibility to chemicals rules while maintaining high levels of protection for human health and the environment.
Committee on the Environment, Public Health and Food Safety
Committee on the Internal Market and Consumer Protection

Source : © European Union, 2026 – EP
http://dlvr.it/TT4RcC

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Press release – President Milatović: Montenegro is ready to be the next member of the EU

Speaking to MEPs on Tuesday, Montenegro’s President Jakov Milatović highlighted his country’s readiness to assume the responsibilities of an EU member state.

Source : © European Union, 2026 – EP
http://dlvr.it/TT3xMG

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FrameOver busca Técnico Programador Unreal Engine

trabajos: Empresa: FrameOver
Web: www.frameover.com
Actividades: Animación 3D
Arte conceptual
Cine
Desarrollo de videojuegos
Animación 3D
Post-producción
Realidad virtual

Número de trabajadores: 18
Información acerca de la empresa:
Desde 2011 FrameOver realiza trabajos de Animación y VFX para todo tipo de clientes y marcas. Desde hace un año también desarrolla videojuegos y colabora en diversas producciones internacionales, incluyendo I+D para dispositivos de realidad virtual.

Texto de la oferta:

Para videojuego en fase avanzada de producción busca incorporar un Técnico/a Programador/a especializado en Unreal Engine 5 para refuerzo del equipo técnico en la recta final del desarrollo.
El candidato ideal será un profesional con amplia experiencia en producción real de videojuegos bajo UE5, capaz de trabajar de forma autónoma sobre una base de código Blueprint consolidada.

Requisitos mínimos:

– Experiencia demostrable mínima de 3 años trabajando con Unreal Engine 4/5 en proyectos publicados o en fase de release.
– Dominio avanzado de Blueprints Visual Scripting: arquitectura de clases BP, comunicación entre Blueprints, casting, interfaces, event dispatchers y gestión de referencias.
– Experiencia en sistemas de combate: hit detection, damage framework, ataque/bloqueo/combo chains, hit reactions, lock-on targeting y gestión de stamina/cooldowns.
– Conocimiento de la Animation Blueprint Pipeline: State Machines, Blend Spaces, Anim Notifies, AnimMontages, Layered Blending y retargeting de skeletal meshes.

– Manejo de control de versiones (Git y/o Perforce) en entornos de equipo..
– Experiencia en level composition: montaje de escenarios.
– Experiencia en configuración de Boss Encounters: AI behavior trees, EQS, phase transitions, patrones de ataque, spawners y scripting de secuencias de boss en Sequencer.

– Conocimiento de la pipeline de porting a consola (PS5 / Xbox Series) y del proceso de certificación TRC/TCR..

Responsabilidades:

– Implementar, depurar y optimizar sistemas de gameplay en Blueprint sobre la build actual del proyecto, manteniendo coherencia con la arquitectura existente.
– Asignar, configurar e integrar animaciones en la Animation Blueprint: montajes de ataque, transiciones de estado, blending de capas y sincronización con eventos de audio y VFX.

– Componer y refinar escenarios: placement de assets, ajuste de iluminación dinámica y baked.
– Configurar y polish de Boss Encounters: IA, fases, curación de secuencias de Sequencer y ajuste de dificultad.
– Mantener y actualizar los menús e interfaces de usuario (UMG Widgets): HUD de combate, menús principales, pantallas de carga y sistemas de guardado/carga.

– Participar activamente en el proceso de porting y certificación multiplataforma, resolviendo issues de compilación, performance y compliance.
– Colaborar con los departamentos de arte, diseño y QA para cerrar bugs críticos y pulir la experiencia de juego en la fase final de desarrollo.

Beneficios:

– Incorporación a un proyecto en fase final con visibilidad real de publicación en todas las plataformas.
– Equipo pequeño, horizontal y con alta implicación creativa: tu trabajo impacta directamente en el producto final.
– Flexibilidad horaria y posibilidad de trabajo en modalidad remota o híbrida.
http://dlvr.it/TT3wM3

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Notas de prensa – Ley de IA: medidas de simplificación y prohibición de desnudos falsos

Las medidas de simplificación facilitarán que las empresas cumplan la Ley de IA, manteniendo al mismo tiempo sus principales disposiciones y su enfoque basado en el riesgo.
Comisión de Mercado Interior y Protección del Consumidor
Comisión de Libertades Civiles, Justicia y Asuntos de Interior

Fuente : © Unión Europea, 2026 – PE
http://dlvr.it/TT3vrq

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Notas de prensa – Luz verde del Parlamento Europeo al acuerdo comercial con Estados Unidos

El Parlamento aprobó el martes dos actos legislativos para aplicar los compromisos arancelarios asumidos por la UE en el marco de la declaración suscrita con EE. UU. en agosto de 2025.
Comisión de Comercio Internacional

Fuente : © Unión Europea, 2026 – PE
http://dlvr.it/TT3v0j