Categories
servicio de noticias del blog de mexico

VirtualAge busca Video Editor y Gestor de Social Media para juegos VR (Remoto)

trabajos: Empresa: VirtualAge
Web: https://www.virtualage.io
Actividades: Desarrollo de videojuegos
Realidad virtual

Número de trabajadores: 15
Información acerca de la empresa:
VirtualAge is a game studio specializing in the design and development of the best Virtual Reality games. We strive for excellence in everything we do, and we are relentlessly focused on our players’ happiness and success.

If this sounds exciting to you, we are looking for a great virtual reality developers/artists to join our company. Join us!

Tipo de jornada:

Jornada indiferente

Texto de la oferta:

Estamos buscando a un editor de vídeo y gestor de nuestras redes sociales y página web con talento y con experiencia para unirse a nuestro equipo.

Somos una empresa de desarrollo de videojuegos en realidad virtual y necesitamos a alguien que nos ayude a potenciar nuestros juegos en las redes.

El candidato ideal será un apasionado de los videojuegos y el marketing digital, con una capacidad demostrada para crear contenido atractivo.

Buscamos a una persona autónoma, proactiva y con iniciativa, que pueda gestionar de forma integral nuestra estrategia de redes sociales, y eventualmente ayudar a nuestro Community Manager con la comunidad.

Requisitos mínimos:

– Experiencia demostrable como editor de vídeo y gestor de redes sociales, preferiblemente en la industria de los videojuegos o un sector similar.
– Dominio de software de edición de vídeo
– Amplio conocimiento de las mejores prácticas y tendencias actuales en las principales redes sociales.
– Capacidad para trabajar de forma independiente y gestionar proyectos de principio a fin.
– Pasión por los videojuegos, especialmente los de realidad virtual.

Requisitos deseados:

– Es importante que el candidato no se maree jugando en realidad virtual, ya que pasará horas jugando.
– Excelentes habilidades de comunicación escrita para interactuar con la comunidad.
– Buen nivel de Inglés escrito

Responsabilidades:

– Creación de contenido: Capturar y grabar vídeos de gameplay de nuestros videojuegos de VR para crear clips, tráileres y otros contenidos visuales.
– Gestión de redes sociales: Publicar y programar contenido en nuestras plataformas y redes
– Interacción con la comunidad: Responder a comentarios, mensajes y preguntas de los usuarios de manera oportuna y profesional.
– Estrategia y planificación: Desarrollar ideas para el contenido y planificar las campañas de marketing en redes sociales.
– Publicidad: Crear y gestionar campañas de anuncios pagados en las diferentes redes sociales para maximizar el alcance y la visibilidad.

Beneficios:

– Puede ser jornada parcial o completa según intereses y capacidades.
– Posibilidad de trabajar con las nuevas tecnologías de VR/AR.
– Empresa completamente remota, trabaja desde el confort de tu casa.

Si te interesa, mándanos tu CV en este enlace: https://www.virtualage.es/talent/video.htm

.
.
.
http://dlvr.it/TN5LVm

Categories
servicio de noticias del blog de mexico

DigiPen Europe-Bilbao busca Computer Science Professor (Ph.D) – Full Time

Empresa: DigiPen Europe-Bilbao
Web: www.digipen.es
Actividades: Animación 3D
Desarrollo de videojuegos
Diseño 3D
Formación en videojuegos y multimedia
Investigación y desarrollo
Producción audiovisual

Número de trabajadores: 30
Información acerca de la empresa:
DigiPen Institute of Technology is a dedicated, world-renowned leader in education and research in computer interactive technologies and the first school in the world to offer a bachelor´s degree in videogame programming.

The members of DigiPen’s world-class faculty come from a wide range of academic and professional backgrounds. They bring years of teaching experience and relevant industry knowledge to the DigiPen community.

DigiPen alumni have worked for a top-class variety of companies and development studios on many high-profile projects.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

DigiPen Europe-Bilbao is seeking a passionate Computer Science Professor to join its esteemed faculty. You”ll shape the next generation of tech enthusiasts, ensuring they”re ready to make a meaningful impact in the ever-evolving software industry.

With more than 30 years of experience at the intersection of art and science, DigiPen offers a multidisciplinary learning environment that encourages innovation, creativity, and critical thinking in the areas of Computer Science, Arts, and Design.

We are seeking an experienced professional who is passionate about teaching and mentoring undergraduate students, with the opportunity to contribute to research and curriculum development in a growing academic environment. The candidate will join a collaborative team of educators dedicated to fostering excellence in education. Optional Application via LinkedIn:
https://www.linkedin.com/jobs/view/4297407092/

Join our vibrant community at DigiPen Europe-Bilbao and help shape the future of computer science education!

Requisitos mínimos:

Ph.D. in Computer Science, Maths, Physics, or a related field.
Proven ability to teach effectively in English.
Expertise in at least one of the following areas:
— Computer Science: Computer graphics, simulation software, computer vision, AI, machine learning, game development, or software engineering.
Skilled in some of the following tools/languages:
— C/C++ (preferred)
— Python, C#
— Visual Studio, VS Code
— Graphics APIs: OpenGL, Direct3D, Vulkan.
— Unity, Unreal Engine
— MatLab, Latex
— Git, TensorFlow, SQL

Requisitos deseados:

Industry experience in a relevant field.
Demonstrated ability to secure external research funding.
Proficiency in Spanish (preferred but not required).

Responsabilidades:

Salary commensurate to candidate experience.
Flexible schedule with opportunities for remote work part of the week.
Professional development support.
A collaborative academic environment with opportunities to shape the future of DigiPen’s research and educational initiatives.

Beneficios:

Contract Type: Full-time.
Start Date: November 2025
Location: On-site classes at DigiPen Europe-Bilbao campus
http://dlvr.it/TN4m97

Categories
servicio de noticias del blog de mexico

Saber Interactive Spain S.L. busca UI Technical Artist

Empresa: Saber Interactive Spain S.L.
Web: http://www.saber3d.com
Actividades: Desarrollo de videojuegos

Información acerca de la empresa:
Saber Interactive is one of the world’s leading independent developers of interactive games and entertainment, with an unrivaled ability to deliver on a wide range of concepts. Founded in 2001, Saber has grown into one of the largest and longest-standing developers of interactive games in Russia/Eastern Europe and one of the few remaining independent game studios producing AAA content. No matter the genre, platform, or property, we bring AAA skillsets, cutting-edge technologies, and uncompromising inventiveness to everything we do. Our goal is to focus on extremely high quality experiences that rival the best in the industry.

Saber specializes in applying our proprietary cross-platform game engines to original IPs, as well as executing on a broad array of design, production, and management services – including Oculus and other VR platform development support. We are a trusted partners of Microsoft on one of the world’s biggest IPs – Halo, and of id and Bethesda on the iconic Quake franchise. We have cultivated a long history of fruitful relationships with many other industry leaders like Ubisoft, BANDAI NAMCO, Konami, Sierra Entertainment, and Atlus.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We are in search of a UI Technical Artist to join our team in Madrid, Spain, with solid experience in Unreal Engine 5, specializing in the implementation, optimization, and maintenance of UI systems in video game projects. This role is crucial for integrating visual designs and interactions into the engine, ensuring technical quality and smooth gameplay experiences.

You will participate directly in the development of Turok: Origins, as well as other unannounced projects currently in production.
We are looking for a technical profile with a high level of autonomy, a focus on optimization, and the ability to work collaboratively in multidisciplinary environments.

Saber Interactive is a worldwide publisher and developer consisting of 13 studios in the Americas and Europe.

Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, World War Z, SnowRunner, and Expeditions: A MudRunner Game. Founded in 2001, Saber is known for two decades of development partnerships with leading developer and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others.

To stay in the loop on all of our upcoming announcements, please make sure you’re following Saber across our official social channels.

Please apply at https://saber-interactive-spain.jobs.personio.com/job/2051539?language=es&display=en

Turok: Origins https://www.youtube.com/watch?v=x1ELi_UslrA

Our website is: https://saber.games/

Requisitos mínimos:

• Demonstrable experience of at least 2 years in Tech UI for video games, working with Unreal Engine (preferably version 5).
• Proficiency in UMG, Blueprints, and basic knowledge of C++ applied to UI.
• Experience in optimizing interfaces for different hardware platforms (PC and consoles).
• Ensure assets/UI are within memory and CPU constraints. Profile performance and the costs of UMG/Slate/C++ and texture memory.
• Know-how and experience creating materials for UI realms (Unreal UI materials, OpenGL shaders…).
• Understanding of best practices for technical integration, lightweight animations, and UI rendering.

Requisitos deseados:

• Bachelor of Arts in UI or interface design.
• Previous experience in commercial video game projects.
• Ability to rapidly prototype and conduct A/B testing of UI solutions.
• Additional knowledge of UX and usability in video games.
• Technical portfolio or examples of work implemented in Unreal Engine.

Responsabilidades:

• Implement user interfaces in Unreal Engine 5 using UMG and Blueprints.
• Integrate artistic designs and UX functionality into efficient, optimized workflows.
• Work closely with UI Artists, UX Designers, and Programmers to ensure responsiveness, consistency, visual quality, and performance.
• Participate in the analysis and resolution of technical issues related to UI.
• Document workflows, systems, and best practices for long-term maintenance.

Beneficios:

• Opportunity to work with a great international team of professionals on the next generation of AAA titles.
• Salary based on experience.
• Permanent, full-time contract.
• A good work environment.
• Flexible working hours.
• Hybrid working model.
• Fresh fruit, coffee and beverages at the office.

Saber Interactive Spain is an equal opportunity employer committed to diversity and inclusion in the workplace, especially to gender equality. We prohibit discrimination and harassment based on race, colour, sex, religion, sexual orientation, national origin, disability, genetic information, pregnancy, or any other protected characteristic as outlined by federal, state, or local laws.
http://dlvr.it/TN4m8j