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Florida Grup Educatiu busca Docente del Grado en Diseño y Desarrollo de Videojuegos y Experiencias Interactivas

Empresa: Florida Grup Educatiu
Web: www.florida.es
Actividades: Formación en videojuegos y multimedia

Número de trabajadores: 600
Información acerca de la empresa:
A mediados de los años 70 un grupo de profesionales con vocación por la formación decidimos dar vida a una iniciativa cooperativista.

Así nació FLORIDA y hoy somos más de 600 profesionales, que trabajamos en este campus, formado por seis edificios con una superficie de 56.887 m2 y en el que cada año estudian alrededor de 6.000 personas.

Hemos crecido y seguimos apostando por nuestro proyecto educativo de calidad, participación e innovación. Algunas cosas nunca cambian.

En FLORIDA creemos en las personas y en su profesionalidad y eso se refleja en nuestro modelo de gestión cooperativista, en el que podemos participar y decidir en nuestro papel de socios y socias.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada parcial (Indiferente)

Texto de la oferta:

Como Docente del Grado en Diseño y Desarrollo de Videojuegos y Experiencias Interactivas, tus tareas principales serán:

Proyecto II: 2.º curso. 4h/semanales (2.º semestre) (en inglés)
– Área de conocimiento: Pipeline completa del desarrollo de videojuegos 2D. Mentorización de equipos de alumnos.

Motores de videojuegos: 4.º curso. 4h/semanales (2.º semestre)
– Área de conocimiento: Elementos de un motor de videojuegos. Análisis y elección de un motor de videojuegos. Programación de scripts en motores de videojuegos.

La incorporación está prevista para finales de enero, en torno al 21/01.
El contrato es inicialmente a tiempo parcial, con posibilidad de ampliar dedicación el siguiente curso.

Requisitos mínimos:

Los requisitos generales que nos gustaría que tuvieses:

– Licenciatura/Grado/Ingeniería o Arquitectura relacionada.
– Doctorado (o en proceso).
– Nivel alto en Unity y Unreal.

Requisitos deseados:

Además valoramos:

– Inglés Nivel C1.
– Valenciano Nivel C1.
– Disponibilidad / flexibilidad horaria.
– Experiencia docente (docencia vocacional) y profesional.
– Competencias: Trabajo en equipo/gestión de equipos, innovación y creatividad, comunicación efectiva, compromiso y responsabilidad ética.
http://dlvr.it/TQDdPT

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One Man Studio busca Senior Character Animator – Unreal Engine – AAA project

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

One Man Studio is an outsourcing studio working with the mayor AAA Companies in the industry. We are a Team of experienced and passionate developers who love videogames..

The role at One Man Studio

One Man Studio has an amazing opportunity for an experienced Senior 3d Character Animator, As a candidate, you must be passionate about all aspects of Animation design and implementation, with the ability to create dazzling animations within technical restrictions and that aid in gameplay immersion.

The ideal candidate will have a history of demonstrating an exceptional eye for detail, creative flair, stylistic versatility and the ability to communicate and collaborate on artistic and technical aspects with other team disciplines.

If you have a passion for creating character animations and would like to work within a highly collaborative and open team, then we have the right opportunity for you to improve and expand your skills in a very supportive environment.

This is a fully remote position.

Job Description

We’re looking for an experienced and highly skilled 3D Character Animator who has a passion for their profession and who’ll add life and motion to our fantasy videogame

We want to find someone who shares our passion for challenge and excellence to enjoy this path together.
Responsibilities
• 3D animation of various characters
• Animation Blueprints set up in Unreal Engine
• Communication with the Animation director and being part of the animation team

Skills & Requirements

Requirements
• Excellent knowledge and usage of Autodesk Maya
• 3+ years of experience in 2D character animation for games or interactive media.
• Portfolio or a demo reel of your previous works
• Proven practical skills of rigging, skinning, and character setup
• You must have experience in Unreal Engine

Where do we stand on diversity?

At One Man Studio, we know that diversity and inclusivity will make our teams (and the amazing work that they do) better! We encourage and welcome ALL applications.
Puedes contactarnos en:
APPLY AT – https://theonemanstudio.com/jobs/senior-animator/
web: http://www.theonemanstudio.com

Requisitos mínimos:

One Man Studio is an outsourcing studio working with the mayor AAA Companies in the industry. We are a Team of experienced and passionate developers who love videogames..

The role at One Man Studio

One Man Studio has an amazing opportunity for an experienced Senior 3d Character Animator, As a candidate, you must be passionate about all aspects of Animation design and implementation, with the ability to create dazzling animations within technical restrictions and that aid in gameplay immersion.

The ideal candidate will have a history of demonstrating an exceptional eye for detail, creative flair, stylistic versatility and the ability to communicate and collaborate on artistic and technical aspects with other team disciplines.

If you have a passion for creating character animations and would like to work within a highly collaborative and open team, then we have the right opportunity for you to improve and expand your skills in a very supportive environment.

This is a fully remote position.

Job Description

We’re looking for an experienced and highly skilled 3D Character Animator who has a passion for their profession and who’ll add life and motion to our fantasy videogame

We want to find someone who shares our passion for challenge and excellence to enjoy this path together.
Responsibilities
• 3D animation of various characters
• Animation Blueprints set up in Unreal Engine
• Communication with the Animation director and being part of the animation team

Skills & Requirements

Requirements
• Excellent knowledge and usage of Autodesk Maya
• 3+ years of experience in 2D character animation for games or interactive media.
• Portfolio or a demo reel of your previous works
• Proven practical skills of rigging, skinning, and character setup
• You must have experience in Unreal Engine

Where do we stand on diversity?

At One Man Studio, we know that diversity and inclusivity will make our teams (and the amazing work that they do) better! We encourage and welcome ALL applications.
Puedes contactarnos en:
APLICA EN https://theonemanstudio.com/jobs/senior-animator/
web: http://www.theonemanstudio.com

Requisitos deseados:

Requirements
• Excellent knowledge and usage of Autodesk Maya
• 3+ years of experience in 2D character animation for games or interactive media.
• Portfolio or a demo reel of your previous works
• Proven practical skills of rigging, skinning, and character setup
• You must have experience in Unreal Engine

Responsabilidades:

Character Animation
• Produce high-quality 3D character animations for gameplay and in-engine use.
• Deliver clean, readable motion that supports gameplay clarity and responsiveness.

Unreal Integration
• Set up and maintain Animation Blueprints in Unreal Engine.
• Implement animations into state machines and troubleshoot integration issues.

Collaboration
• Work closely with the Animation Director and animation team.
• Communicate clearly with other disciplines (design, tech, art) to resolve issues early.

Quality Control
• Iterate on feedback without ego.
• Ensure animations meet visual, technical, and performance expectations.

////////////////////////

Animación de Personajes
• Crear animaciones 3D de alta calidad para uso en gameplay y en motor.
• Producir movimiento claro, legible y funcional que apoye la jugabilidad.

Integración en Unreal
• Configurar y mantener Animation Blueprints en Unreal Engine.
• Implementar animaciones en máquinas de estados y resolver problemas de integración.

Colaboración
• Trabajar estrechamente con el Director de Animación y el equipo.
• Comunicarte de forma clara con otros departamentos (diseño, técnico, arte) para resolver problemas a tiempo.

Control de Calidad
• Iterar sobre feedback de forma profesional y sin fricción.
• Asegurar que las animaciones cumplen estándares visuales, técnicos y de rendimiento.
http://dlvr.it/TQDPQF

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FrameOver busca Level Designer / Level Artist Unreal Engine 5.6

trabajos: Empresa: FrameOver
Web: www.frameover.com
Actividades: Animación 3D
Arte conceptual
Cine
Desarrollo de videojuegos
Animación 3D
Post-producción
Realidad virtual

Número de trabajadores: 18
Información acerca de la empresa:
Desde 2011 FrameOver realiza trabajos de Animación y VFX para todo tipo de clientes y marcas. Desde hace un año también desarrolla videojuegos y colabora en diversas producciones internacionales, incluyendo I+D para dispositivos de realidad virtual.

Tipo de contrato:

Autónomo/freelance

Texto de la oferta:

Buscamos a un profesional especializado en montaje de niveles en Unreal Engine 5.6 para unirse a nuestro equipo durante 6 meses en un proyecto en pleno desarrollo.
?
El foco del puesto está en diseño y construcción de niveles jugables, trabajo con iluminación, materiales, efectos visuales y optimización para garantizar una experiencia fluida y de alta calidad.

· Montaje de niveles a partir de unos ya montados, para mejorar e implementar nuevos assets o reordenar.
· Diseño de espacios jugables (flow, ritmo, pacing, navegación, combate/exploración).
· Implementación y ajuste de iluminación (baked/dinámica, Lumen), postprocesado y atmósferas.
· Creación y configuración básica de materiales e instancias de material en UE5.
· Integración y trigger de efectos visuales (VFX, Niagara, partículas, decals, efectos de entorno).

· Uso de Blueprints a nivel básico/intermedio para lógica de nivel: eventos, puertas, triggers, secuencias, interactuables, etc.
· Optimización de niveles: LODs, culling, lightmaps, streaming, reducción de draw calls y uso eficiente de assets.
?

Requisitos mínimos:

Mínimo 2 años de experiencia demostrable trabajando con Unreal Engine 5.?
Experiencia sólida en Level Design y/o Level Art en proyectos profesionales (no solo proyectos de escuela).
Conocimientos de buenas prácticas de rendimiento y optimización en UE5.
Capacidad para testear, iterar y pulir niveles en base a feedback interno.
Seriedad y compromiso profesional.
Portfolio o proyectos demostrables centrados en niveles (imprescindible).
IMPORTANTE: Por favor, abstenerse estudiantes o perfiles sin experiencia profesional contrastada.

Requisitos deseados:

Experiencia con sistemas de VFX en Unreal (Niagara, partículas, shaders simples para efectos).
Conocimiento de workflows de arte: integración de assets 3D, modularidad, lightmaps, collision.
?Experiencia con control de versiones (Git, Perforce).
?Nociones de scripting adicional (Blueprints más avanzados o C++) se valorarán muy positivamente.
http://dlvr.it/TQDP0X

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Aristocrat busca UI Animator

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We’re looking for a skilled and imaginative UI Animator to help bring our Innovation Lab titles to life—adding motion, clarity, and expression to the player experience. In this role, you’ll collaborate with UI/UX designers, game artists, and developers to transform static mockups into engaging, polished in-game animations that enhance usability and elevate visual appeal.

You’ll be responsible for animating UI elements, 2D characters, and environments, and for ensuring smooth implementation in Unity. This role sits at the intersection of design, storytelling, and tech—where performance, aesthetics, and gameplay meet.

Technical art experience is a strong plus and will directly support your ability to optimize, prototype, and implement animations across the product. You’ll also begin exploring generative AI tools for motion concepting and creative acceleration.

Experience with tech art or generative AI tools is a strong plus, offering extended scope to prototype, optimize, and expand the creative toolkit.

Requisitos mínimos:

What We”re Looking For

2+ years of experience animating UI and 2D elements in a game development setting

Strong grasp of animation principles: timing, easing, flow, and visual feedback

Solid understanding of UI animation and implementation in Unity

Artistic eye for motion, design, layout, and composition

Familiarity with After Effects, Animate, Spine, or similar for rapid prototyping

Understanding of mobile performance constraints and optimization

Experience with Unity timelines, shaders, or light scripting is a plus

Generative AI skills are a strong plus—especially in prototyping or expanding animation concepts

Professional-level English and excellent communication skills

Requisitos deseados:

About you

Team player with a flexible, problem-solving mindset

Able to take feedback constructively and work with minimal rework

Detail-oriented, quality-driven, and deadline-conscious

Passionate about mobile games, player experience, and the power of motion

Curious and proactive—especially about emerging creative tools and technology

Responsabilidades:

Key Responsibilities

Animate UI elements and transitions that bring clarity, responsiveness, and delight

Translate static designs and motion comps into fully functional, in-game animations

Collaborate with UX, UI, and development teams to ensure consistency, usability, and performance

Animate 2D characters and environments to support narrative and gameplay moments

Create prototypes using tools like After Effects, Animate, or Spine

Work within Unity’s 2D animation system to implement assets directly in-game

Partner with technical artists to optimize assets for performance and platform requirements

Maintain clear documentation, animation libraries, and motion guidelines

Explore and prototype using generative AI tools to support animation concepting and ideation

Contribute to a performance-focused culture where polish, feedback, and iteration are key

Beneficios:

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

Teambuilding-Aristocrat

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None
http://dlvr.it/TQDHdX

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Aristocrat busca UI Art Lead

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We’re looking for a talented artist to join as a UI Art Lead on one of our main titles, Cashman Casino, at Product Madness. In this role, you will be responsible for creating and maintaining the User Interface of the game from initial conception to implementation.

You will lead and manage a small team of talented artists, setting a clear vision, building trust, providing consistent feedback, and understanding each artist’s goals and needs, helping to establish a clear path for everyone to achieve their goals.

You will also work alongside UX designers, technical artists, developers and product managers to ensure the UI supports the game experience. You will partner with production to develop high level execution plans and own the execution strategy.

As UI Art Lead, you are expected to develop the overall look and feel of the game, balancing visual satisfaction and gameplay clarity to ensure amazing experiences. You will push art quality where players see it and know when to pull back on quality where they won’t, being hands-on sometimes and contributing to the artwork benchmark.

Requisitos mínimos:

What We’re Looking For
Expert and flexible in using leading UI development tools, from Photoshop to Figma

Expert in hands-off processes: creating documentation, exporting assets, and presenting work

Strong in task refinement, prioritization, and building work plans and timelines

Experienced in mentoring other UI designers and supporting their professional growth

Skilled in working on Unity projects—from hand-off to asset integration

Capable of studying existing interfaces and suggesting improvements

Able to create working prototypes

Good understanding of the modern casual gaming market and current UI trends

Solid awareness of UX principles

Basic knowledge of illustration, including proportion, composition, and color

Professional level of English

Requisitos deseados:

It will be considered an advantage to have:
Previous experience working on mobile games

Experience in mentoring and growing other designers

Your portfolio should demonstrate:
Very high-quality UI work for mobile games, showcasing interface elements, logos, icons, and typography

Confidence in working across various styles and formats

Advanced structural UI design examples, including wireframes, mockups, and animatics

Beneficios:

Why Product Madness?

As part of the Aristocrat family, we share their mission of bringing joy to life through the power of play, with a world-class team who creates top-grossing, leading titles in the social casino genre, including Heart of Vegas, Lightning Link, Cashman Casino.

With 800 team members across the globe, Product Madness is headquartered in London, with offices in Barcelona, Gda?sk, Lviv, Montreal and a remote team spanning the USA, making us a truly global powerhouse.

We live by our People First principle. Regardless of where, when, or how they work, our team members have opportunities to elevate their careers, and grow alongside us. We take pride in fostering an inclusive culture, where our people are encouraged to be their very best, every day.

But don’t just take our word for it. In 2024, we made the Global Inspiring Workplace Awards list, and won a bronze award at the Stevies for Great Employers in the ‘Employer of the Year – Media and Entertainment’ category.

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

So, what’s stopping you?

Our Values
People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: Up to 25%

Additional Information

At this time, we are unable to sponsor work visas for this position. Candidates must be authorized to work in the job posting location for this position on a full-time basis without the need for current or future visa sponsorship.
http://dlvr.it/TQDHcT

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Isolated Games busca Programador

trabajos: Empresa: Isolated Games
Web: http://www.isolatedgames.com/
Actividades: Desarrollo de videojuegos
Edición de videojuegos

Información acerca de la empresa:
Isolated Games es un estudio independiente de Barcelona, creadora de Between the Stars. En estos momentos estamos desarrollando Travellers Rest que ahora mismo se encuentra en Early Access en Steam.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

Isolated Games es un estudio independiente de Barcelona. Actualmente, estamos desarrollando Travellers Rest. Buscamos un programador a jornada completa con experiencia previa en otros proyectos profesionales para trabajar en Travellers Rest (https://store.steampowered.com/app/1139980/Travellers_Rest/), un juego de gestión de tabernas muy popular con más de 14.000 reseñas.

Requisitos mínimos:

• Al menos 3 años de experiencia profesional programando en Unity 3D.
• Conocimientos de C#.
• Ser capaz de solucionar problemas de manera eficiente y autónoma.

Requisitos deseados:

• Amplio conocimiento de Unity 3D.
• Conocimiento de workflow de arte 2D (implementación de animaciones, sprites…).
• Conocimientos básicos de Photoshop.
• Experiencia en proyectos 2D.
• Experiencia en porting a consolas.
• Experiencia con sistema de control de versiones.
• Ganas de afrontar nuevos retos y de aprender.
• Se valora el trabajo en equipo y una buena comunicación.
• Se valora un buen nivel de inglés.

Responsabilidades:

• Programación de nuevos sistemas.
• Ayuda en la sincronización de los nuevos sistemas en modo online.
• Optimización y mantenimiento del código existente.
• Coordinación con el equipo de arte.

Beneficios:

• Trabajo a distancia desde casa.
• Flexibilidad de horario.
• Jornada laboral de 8 horas, sin crunch.
• Buen ambiente de trabajo.
• Empresa joven y en crecimiento.
http://dlvr.it/TQDF0y