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No title

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We’re looking for a dedicated, creative and hard-working UI Artist to join us on one of our flagship titles which are enjoyed by millions around the world. In this role you will work with the art lead on small features or pieces of a project that play to your strengths.

Requisitos mínimos:

What We”re Looking For

You’ll be a great teammate, with a flexible approach.
Work with the least amount of feedback and rework
Have attention to detail and ensure work is completed to a high standard and in line with the desired style
You play mobile games regularly
You are influential in working with your team to adapt features for more impact
You are able to communicate your work to teammates and cross functional partners
You have a passion for games and are interested in what makes a game visually appealing

Responsabilidades:

What You”ll Do

Great knowledge of Adobe Suite

Good knowledge of visual design principles and how they relate to game development and the user interface

Knowledge about Design Systems and understanding the creative guidelines of the project

Knowledge about Information Architecture and Interaction Design

Knowledge about Logos, Icons and Typography

Great Artistic skills (proportion, composition, color)

Able to build interfaces autonomously (wireframe, mockups, animatics)

Able to build medium complexity prototypes

Maintain quality, efficiency and consistency across your work

Proven workflow crafting clean files that allow for fast iteration and the creation of final art assets

Understanding of the challenges presented by mobile platforms and the ability to adapt methodologies and solutions accordingly

Awareness of usability principles

Ability to work within gameplay design restraints

An online portfolio showcasing numerous examples of current up-to-date work

Professional level of English

Beneficios:

Perks
– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

Teambuilding-Aristocrat

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!
http://dlvr.it/TMvFGj

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servicio de noticias del blog de mexico

Aristocrat busca Game Design Director

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We are looking for an insightful and innovative Head of Game design to join our Innovation Lab leadership team, helping to shape the future of mobile gaming. This role requires a strategic thinker with a growth-hacker mindset who can understand, anticipate, and act on market trends to develop high-potential game concepts. Reporting to the Head of Innovation Lab, you will be providing creative and practical guidance to solve user problems, optimize performance, and build commercially successful games.

Requisitos mínimos:

Requirements

– Experience: 10+ years in mobile game development in creative or R&D roles. (5+ years as Game Designer)

– Top-Grossing Track Record: Proven success in developing and launching commercially successful mobile games.

– Growth-Hacker Mentality: Strong understanding of user acquisition principles, with an experimental approach to driving user growth and engagement.

– Effective Communicator: Strong communication skills to articulate ideas, inspire teams, and advocate for innovative design solutions.

– Technical Expertise: Proficiency with advanced analytics tools, UA dashboards, complex in-game economy systems, and mathematical modeling

Responsabilidades:

Key Responsibilities

– Innovation Through Market Insight: Monitor, analyze, and anticipate trends in the mobile gaming industry to drive internal innovation and identify game concepts with high growth potential.

– Data-Driven Concept Development: Partner with Product Owners and game designers to find user-centric solutions that are informed by data. Act as a resource in interpreting player feedback, analytics, and UA performance metrics to refine and improve gameplay and design.

– Growth-Hacker Mindset: Leverage a growth-hacker’s approach to user acquisition, recognizing and acting on opportunities to drive game growth through innovative concepts, agile strategies, and data-based decision-making.

– Creative Leadership: Lead and support a team of four Product Owners, inspiring them to push creative boundaries while maintaining practical, data-driven design.

– Strategic Collaboration: Collaborate with the Head of Innovation Lab and other leaders to shape the department’s direction, aligning game innovation with company goals and market demands.

– Hands-On Problem Solving: Provide direct, hands-on support in making critical product decisions and pivoting when necessary to meet performance targets and user satisfaction.

– Industry Awareness and Trend Spotting: Stay at the forefront of gaming trends, best practices in game design, and emerging user acquisition techniques to ensure our projects are cutting-edge and responsive to player needs.

– Project Quality and Oversight: Ensure games meet high standards in design, usability, and engagement by overseeing timelines, milestones, and quality control.

– Enterprise Mindset: Act as the ambassador and key liaison between the Innovation Lab and the broader Aristocrat business. Foster collaboration by engaging with the Consumer Insights team, other game and R&D teams to identify synergies and drive cross-functional cooperation.

Beneficios:

Why Product Madness?

As part of the Aristocrat family, we share their mission of bringing joy to life through the power of play, with a world-class team who creates top-grossing, leading titles in the social casino genre, including Heart of Vegas, Lightning Link, Cashman Casino.

With 800 team members across the globe, Product Madness is headquartered in London, with offices in Barcelona, Gda?sk, Lviv, Montreal and a remote team spanning the USA, making us a truly global powerhouse.

We live by our People First principle. Regardless of where, when, or how they work, our team members have opportunities to elevate their careers, and grow alongside us. We take pride in fostering an inclusive culture, where our people are encouraged to be their very best, every day.

But don’t just take our word for it. In 2024, we made the Global Inspiring Workplace Awards list, and won a bronze award at the Stevies for Great Employers in the ‘Employer of the Year – Media and Entertainment’ category.

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None

At this time, we are unable to sponsor work visas for this position. Candidates must be authorized to work in the job posting location for this position on a full-time basis without the need for current or future visa sponsorship.
http://dlvr.it/TMvDzr

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servicio de noticias del blog de mexico

Aristocrat busca Unity Developer

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We are looking for a developer to join one of our game development teams based in Barcelona. You’re expected to have a good understanding of object oriented programming, design patterns, also a thorough understanding of graphics, performance issues and trade-offs, great attention to detail and ability to work with deadlines.

Requisitos mínimos:

What We”re Looking For

Essential Requirements :

– At least 4 years of experience working with Unity

– Experience with best practices such as TDD

– Has shipped at least 1 mobile title into production

– Experience in building flexible and reusable systems

– Ability to easily learn and work with new problems and new technologies

– Experience with optimisation of complex systems.

– Understanding how network protocols work and experience with client-server communication

– Experience with UML and/or diagrams

– Ability to work with scrum and agile

Requisitos deseados:

Nice to Have:

– Best practices such as TDD, BDD, ect.

– Shipped mobile titles into production

– Knowledge of network protocols work

– Experience with client-server communication

– Experience with UML and/or diagrams

Responsabilidades:

Your role will be hands-on in the development of new features and also supporting existing ones, writing unit tests and code reviews. As a Unity developer you’ll be asked to provide support and mentor junior developers and take part in technical discussions. You’ll work closely with producers, designers, and developers in a highly collaborative and genuinely agile environment.

Beneficios:

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None

At this time, we are unable to sponsor work visas for this position. Candidates must be authorized to work in the job posting location for this position on a full-time basis without the need for current or future visa sponsorship.
http://dlvr.it/TMv4gJ

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Saber Interactive Spain S.L. busca UI Technical Artist

Empresa: Saber Interactive Spain S.L.
Web: http://www.saber3d.com
Actividades: Desarrollo de videojuegos

Información acerca de la empresa:
Saber Interactive is one of the world’s leading independent developers of interactive games and entertainment, with an unrivaled ability to deliver on a wide range of concepts. Founded in 2001, Saber has grown into one of the largest and longest-standing developers of interactive games in Russia/Eastern Europe and one of the few remaining independent game studios producing AAA content. No matter the genre, platform, or property, we bring AAA skillsets, cutting-edge technologies, and uncompromising inventiveness to everything we do. Our goal is to focus on extremely high quality experiences that rival the best in the industry.

Saber specializes in applying our proprietary cross-platform game engines to original IPs, as well as executing on a broad array of design, production, and management services – including Oculus and other VR platform development support. We are a trusted partners of Microsoft on one of the world’s biggest IPs – Halo, and of id and Bethesda on the iconic Quake franchise. We have cultivated a long history of fruitful relationships with many other industry leaders like Ubisoft, BANDAI NAMCO, Konami, Sierra Entertainment, and Atlus.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We are in search of a UI Technical Artist to join our team in Madrid, Spain, with solid experience in Unreal Engine 5, specializing in the implementation, optimization, and maintenance of UI systems in video game projects. This role is crucial for integrating visual designs and interactions into the engine, ensuring technical quality and smooth gameplay experiences.

You will participate directly in the development of Turok: Origins, as well as other unannounced projects currently in production.
We are looking for a technical profile with a high level of autonomy, a focus on optimization, and the ability to work collaboratively in multidisciplinary environments.

Saber Interactive is a worldwide publisher and developer consisting of 13 studios in the Americas and Europe.

Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, World War Z, SnowRunner, and Expeditions: A MudRunner Game. Founded in 2001, Saber is known for two decades of development partnerships with leading developer and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others.

To stay in the loop on all of our upcoming announcements, please make sure you’re following Saber across our official social channels.

Please apply at https://saber-interactive-spain.jobs.personio.com/job/2051539?language=es&display=en

Turok: Origins https://www.youtube.com/watch?v=x1ELi_UslrA

Our website is: https://saber.games/

Requisitos mínimos:

• Demonstrable experience of at least 2 years in Tech UI for video games, working with Unreal Engine (preferably version 5).
• Proficiency in UMG, Blueprints, and basic knowledge of C++ applied to UI.
• Experience in optimizing interfaces for different hardware platforms (PC and consoles).
• Ensure assets/UI are within memory and CPU constraints. Profile performance and the costs of UMG/Slate/C++ and texture memory.
• Know-how and experience creating materials for UI realms (Unreal UI materials, OpenGL shaders…).
• Understanding of best practices for technical integration, lightweight animations, and UI rendering.

Requisitos deseados:

• Bachelor of Arts in UI or interface design.
• Previous experience in commercial video game projects.
• Ability to rapidly prototype and conduct A/B testing of UI solutions.
• Additional knowledge of UX and usability in video games.
• Technical portfolio or examples of work implemented in Unreal Engine.

Responsabilidades:

• Implement user interfaces in Unreal Engine 5 using UMG and Blueprints.
• Integrate artistic designs and UX functionality into efficient, optimized workflows.
• Work closely with UI Artists, UX Designers, and Programmers to ensure responsiveness, consistency, visual quality, and performance.
• Participate in the analysis and resolution of technical issues related to UI.
• Document workflows, systems, and best practices for long-term maintenance.

Beneficios:

• Opportunity to work with a great international team of professionals on the next generation of AAA titles.
• Salary based on experience.
• Permanent, full-time contract.
• A good work environment.
• Flexible working hours.
• Hybrid working model.
• Fresh fruit, coffee and beverages at the office.

Saber Interactive Spain is an equal opportunity employer committed to diversity and inclusion in the workplace, especially to gender equality. We prohibit discrimination and harassment based on race, colour, sex, religion, sexual orientation, national origin, disability, genetic information, pregnancy, or any other protected characteristic as outlined by federal, state, or local laws.
http://dlvr.it/TMtyPK

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servicio de noticias del blog de mexico

No title

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

At Bespoke Pixel, we””re all about creating something extraordinary. We’re a small, fully funded, independent studio working on a well-known IP, and we’re pushing boundaries when it comes to gameplay and quality. Our experienced team is a blend of creativity and technical brilliance—and now, we’re looking for an Environment Artist to join the team and help shape our world.

THE ROLE & YOUR IMPACT

We’re looking for a talented and experienced Environment Artist to join our crew! This role is about crafting beautiful, immersive, and realistic open-worlds where every hill and shadow tells a story.

You””ll have significant ownership and creative freedom, working closely with our art director and game designer to bring our vision to life. If you have an eye for nature, biomes, vast and varied landscapes, composition, lighting, and creating worlds that feel both alive and logical, you might be the person we’re looking for.

Requisitos mínimos:

WHAT WE””RE LOOKING FOR

You need 4+ years of experience building realistic-looking open-world environments in games. Bonus points if you’ve shipped a title!

A strong eye for composition, lighting, and visual storytelling.

Proficiency with industry-standard tools (e.g., Unreal Engine, Maya, Blender).

Experience in an intensely collaborative environment, with a willingness to take on new ideas and provide constructive feedback.

A love for immersive worlds and all the little details that make them feel real and intriguing.

Beneficios:

WHY JOIN US? THE BESPOKE PIXEL ADVANTAGE

This isn”t a role where you’ll be a cog in a machine. This is an opportunity to be a key decision-maker in a small, tight-knit team where your impact is visible and valued every day. We believe that great work is done by happy people.

Competitive Salary: We offer a competitive salary that is commensurate with your expertise and the market.

Work-Life Balance: Enjoy 5 weeks of paid vacation. We believe in building a healthy, sustainable studio culture.

Relocation & Barcelona Life: Our beautiful office is located in central Barcelona, complete with a rooftop terrace, a gym, and a fantastic community. We are ready to help with relocation for the right candidate.

Comprehensive Benefits: We provide free private health insurance, a €100 monthly stipend for meals and transportation, and a yearly allowance for professional development.

Team & Culture: We are a team of talented people who love what they do and support each other. You can look forward to regular team events and after-work hangouts.

READY TO APPLY?

Send your portfolio, as well as your CV and cover letter in English. We review applications continuously, so don’t wait!
Bespoke Pixel is an equal-opportunity employer. Everyone’s welcome.

Let’s build something amazing together!
http://dlvr.it/TMsdyz

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No title

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

Are you an Engine Programmer who loves getting your hands dirty with core game technology? We are a small, fully funded, independent studio working on a well-known IP, and we””re looking for a talented and motivated Engine Programmer to join our team in Barcelona.

This is a hands-on role for someone who is passionate about making games run perfectly. You””ll work at the heart of our technology, developing and optimizing the core systems that power our game, and directly enabling our artists and designers to bring their most ambitious ideas to life. If you””re excited by the challenge of building a stable and efficient foundation for a large-scale open world, we want to talk to you.

WHAT YOU””LL DO

Dive into Unreal Engine 5: Build, optimize, and maintain core engine systems with a focus on delivering a high-performance and stable game experience.

Collaborate and Contribute: Work closely with our experienced gameplay programmers, designers, and artists. Your role is to understand their needs and provide them with the technical solutions and tools that empower them.

Solve Technical Challenges: Track down and fix performance bottlenecks across CPU, GPU, and memory, ensuring our game runs smoothly on PC and console.

Build the Future: Help future-proof our engine technology by contributing to the development of custom tools and pipelines that make the entire team””s workflow more efficient.

Grow with the Team: Work alongside the team, learning from their expertise and bringing your own ideas to the table. You””ll be an integral part of our technical discussions.

Requisitos mínimos:

WHAT WE’RE LOOKING FOR

5+ years of experience as an Engine, Systems, or low-level programmer, with experience shipping at least one title.

Strong proficiency in C++ and a solid understanding of low-level systems programming.

Hands-on experience with Unreal Engine 5, including tools like Unreal Insights and RenderDoc.

A passion for performance optimization, multi-threading, and memory management.

A great problem-solver who enjoys debugging and can solve tricky technical issues.

Someone with strong communication and teamwork skills who can effectively collaborate with a cross-functional team.

Beneficios:

WHY JOIN US? THE BESPOKE PIXEL ADVANTAGE

This isn”t a role where you’ll be a cog in a machine. This is an opportunity to be a key decision-maker in a small, tight-knit team where your impact is visible and valued every day. We believe that great work is done by happy people.

Competitive salary and a healthy work-life balance with 5 weeks of paid vacation. We believe in building a healthy, sustainable studio culture.

Relocation & Barcelona Life: Our beautiful office is located in central Barcelona, complete with a rooftop terrace, a gym, and a fantastic community. We are ready to help with relocation for the right candidate.

Comprehensive Benefits: We provide free private health insurance, a €100 monthly stipend for meals and transportation, and a yearly allowance for professional development.

Team & Culture: We are a team of talented people who love what they do and support each other. You can look forward to regular team events and after-work hangouts.

READY TO BE A PART OF OUR CORE?

Send your CV and cover letter in English. We review applications continuously. Let’s build something amazing together!
http://dlvr.it/TMsdjk

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Bespoke Pixel busca Gameplay Programmer

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

THE ROLE

You’ll be at the heart of our game development, bringing gameplay to life. Working closely with our designers, artists, and fellow programmers, you’ll shape how the game feels and plays. From character movement and combat to camera systems and player interactions—you’ll make it all happen. Your ideas will directly influence the game, and you’ll make sure everything runs smoothly and feels amazing for players.

Gameplay Programmers like you are the glue between creative vision and technical reality. You’ll turn exciting design concepts into working game features. You’ll prototype, polish, and perfect systems until they feel just right. Plus, you’ll develop tools to speed up development and help the whole team work smarter.

WHAT YOU’LL DO

– Team up with designers and artists to design, prototype, and implement awesome gameplay features.
– Build core gameplay systems—think character movement, player controls, cameras, combat, AI behaviors, and interactive elements.
– Create tools to simplify your work and help the whole team deliver their best.
– Polish and refine gameplay systems until they feel fantastic.
– Optimize performance to keep everything running smoothly on different platforms.
– Solve technical challenges and squash those tricky bugs.
– Support and mentor junior developers—sharing what you know.
– Help shape our development process in a fast-moving, creative environment.

Requisitos mínimos:

WHAT WE’RE LOOKING FOR

-At least 4 years of experience from working in Unreal Engine,
-A knack for developing tools alongside gameplay features.
-Hands-on experience with player movement, AI, cameras, and input systems.
-Problem-solving skills and a love for debugging.
-Passion for making great games and player-focused systems.
-Great teamwork and communication skills.
-Comfortable in a startup-style environment.

Beneficios:

WHY JOIN US?

We’re a small, tight-knit team where you’ll have the freedom to shape your work, make decisions, and see your impact every day. We work hard—but we know how to enjoy ourselves too. You’ll be surrounded by talented people who love what they do and support each other.

Here’s what you can look forward to:

Competitive salary.
5 weeks of paid vacation.
Flexible work hours.
100 € per month to use for meals and transportation.
Free private health insurance.
A yearly allowance to use for books or courses for personal and professional development.
Beautiful office in central Barcelona—rooftop terrace, gym, café, and an awesome community.
Regular team events and after-work hangouts.
We work on-site in Barcelona, so you’ll need to be here or ready to relocate. If this sounds like the kind of team you want to be part of, let’s talk!

READY TO APPLY?

Send your CV and cover letter in English. We review applications continuously, so don’t wait!
Bespoke Pixel is an equal opportunity employer and encourages applications from all qualified candidates.

Let’s build something amazing together!
http://dlvr.it/TMtrlY

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Centre de la Imatge i la Tecnologia Multimèdia busca Docente Motores de Videojuegos

trabajos: Tipo de contrato:

Autónomo/freelance

Tipo de jornada:

Jornada parcial (Mañana)

Texto de la oferta:

Buscamos a un/a profesor/a de motores de videojuegos para unirse a nuestro equipo docente en el Grado en Diseño y Desarrollo de Videojuegos.

Requisitos mínimos:

Conocimientos en desarrollo de motores propios, renderizado de escenas en entornos 3D, integración de sistemas de animación 3D, estructuras internas de entidades y componentes, sistemas de audio 3D, C++, Open GL.

Requisitos deseados:

Experiencia en docencia.

Responsabilidades:

– Impartir la asignatura Motores de Videojuegos, que forma parte del bloque de asignaturas obligatorias del Grado en Diseño y Desarrollo de Videojuegos.

– Revisión y adaptación de las guías docentes de la asignatura: https://www.upc.edu/estudispdf/guia_docent.php?codi=804246&lang=esp

– Funciones propias de los profesores colaboradores del CITM.
http://dlvr.it/TMtrlG