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Aristocrat busca Automation and AI Engineer (Unity & Backend Technologies)

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

As a Senior Software Automation Engineer on the Automation and AI team, you will be responsible for delivering end-to-end solutions that integrate seamlessly with our Unity-based gaming platforms and backend systems. Your work will directly influence our live game operations, player experiences, and the speed and quality of our production cycles. You will collaborate with designers, data scientists, QA teams, and other developers to conceptualize, build, and deploy cutting-edge tools and workflows that leverage the latest AI trends.

Requisitos mínimos:

What We’re Looking For

Must-Have

5+ years of professional experience in full stack development, preferably within a gaming context.

1+ years of professional experience in AI and Automation development and implementation on relevant practices ie: G-RAG,.

Proficiency in Unity (C#) with proven experience creating editor tools, game modules, or liveops features.

Strong back-end development experience with a modern language (e.g., Java, C#, Python, or Node.js) and frameworks (e.g., ASP.NET, Django, Express).

Experience with databases (SQL and/or NoSQL) and designing RESTful APIs or microservices architectures preferably Graph databases such as Neo4J.

Familiarity with DevOps & CI/CD practices and tools (Git, Docker, Jenkins, etc.).

Solid understanding of software engineering best practices (design patterns, code reviews, testing, and version control).

Excellent communication and teamwork skills, with the ability to work cross-functionally in an agile environment.

Requisitos deseados:

Nice-to-Have

Experience with AI/ML frameworks (TensorFlow, PyTorch, OpenAI APIs) or integrating third-party AI services.

Cloud platform experience (AWS, Azure, or GCP) including serverless computing, container orchestration (Kubernetes), and infrastructure as code.

Familiarity with gaming analytics, real-time multiplayer systems, or other liveops-related technologies.

Passion for gaming and a keen interest in the future of AI-driven game development.

Responsabilidades:

Key Responsibilities

End-to-End Development

Design, develop, and maintain both front-end (Unity) and back-end services (APIs, microservices, databases) to support AI-driven tools and automation workflows.

Implement secure, scalable, and high-performance features that integrate with existing game codebases and infrastructure.

Unity Tooling & Integration

Build and maintain custom Unity editor tools to automate repetitive tasks (e.g., content creation workflows, build pipelines, performance checks).

Leverage Unity’s scripting APIs to integrate AI services and automate manual steps in the development and liveops processes.

Backend & Infrastructure

Develop and optimize server-side applications and microservices that power AI features, data processing, and real-time analytics.

Collaborate with DevOps on CI/CD pipelines to automate testing, deployment, and monitoring of AI-driven solutions.

AI & Automation

Work closely with data scientists and AI specialists to integrate machine learning models, autonomous agents, and other advanced AI techniques into Unity and backend systems.

Evaluate emerging AI tools and frameworks to determine feasibility, integration points, and ROI for the business.

Quality Assurance & Testing

Implement automated testing strategies (unit, integration, functional, regression) to ensure reliability and maintainability of new and existing systems.

Use AI-driven or goal-led QA approaches to enhance coverage and reduce manual testing overhead.

Collaboration & Knowledge Sharing

Partner with game developers, architects and product managers to identify challenges and opportunities for automation and AI application.

Document designs, workflows, and best practices for broader internal adoption.

Continuous Improvement

Proactively identify areas for optimization, new tools, or process enhancements.

Stay up-to-date with the latest AI, gaming, and automation trends to propose and implement innovative solutions.

Beneficios:

Why Product Madness?

As part of the Aristocrat family, we share their mission of bringing joy to life through the power of play, with a world-class team who creates top-grossing, leading titles in the social casino genre, including Heart of Vegas, Lightning Link, Cashman Casino.

With 800 team members across the globe, Product Madness is headquartered in London, with offices in Barcelona, Gda?sk, Lviv, Montreal and a remote team spanning the USA, making us a truly global powerhouse.

We live by our People First principle. Regardless of where, when, or how they work, our team members have opportunities to elevate their careers, and grow alongside us. We take pride in fostering an inclusive culture, where our people are encouraged to be their very best, every day.

But don’t just take our word for it. In 2024, we made the Global Inspiring Workplace Awards list, and won a bronze award at the Stevies for Great Employers in the ‘Employer of the Year – Media and Entertainment’ category.

Perks

Health insurance – CIGNA
Gympass gold plan
25 vacation days + 1 day on your birthday
Flexible payment – daycare, transport, etc
Pension plan 1% base salary
Food at the office twice a week
Teambuilding-Aristocrat

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None

Additional Information

At this time, we are unable to sponsor work visas for this position. Candidates must be authorized to work in the job posting location for this position on a full-time basis without the need for current or future visa sponsorship.
http://dlvr.it/TKm8lj

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servicio de noticias del blog de mexico

Aristocrat busca Data Analyst

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

We are growing our teams and this is an opportunity for you to join our Barcelona office as a Data Analyst within the Analytics Performance Marketing team.
You will collaborate closely with Data Analysts, Data Scientists besides UA Managers and other Marketing roles to analyse and interpret data that drives our marketing strategies.

Your insights will play a key role in shaping campaign optimization, identifying growth opportunities, and ultimately contributing to the company’s success in a competitive gaming market.

As a Data Analyst you will have a key role in defining, extracting and actioning data from big and complex datasets from a variety of analytical solutions from simple to complex.

Requisitos mínimos:

What We’re Looking For

Required Qualifications:

3 to 5 years of experience as a Data Analyst or in a similar analytical role, preferably within the gaming / tech / financial industry.

Strong proficiency in data analysis tools (SQL, Python, Excel, etc.).

Experience with data modelling, time series analysis, A/B testing, Difference in Difference

Ability to identify trends, extract insights, and communicate findings in a clear and actionable manner.

Strong attention to detail and ability to work with large datasets.

Ability to present complex data in an easy-to-understand format to both technical and non-technical stakeholders.

Strong written and verbal communication skills.

Requisitos deseados:

Nice-to-Have Skills:

Familiarity with game-related metrics, mobile apps such as daily active users (DAU), in-app purchases (IAPs), and retention/engagement metrics.

Responsabilidades:

What You’ll Do

Key Responsibilities:

Data Analysis & Reporting:

Gather, clean, and analyze marketing data from multiple sources to provide actionable insights.

Produce ad hoc analyses to support decision-making for campaigns and product launches.

Monitor and evaluate the performance of marketing campaigns ( paid ads, organic TV, brand) and provide recommendations for optimisation.

Develop actionable insights from user data that inform marketing targeting, acquisition and retention strategies.

Collaboration:

Collaborate with cross-functional teams including Data Science, Data Engineer, to integrate marketing data with overall product and business objectives.

Communicate findings and insights to non-technical stakeholders through clear and concise visualizations and presentations.

Data Quality & Governance:

Ensure the accuracy and integrity of all marketing data through regular data audits and validation processes.

Help set and maintain data tracking standards across marketing channels, ensuring consistency and reliability.

Beneficios:

Why Product Madness?

As part of the Aristocrat family, we share their mission of bringing joy to life through the power of play, with a world-class team who creates top-grossing, leading titles in the social casino genre, including Heart of Vegas, Lightning Link, Cashman Casino.

With 800 team members across the globe, Product Madness is headquartered in London, with offices in Barcelona, Gda?sk, Lviv, Montreal and a remote team spanning the USA, making us a truly global powerhouse.

We live by our People First principle. Regardless of where, when, or how they work, our team members have opportunities to elevate their careers, and grow alongside us. We take pride in fostering an inclusive culture, where our people are encouraged to be their very best, every day.

But don’t just take our word for it. In 2024, we made the Global Inspiring Workplace Awards list, and won a bronze award at the Stevies for Great Employers in the ‘Employer of the Year – Media and Entertainment’ category.

Perks

– Health insurance – CIGNA
– Gympass gold plan
– 25 vacation days + 1 day on your birthday
– Flexible payment – daycare, transport, etc
– Pension plan 1% base salary
– Food at the office twice a week

Teambuilding-Aristocrat

So, what’s stopping you?

Our Values

People First

We have the deepest respect for our people and their well being. We know they are exceptionally talented and will always have a choice. We want them to re-choose us every day. We are committed to building a culture where each person”s voice will always be heard and addressed.

MAD for More

Always improving, innovating and never settling for the existing. We push all boundaries with courage and ambition to become the world’s best games company.

Champion Together
We excel at what we do but yet remain humble and helpful to our teammates. We champion one another and hold each other to high standards without any egos.

Globally Inclusive

We are all Equal – regardless of the language we speak, where we live, our gender, religion or culture we come from. We want to build a global home, where everyone has the equal opportunity to make an impact.

Customer Focused

We always think from the customer”s perspective – be it players or internal customers.

Improving their experience and joy is what drives us. Every client”s success is our big win!

Travel Expectations: None
http://dlvr.it/TKm8XD

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servicio de noticias del blog de mexico

Cosmic Spell S.L. busca Lead Game Designer

Empresa: Cosmic Spell S.L.
Web: https://www.cosmicspell.com/
Actividades: Desarrollo de videojuegos

Información acerca de la empresa:
Cosmic Spell es un estudio especializado en el desarrollo de videojuegos, reconocido por su enfoque altamente competitivo y su cautivador estilo visual.

Fundado en Valencia en 2021 por emprendedores con más de 20 años de experiencia en startups exitosas dentro de la industria del videojuego y el entretenimiento, Cosmic Spell forma parte de No Spoon, un Venture Builder que nos brinda un entorno propicio para la innovación y el crecimiento.

No somos solo un equipo; somos una combinación de personas que aportan habilidades únicas, transformando cada proyecto en algo excepcional. Programadores, diseñadores, jugadores, streamers, periodistas, artistas y productores trabajamos como uno solo para crear productos verdaderamente únicos que trasciendan la pantalla y se integren en el mundo real.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

Cosmic Spell is a forward-thinking video game development studio known for its innovative design approach and distinctive visual style. Founded in 2021 in Valencia by a team of entrepreneurs with over 20 years of experience in successful startups across the video game and entertainment sectors, we are backed by No Spoon, a renowned Venture Builder that fosters innovation and growth.

Our team is not just a group of developers – we are a multidisciplinary collective of programmers, designers, artists, gamers, streamers, journalists, and producers, all working together to create engaging, high-quality games. We strive to develop immersive gaming experiences that connect with players on a deeper level, ensuring our products have a lasting impact within and beyond the gaming industry.

We are currently looking for a Lead Game Designer to join our team and reinforce the design department of our first original IP: Soul Breach, a F2P turn-based RPG with collectible mechanics.

Requisitos mínimos:

• 3+ years of experience as a Game Designer, with at least one shipped title.
• Proven experience in RPG and/or turn-based game design (preferably mobile or multiplatform).
• Strong game design fundamentals: systems design, economy design, balance, UX, and pacing.
• Excellent documentation skills and ability to translate ideas into dev-ready specs.
• Clear communication, critical thinking, and leadership abilities.
• Autonomous, structured, and proactive approach to problem-solving.
• Fluent in Spanish (spoken and written), as our daily communication is in Spanish.
• Passion for games, especially RPGs and collectible mechanics.

Requisitos deseados:

• Experience with free-to-play mobile game design and monetization strategies.
• Experience with collection-based combat systems.
• Experience designing live-ops features, in-game events, and seasonal content.
• Familiarity with data analytics tools and KPI-based decision making.
• Hands-on knowledge of Jira, Confluence, and Agile workflows (Scrum/Kanban).
• Fluency in English (for documentation and potential cross-border collaborations).

Responsabilidades:

• Lead the Game Design department, working closely with the Game Director to shape and execute the game’s vision — from high-level concepts to detailed mechanics, systems, and content.
• Create and maintain clear, structured, and up-to-date design documentation covering features, progression systems, combat, economy, and user experience.
• Design, balance, and oversee both core and meta gameplay systems (collection, progression, monetization, live events, etc.) with a player-first mindset.
• Collaborate closely with the art, development, and production teams to ensure consistent, high-quality implementation aligned with the game’s creative vision.
• Provide constructive feedback to fellow designers and help foster a creative, open, and collaborative team environment.
• Monitor game performance using KPIs, analytics, and player feedback to make informed, data-driven decisions.
• Meet deadlines and deliverables set by the production team, ensuring consistent communication on design progress.

Beneficios:

• Immediate start.
• Full-time permanent contract with flexible working hours.
• Hybrid or fully remote setup (within Spain).
• Competitive salary, adjusted to experience and scope of responsibilities.
• A passionate, senior, and multidisciplinary team that values creativity, autonomy, and excellence.
• A studio culture built on quality, collaboration, and respect for both players and developers.

Ready to Join?

If you are interested and would like to join our team, please send your CV and a link to your portfolio (if available) to jobs@cosmicspell.com, using the subject line: Lead Game Designer – [Your Name].

We look forward to discovering what you can bring to the world of Soul Breach.
http://dlvr.it/TKlzCR

Categories
servicio de noticias del blog de mexico

Cosmic Spell S.L. busca Lead Game Designer

Empresa: Cosmic Spell S.L.
Web: https://www.cosmicspell.com/
Actividades: Desarrollo de videojuegos

Información acerca de la empresa:
Cosmic Spell es un estudio especializado en el desarrollo de videojuegos, reconocido por su enfoque altamente competitivo y su cautivador estilo visual.

Fundado en Valencia en 2021 por emprendedores con más de 20 años de experiencia en startups exitosas dentro de la industria del videojuego y el entretenimiento, Cosmic Spell forma parte de No Spoon, un Venture Builder que nos brinda un entorno propicio para la innovación y el crecimiento.

No somos solo un equipo; somos una combinación de personas que aportan habilidades únicas, transformando cada proyecto en algo excepcional. Programadores, diseñadores, jugadores, streamers, periodistas, artistas y productores trabajamos como uno solo para crear productos verdaderamente únicos que trasciendan la pantalla y se integren en el mundo real.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

Cosmic Spell is a forward-thinking video game development studio known for its innovative design approach and distinctive visual style. Founded in 2021 in Valencia by a team of entrepreneurs with over 20 years of experience in successful startups across the video game and entertainment sectors, we are backed by No Spoon, a renowned Venture Builder that fosters innovation and growth.

Our team is not just a group of developers – we are a multidisciplinary collective of programmers, designers, artists, gamers, streamers, journalists, and producers, all working together to create engaging, high-quality games. We strive to develop immersive gaming experiences that connect with players on a deeper level, ensuring our products have a lasting impact within and beyond the gaming industry.

We are currently looking for a Lead Game Designer to join our team and reinforce the design department of our first original IP: Soul Breach, a F2P turn-based RPG with collectible mechanics.

Requisitos mínimos:

• 3+ years of experience as a Game Designer, with at least one shipped title.
• Proven experience in RPG and/or turn-based game design (preferably mobile or multiplatform).
• Strong game design fundamentals: systems design, economy design, balance, UX, and pacing.
• Excellent documentation skills and ability to translate ideas into dev-ready specs.
• Clear communication, critical thinking, and leadership abilities.
• Autonomous, structured, and proactive approach to problem-solving.
• Fluent in Spanish (spoken and written), as our daily communication is in Spanish.
• Passion for games, especially RPGs and collectible mechanics.

Requisitos deseados:

• Experience with free-to-play mobile game design and monetization strategies.
• Experience with collection-based combat systems.
• Experience designing live-ops features, in-game events, and seasonal content.
• Familiarity with data analytics tools and KPI-based decision making.
• Hands-on knowledge of Jira, Confluence, and Agile workflows (Scrum/Kanban).
• Fluency in English (for documentation and potential cross-border collaborations).

Responsabilidades:

• Lead the Game Design department, working closely with the Game Director to shape and execute the game’s vision — from high-level concepts to detailed mechanics, systems, and content.
• Create and maintain clear, structured, and up-to-date design documentation covering features, progression systems, combat, economy, and user experience.
• Design, balance, and oversee both core and meta gameplay systems (collection, progression, monetization, live events, etc.) with a player-first mindset.
• Collaborate closely with the art, development, and production teams to ensure consistent, high-quality implementation aligned with the game’s creative vision.
• Provide constructive feedback to fellow designers and help foster a creative, open, and collaborative team environment.
• Monitor game performance using KPIs, analytics, and player feedback to make informed, data-driven decisions.
• Meet deadlines and deliverables set by the production team, ensuring consistent communication on design progress.

Beneficios:

• Immediate start.
• Full-time permanent contract with flexible working hours.
• Hybrid or fully remote setup (within Spain).
• Competitive salary, adjusted to experience and scope of responsibilities.
• A passionate, senior, and multidisciplinary team that values creativity, autonomy, and excellence.
• A studio culture built on quality, collaboration, and respect for both players and developers.

Ready to Join?

If you are interested and would like to join our team, please send your CV and a link to your portfolio (if available) to jobs@cosmicspell.com, using the subject line: Lead Game Designer – [Your Name].

We look forward to discovering what you can bring to the world of Soul Breach.
http://dlvr.it/TKlqKB