trabajos: Empresa: Cosmic Spell S.L.
Web: https://www.cosmicspell.com/
Actividades: Desarrollo de videojuegos
Información acerca de la empresa:
Cosmic Spell es un estudio especializado en el desarrollo de videojuegos, reconocido por su enfoque altamente competitivo y su cautivador estilo visual.
Fundado en Valencia en 2021 por emprendedores con más de 20 años de experiencia en startups exitosas dentro de la industria del videojuego y el entretenimiento, Cosmic Spell forma parte de No Spoon, un Venture Builder que nos brinda un entorno propicio para la innovación y el crecimiento.
No somos solo un equipo; somos una combinación de personas que aportan habilidades únicas, transformando cada proyecto en algo excepcional. Programadores, diseñadores, jugadores, streamers, periodistas, artistas y productores trabajamos como uno solo para crear productos verdaderamente únicos que trasciendan la pantalla y se integren en el mundo real.
Tipo de contrato:
Contrato indefinido
Tipo de jornada:
Jornada completa
Texto de la oferta:
Cosmic Spell is a forward-thinking video game development studio known for its innovative design approach and distinctive visual style. Founded in 2021 in Valencia by a team of entrepreneurs with over 20 years of experience in successful startups across the video game and entertainment sectors, we are backed by No Spoon, a renowned Venture Builder that fosters innovation and growth.
Our team is not just a group of developers – we are a multidisciplinary collective of programmers, designers, artists, gamers, streamers, journalists, and producers, all working together to create engaging, high-quality games. We strive to develop immersive gaming experiences that connect with players on a deeper level, ensuring our products have a lasting impact within and beyond the gaming industry.
We are currently looking for a Lead Game Designer to join our team and reinforce the design department of our first original IP: Soul Breach, a F2P turn-based RPG with collectible mechanics.
Requisitos mínimos:
• 3+ years of experience as a Game Designer, with at least one shipped title.
• Proven experience in RPG and/or turn-based game design (preferably mobile or multiplatform).
• Strong game design fundamentals: systems design, economy design, balance, UX, and pacing.
• Excellent documentation skills and ability to translate ideas into dev-ready specs.
• Clear communication, critical thinking, and leadership abilities.
• Autonomous, structured, and proactive approach to problem-solving.
• Fluent in Spanish (spoken and written), as our daily communication is in Spanish.
• Passion for games, especially RPGs and collectible mechanics.
Requisitos deseados:
• Experience with free-to-play mobile game design and monetization strategies.
• Experience with collection-based combat systems.
• Experience designing live-ops features, in-game events, and seasonal content.
• Familiarity with data analytics tools and KPI-based decision making.
• Hands-on knowledge of Jira, Confluence, and Agile workflows (Scrum/Kanban).
• Fluency in English (for documentation and potential cross-border collaborations).
Responsabilidades:
• Lead the Game Design department, working closely with the Game Director to shape and execute the game’s vision — from high-level concepts to detailed mechanics, systems, and content.
• Create and maintain clear, structured, and up-to-date design documentation covering features, progression systems, combat, economy, and user experience.
• Design, balance, and oversee both core and meta gameplay systems (collection, progression, monetization, live events, etc.) with a player-first mindset.
• Collaborate closely with the art, development, and production teams to ensure consistent, high-quality implementation aligned with the game’s creative vision.
• Provide constructive feedback to fellow designers and help foster a creative, open, and collaborative team environment.
• Monitor game performance using KPIs, analytics, and player feedback to make informed, data-driven decisions.
• Meet deadlines and deliverables set by the production team, ensuring consistent communication on design progress.
Beneficios:
• Immediate start.
• Full-time permanent contract with flexible working hours.
• Hybrid or fully remote setup (within Spain).
• Competitive salary, adjusted to experience and scope of responsibilities.
• A passionate, senior, and multidisciplinary team that values creativity, autonomy, and excellence.
• A studio culture built on quality, collaboration, and respect for both players and developers.
Ready to Join?
If you are interested and would like to join our team, please send your CV and a link to your portfolio (if available) to jobs@cosmicspell.com, using the subject line: Lead Game Designer – [Your Name].
We look forward to discovering what you can bring to the world of Soul Breach.
http://dlvr.it/TK5jWy