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Bespoke Pixel busca Level Designer

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

At Bespoke Pixel, we have one goal: to create a masterpiece. We are an independent, fully funded studio working on a well-known IP, pushing boundaries in gameplay and quality. Our experienced team blends creativity with technical excellence, and we are looking for an Level Designer to join us.

THE ROLE
We need an experienced Level Designer to help shape our game world and create engaging, high-quality player experiences.

Requisitos deseados:

WHAT WE’RE LOOKING FOR

– 2-4 years of experience in level design in Unreal Engine
– Solid understanding of level design principles and player flow.
– Good understanding of architecture, composition and open world building
– Strong problem-solving skills and attention to detail.
– Great communication and teamwork abilities.
– Passion for crafting outstanding player experiences.

Responsabilidades:

WHAT YOU’LL DO

– Design, build, and refine game levels that deliver exciting and memorable gameplay.
– Collaborate with the team to ensure levels align with the overall game vision.
– Implement gameplay elements within Unreal Engine 5.
– Test and iterate on level layouts based on playtesting and feedback.
– Balance creativity with technical constraints to create polished, high-performing levels.

Beneficios:

WHY JOIN US?

– Competitive salary.
– 5 weeks of paid vacation.
– Flexible work hours.
– 100 € per month to use for meals and transportation.
– Free private health insurance.
– A yearly allowance to use for books or courses for personal and professional development.
– Beautiful office in central Barcelona—rooftop terrace, gym, café, and an awesome community.
– Regular team events and after-work hangouts.

We work on-site in Barcelona, so you need to live here or be willing to relocate.

READY TO APPLY?

Send your CV and cover letter in English. We review applications continuously, so don’t wait!
Bespoke Pixel is an equal-opportunity employer. We welcome applications from everyone.

Let’s build something amazing together!
http://dlvr.it/TJC1NT

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servicio de noticias del blog de mexico

Bespoke Pixel busca Engine Programmer

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

At Bespoke Pixel, we have one goal: to create a masterpiece. We are an independent, fully funded studio working on a well-known IP, pushing boundaries in gameplay and quality. Our experienced team blends creativity with technical excellence, and we are looking for an Engine Programmer to join us.

THE ROLE
As a Senior Engine Programmer, you will be a key technical driver behind our project, ensuring our game runs smoothly, efficiently, and can scale across platforms. You will work at the heart of our game’s technology, developing and optimizing core systems and tools. Your work will empower our designers and artists to create a cutting-edge player experience while ensuring performance and stability across the board.

Engine Programmers are the foundation of a great game. You will work on systems that touch everything from rendering and physics to memory management and performance optimization. You will enable others to create without limits by developing robust systems and custom tools that unlock creative freedom. Your expertise will ensure our game feels seamless and performs beautifully on every platform.

Requisitos mínimos:

WHAT WE’RE LOOKING FOR

• Strong proficiency in C++ and low-level systems programming.
• 5+ years of experience as an engine, systems, or low-level programmer (shipped titles preferred).
• Experience with Unreal Engine is a major plus.
• Expertise in performance optimization, memory management, and multi-threading.
• Strong problem-solving and debugging skills.
• Experience working across multiple platforms (console, PC).
• Ability to build tools and systems that empower designers and artists.
• Excellent communication and teamwork abilities.
• Passion for creating powerful, stable, and efficient technology.

Responsabilidades:

WHAT YOU’LL DO

• Develop, optimize, and maintain core engine systems within Unreal Engine 5.
• Improve performance across multiple platforms and ensure the game runs smoothly.
• Collaborate with gameplay programmers, designers, and artists to ensure the engine supports their needs.
• Build custom tools and pipelines to empower the entire development team.
• Profile and debug performance bottlenecks across CPU, GPU, and memory.
• Ensure our engine tech is future-proof, scalable, and built to support innovation.
• Solve complex technical challenges, ensuring our systems are robust and efficient.
• Mentor junior programmers and contribute to shaping our development practices.

Beneficios:

WHY JOIN US?

• Competitive salary.
• 5 weeks of paid vacation.
• Flexible work hours.
• 100 € per month to use for meals and transportation.
• Free private health insurance.
• A yearly allowance to use for books or courses for personal and professional development.
• Beautiful office in central Barcelona—rooftop terrace, gym, café, and an awesome community.
• Regular team events and after-work hangouts.

We work on-site in Barcelona, so you need to live here or be willing to relocate.

READY TO APPLY?

Send your CV and cover letter in English. We review applications continuously, so don’t wait!

Bespoke Pixel is an equal-opportunity employer. We welcome applications from everyone.
Let’s build something amazing together!
http://dlvr.it/TJD8rH

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servicio de noticias del blog de mexico

Larian Studios Spain busca Internship Gameplay Programmer

Empresa: Larian Studios Spain
Web: www.larian.com
Actividades: Desarrollo de videojuegos

Número de trabajadores: 400
Información acerca de la empresa:
In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series – six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting!

Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our next game, Baldur’s Gate 3 is currently in Early Access.

Tipo de contrato:

Otros contratos

Tipo de jornada:

Jornada indiferente

Texto de la oferta:

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programmer (Internship) to join the team and help us craft the high-caliber games our fans have come to expect.

You can apply here: https://jobs.lever.co/larian/66e18bfb-466b-4da2-9a94-fb6114fbb701

We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.

Requisitos mínimos:

Experience in C++.Good feel for RPG systems and gameplay in general.
Open minded, willing to experiment and iterate over a specific feature.
Ability to think like a designer to create compelling and fun game play.
Good communication skills in English.
Passion for making and playing great games.

Responsabilidades:

Work on all aspects of gameplay systems of the RPG: designing, developing and support.
Work closely together with the other departments to implement the needed game components.
Work together with the UI designers on the in-game UIs.
Write robust and maintainable code.
Be an active participant in the design and production of the game; the technical side of the creative team!
http://dlvr.it/TJD8ph

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Bespoke Pixel busca Experienced Gameplay Programmer

trabajos: Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

At Bespoke Pixel, we have one goal: to create a masterpiece. We are an independent, fully funded studio working on a well-known IP, pushing boundaries in gameplay and quality. Our experienced team blends creativity with technical excellence, and we are looking for a Senior Gameplay Programmer to join us.

THE ROLE

As a Senior Gameplay Programmer, you will be at the core of our development process, shaping how our game feels and plays. You will work closely with designers, artists, and other engineers to create compelling gameplay systems that enhance player experience. Your expertise will directly influence how our game comes to life, from character movement and combat to camera systems and player interactions. You will not only bring gameplay ideas to life but also ensure they are robust, scalable, and polished.

Gameplay Programmers are the bridge between creative design and technical implementation. You will translate design ideas into functional and enjoyable game features. You will prototype, refine, and perfect gameplay systems, ensuring they are intuitive and rewarding for players. You will also build tools and workflows to streamline your development process and empower your team.

Requisitos mínimos:

WHAT WE’RE LOOKING FOR

• Unreal Engine
• 5+ years of experience in gameplay programming (shipped titles preferred).
• Proven ability to develop tools alongside gameplay features.
• Experience working on a variety of gameplay systems such as player movement, AI, camera, and input systems.
• Excellent problem-solving and debugging skills.
• Passion for creating high-quality, player-focused systems.
• Strong communication and teamwork abilities.
• Comfortable working in a startup environment.

Responsabilidades:

WHAT YOU’LL DO

• Collaborate with designers and artists to design, prototype, and implement engaging gameplay features.
• Develop core gameplay systems such as character movement, player controls, camera systems, combat, AI behaviors, and interactive elements.
• Build and maintain tools to streamline your workflow and support the entire development team.
• Refine and polish gameplay systems with meticulous attention to detail and player experience.
• Optimize performance across platforms and hardware standards.
• Debug and solve complex technical issues to maintain stability and performance.
• Mentor junior team members and share your expertise.
• Contribute to shaping the development process within a creative, fast-paced environment.

Beneficios:

WHY JOIN US?

• Competitive salary.
• 5 weeks of paid vacation.
• Flexible work hours.
• 100 € per month to use for meals and transportation.
• Free private health insurance.
• A yearly allowance to use for books or courses for personal and professional development.
• Beautiful office in central Barcelona—rooftop terrace, gym, café, and an awesome community.
• Regular team events and after-work hangouts.

We work on-site in Barcelona, so you need to live here or be willing to relocate.

READY TO APPLY?

Send your CV and cover letter in English. We review applications continuously, so don’t wait!

Bespoke Pixel is an equal-opportunity employer. We welcome applications from everyone.

Let’s build something amazing together!
http://dlvr.it/TJD8p7

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servicio de noticias del blog de mexico

EF Games busca Senior Unity Developer – Pc Multiplayer game (Madrid)

trabajos: Empresa: EF Games
Web: https://ef.games/
Actividades: Desarrollo de videojuegos
Edición de videojuegos

Número de trabajadores: 18
Información acerca de la empresa:
EF Games is an exciting new game development studio located in the heart of Madrid, backed by KRAFTON, one of the world’s leading companies in multiplayer games and esports.

Our talented team is dedicated to creating unique and innovative new IPs, aiming to redefine the multiplayer gaming landscape with groundbreaking experiences that emphasize player competition.

Join us in our mission to push the boundaries of what’s possible in gaming and help create the next global sensation.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

EF Games is seeking a passionate Senior Programmer to join our video game team.

In this position, you will play a critical role in developing and optimizing the core systems of our multiplayer video game project.

You will use your extensive experience to implement high-quality code, ensure performance, and collaborate with other departments to deliver top-tier gaming experiences to players around the world.

Please, ONLY SENIOR PROFILES with proven experience in AA/AAA shipped games. Portfolio needed.

IMPORTANT: This position is only for applicants in the Madrid Area. Hybrid work in our brand-new Madrid Office. (3 days office/2 days work from home)

TO APPLY, please visit our website https://ef.games and look for the desired position in the JOIN US section.

You can submit your application directly from our web.

Please don’t forget to attach your CV and any other material that may impress us.

Requisitos mínimos:

Requirements:

– At least 5 years of experience in game programming.

– Proven experience working on shipped AA/AAA games.

– Fluency in Spanish is required.

– Experience with network programming and multiplayer systems.

– Strong knowledge of Unity and physics system for Unity.

– Excellent problem-solving skills and attention to detail.

– Strong understanding of software architecture and design patterns.

– Experience in full-cycle game development, from concept to launch.

– Be a great team player, highly collaborative, and contribute positively to the work environment.

Requisitos deseados:

– Experience in live operations (Live Ops) will be a plus.

– Strong knowledge in Photon Quantum will be highly valued.

Responsabilidades:

– Develop and maintain core systems and gameplay features for an online game.

– Implement and manage networking features for performance and scalability, ensuring robust and reliable multiplayer functionality and smooth online multiplayer experiences.

– Collaborate with designers, artists, and other programmers to ensure seamless integration of features.

– Debug and resolve complex issues related to gameplay, networking, and performance.

– Contribute to the architecture and design of the game’s codebase.

– Provide mentorship and guidance to junior programmers.

– Stay up-to-date with the latest industry trends and technologies, particularly in online multiplayer gaming.

– Ensure the game’s code meets high-quality standards and is well-documented.

Beneficios:

– Flexible work policies in a caring and relaxed environment

– Competitive Salary based on experience.

– Immediate incorporation.

– Contract/permanent work.

– Hybrid work in our brand-new Madrid Office.(3 days office/2 days work from home)

– Contribute to a new promising IP backed by a world-class publisher.
http://dlvr.it/TJCz4N

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MercurySteam busca Main/Senior 3D Character Artist

Empresa: MercurySteam
Web: https://www.mercurysteam.com/
Actividades: Desarrollo de videojuegos

Información acerca de la empresa:
MercurySteam es el único estudio plenamente metroidvania. Metroid, como desarrollador de Samus Returns y Dread, ambos galardonados con un GOTY durante la ceremonia anual de los Game Awards. Vania como los creadores de la saga Lord of Shadows, tres juegos que redefinieron el clásico de Konami como una remozada aventura 3D.

________________________________________________________________________

MercurySteam is the only worldwide studio fully metroidvania. Metroid as the developer of Samus Returns and Dread, both prized with a GOTY award in the Game Awards Ceremony. Vania as the creator of Lord of Shadows franchise, three games that redefined the Konami classic as a modern 3D adventure.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

MercurySteam, estudio AAA español, continúa creciendo y mejorando con el afán de seguir desarrollando experiencias que emocionen a jugadores de todo el mundo y en todas las plataformas como “Castlevania Lords of Shadow”, “Spacelords”, “Metroid: Samus Returns” y “Metroid Dread”. Para ello estamos en busca de un/a MAIN/SENIOR 3D CHARACTER ARTIST que se incorpore al equipo y nos acompañe en nuestras aventuras. ¿Eres un apasionado/a de los videojuegos y deseas formar parte de un equipo que crea experiencias inolvidables? ¡Descubre tu oportunidad!

Requisitos mínimos:

• Amplia experiencia en modelado, texturizado de personajes y props y creación de materiales en motores en tiempo real (unreal engine, unity….)
• Participación en al menos un título de videojuegos, preferiblemente durante todo su proceso de desarrollo.
• Manejo experto de herramientas 3D como Zbrush, Maya, 3D Max, Substance Painter.
• Conocimientos amplios en anatomía humana y animal, tanto realista como estilizada. Prestando especial atención en las formas y siluetas de los personajes.
• Capacidad para generar topologías bien optimizadas y funcionales.
• Creación de Uv’s y texturas tanto realistas como estilizadas en PBR
• Capacidad de mentorización técnica.

Requisitos deseados:

• Conocimientos de Autodesk Maya.
• Grado Universitario o equivalente en artes o desarrollo de videojuegos.
• Experiencia en el desarrollo de proyectos para diferentes plataformas (PS4, Xbox, Switch).
• Conocimientos y habilidades de concept art, manejo de herramientas de ilustración.
• Buenas dotes de comunicación tanto en Inglés como en Español.

Beneficios:

• Hacemos juegos AAA con un gran componente artesanal en los que todos los integrantes del equipo contribuyen activamente.
• Entre 29 y 34 días de vacaciones al año: 23 de ellos a tu libre elección y el resto durante el periodo navideño y completamente financiados por el estudio.
• El equilibrio entre la vida laboral y personal es algo que respetamos, protegemos e incentivamos.
• Dispondrás de 23 días de teletrabajo al año, divididos a tu libre elección, para que puedas organizarte con la mayor flexibilidad.
• No alimentamos la cultura del Crunch.
• Posibilidad de participación en beneficios a partir del tercer año.
• Seguro médico privado.
• Mejora constante de nuestras herramientas y procesos para que puedas centrarte en la creatividad.
• Excelente ambiente de trabajo en compañía de profesionales altamente cualificados, que te ayudarán a sacar partido de tu potencial.
• Salario acorde a experiencia y capacidades.

— Contacto —

Si quieres formar parte de nuestro equipo, envíanos tu CV y enlace a tu porfolio/reel a:
jobs_hr@mercurysteam.com Asunto: Senior/Main 3D Artist – Nombre candidata/o

Todas las muestras recibidas se considerarán confidenciales.
http://dlvr.it/TJCvXr

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MercurySteam busca Main/Senior 3D Character Artist

Empresa: MercurySteam
Web: https://www.mercurysteam.com/
Actividades: Desarrollo de videojuegos

Información acerca de la empresa:
MercurySteam es el único estudio plenamente metroidvania. Metroid, como desarrollador de Samus Returns y Dread, ambos galardonados con un GOTY durante la ceremonia anual de los Game Awards. Vania como los creadores de la saga Lord of Shadows, tres juegos que redefinieron el clásico de Konami como una remozada aventura 3D.

________________________________________________________________________

MercurySteam is the only worldwide studio fully metroidvania. Metroid as the developer of Samus Returns and Dread, both prized with a GOTY award in the Game Awards Ceremony. Vania as the creator of Lord of Shadows franchise, three games that redefined the Konami classic as a modern 3D adventure.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

MercurySteam, estudio AAA español, continúa creciendo y mejorando con el afán de seguir desarrollando experiencias que emocionen a jugadores de todo el mundo y en todas las plataformas como “Castlevania Lords of Shadow”, “Spacelords”, “Metroid: Samus Returns” y “Metroid Dread”. Para ello estamos en busca de un/a MAIN/SENIOR 3D CHARACTER ARTIST que se incorpore al equipo y nos acompañe en nuestras aventuras. ¿Eres un apasionado/a de los videojuegos y deseas formar parte de un equipo que crea experiencias inolvidables? ¡Descubre tu oportunidad!

Requisitos mínimos:

• Amplia experiencia en modelado, texturizado de personajes y props y creación de materiales en motores en tiempo real (unreal engine, unity….)
• Participación en al menos un título de videojuegos, preferiblemente durante todo su proceso de desarrollo.
• Manejo experto de herramientas 3D como Zbrush, Maya, 3D Max, Substance Painter.
• Conocimientos amplios en anatomía humana y animal, tanto realista como estilizada. Prestando especial atención en las formas y siluetas de los personajes.
• Capacidad para generar topologías bien optimizadas y funcionales.
• Creación de Uv’s y texturas tanto realistas como estilizadas en PBR
• Capacidad de mentorización técnica.

Requisitos deseados:

• Conocimientos de Autodesk Maya.
• Grado Universitario o equivalente en artes o desarrollo de videojuegos.
• Experiencia en el desarrollo de proyectos para diferentes plataformas (PS4, Xbox, Switch).
• Conocimientos y habilidades de concept art, manejo de herramientas de ilustración.
• Buenas dotes de comunicación tanto en Inglés como en Español.

Beneficios:

• Hacemos juegos AAA con un gran componente artesanal en los que todos los integrantes del equipo contribuyen activamente.
• Entre 29 y 34 días de vacaciones al año: 23 de ellos a tu libre elección y el resto durante el periodo navideño y completamente financiados por el estudio.
• El equilibrio entre la vida laboral y personal es algo que respetamos, protegemos e incentivamos.
• Dispondrás de 23 días de teletrabajo al año, divididos a tu libre elección, para que puedas organizarte con la mayor flexibilidad.
• No alimentamos la cultura del Crunch.
• Posibilidad de participación en beneficios a partir del tercer año.
• Seguro médico privado.
• Mejora constante de nuestras herramientas y procesos para que puedas centrarte en la creatividad.
• Excelente ambiente de trabajo en compañía de profesionales altamente cualificados, que te ayudarán a sacar partido de tu potencial.
• Salario acorde a experiencia y capacidades.

— Contacto —

Si quieres formar parte de nuestro equipo, envíanos tu CV y enlace a tu porfolio/reel a:
jobs_hr@mercurysteam.com Asunto: Senior/Main 3D Artist – Nombre candidata/o

Todas las muestras recibidas se considerarán confidenciales.
http://dlvr.it/TJCvXr

Categories
servicio de noticias del blog de mexico

StickyLock B.V. busca UI/UX Graphic Designer

Empresa: StickyLock B.V.
Web: https://stickylock.com/
Actividades: Animación 3D
Arte conceptual
Contenidos para móviles
Desarrollo de aplicaciones
Desarrollo de videojuegos
Diseño 3D
Edición de videojuegos
Investigación y desarrollo
Post-producción
Producción audiovisual
Producción de audio
Realidad virtual
Servicios para empresas
Simulación 3D
Testing & QA

Número de trabajadores: 20
Información acerca de la empresa:
We are StickyLock – a passionate international studio creating innovative digital experiences.

Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.

We have offices in the Netherlands(HQ) and Spain.

We truly love what we do and want to share our passion for the interactive entertainment industry with professionals and players worldwide.

Tipo de contrato:

Contrato indefinido

Tipo de jornada:

Jornada completa

Texto de la oferta:

Do you want to work for an international digital entertainment studio where you can make our projects stand out with intuitive and user friendly game experience interfaces?

For our office in Mallorca, Spain we are looking for a UI/UX Graphic Designer to join our dynamic team. The ideal candidate will have a solid experience in designing, prototyping, and implementing high-quality UI elements in Unreal Engine 5.

Who are we:
We are StickyLock – a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.
Our offices are in the Netherlands (HQ) and Spain. Currently we are developing a golf game.

Requisitos mínimos:

What will you bring with you:
– Bachelor’s degree in UI/UX, Game Development, or equivalent relevant years of experience,
– Proven working experience (3+ years) as an UI/UX Designer on PC and/or mobile,
– Demonstrable UI design experience through a high-quality portfolio of game dev-relevant UI art,
– Solid knowledge of 2D software packages (Adobe Photoshop, Illustrator, and After Effects),
– Ability to work effectively in a collaborative team environment,
– Strong proficiency in written and spoken English,
– Excellent time management, organizational and prioritization skills,
– Familiarity with Microsoft Office and project applications (e.g. Jira).

Who are you:
• An experienced and creative professional,
• A highly self-motivated and positive communicator with strong work ethics,
• An excellent and flexible problem solver with an eye for detail,
• A structured and result driven designer,
• Self-starter with the ability to work independently and take initiative,
• Open to giving and receiving feedback.

Requisitos deseados:

What makes you stand out:
– Have the skills to assist setting pipelines for good UI flow performance and high quality visuals,
– Experience with both Unreal and Unity UI workflows,
– Affinity with technology and/or golf.

Responsabilidades:

What will you be doing:
– Design and implement UI elements and menus to deliver exceptional user experience,
– Ensure quality and consistency of UI/UX design throughout the project, working closely with development team to deliver a seamless player experience,
– Create and manage high-fidelity mockups, prototypes, wireframes, and UI art assets, including game menus, HUD elements, iconography, UI animations, and motion design,
– Use your knowledge of Unreal Engine 5 to implement UI elements directly into the game,
– Unify the visual appearance and overall aesthetic of the game into functional style guidelines.

Beneficios:

What do we offer:
An exciting role, within an international growing company, plus:
• A good salary according to experience,
• An innovative, international and fast-growing environment,
• State of the art facilities and team building activities,
• A pleasant, informal working atmosphere,
• Relocation pack,
• Work in Mallorca, one of the best places to live in the world. (remote is to be discussed)
http://dlvr.it/TJCrQ7